Player Matchup

Sol
Sol
UnfortunateRisk
Sol
Level 119
God Stats
0W - 2L
1,039 SR
Queue Stats
29W - 27L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
krisptina
Sun Wukong
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 102L
1,681 Elo+
Party 1
Kali
Kali
zlCycloneBoyS2lz
Kali
Level 157
God Stats
3W - 4L
1,334 SR
Queue Stats
16W - 13L
1,658 Elo+
Solo
Team Averages
Level 143
1,291 SR
1,657 Elo+

VS

Team Averages
Level 130
1,605 SR
1,692 Elo+
Merlin
Merlin
Hines__17
Merlin
Level 123
God Stats
1W - 0L
1,411 SR
Queue Stats
3W - 0L
1,869 Elo+
Solo
Achilles
Achilles
ObeyedLeader598
Achilles
Level 147
God Stats
3W - 1L
1,479 SR
Queue Stats
32W - 32L
1,653 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
orcsentinel925
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,927 SR
Queue Stats
30W - 40L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,146
829
1,517
2,022
525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
krisptina
Sun Wukong
8
0 / 1 / 0
3,937
787
1,519
4,478
2,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 0
3,773
755
890
1,848
568

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hines__17
Merlin
8
0 / 0 / 1
4,267
853
1,581
1,527
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
8
1 / 0 / 0
4,471
894
3,024
3,011
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
orcsentinel925
Ah Muzen Cab
8
0 / 0 / 1
4,142
828
1,576
1,463
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hines__17
Merlin
0
0
1
0.5
W
Achilles
1
0
0
1
L
0
0
0
0
L
Sun Wukong
krisptina
Sun Wukong
0
1
0
0
W
Ah Muzen Cab
orcsentinel925
Ah Muzen Cab
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,926
Damage
6,181
8,348
Taken
6,001
3,849
Mitigated
3,205
2,821
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hines__17
Merlin
1,581
112
0
0
1,527
475
60
94
1,433
11,324
0
W
Achilles
3,024
704
0
980
3,011
2,240
0
1,035
1,976
0
8,189
L
1,517
495
0
1,037
2,022
525
0
76
1,808
11,526
2,365
L
Sun Wukong
krisptina
Sun Wukong
1,519
198
0
959
4,478
2,756
0
991
2,891
0
7,701
W
Ah Muzen Cab
orcsentinel925
Ah Muzen Cab
1,576
157
0
0
1,463
490
107
322
1,141
0
7,959
L
890
254
0
825
1,848
568
0
88
1,696
0
6,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,856
Gold Earned
12,880
57
Minions Killed
66
0
Camps Cleared
0
262,628
Distance Traveled
291,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,267
853
36
7
0
99,909
0
W
Achilles
4,471
894
14
3
0
100,967
0
L
Sol
4,146
829
35
7
0
88,833
0
L
Sun Wukong
3,937
787
13
3
0
95,455
0
W
Ah Muzen Cab
4,142
828
16
3
0
90,199
0
L
Kali
3,773
755
9
2
0
78,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role