Player Matchup

Thoth
Thoth
AltBanana
Thoth
Level 123
God Stats
18W - 19L
1,365 SR
Queue Stats
332W - 389L
1,456 Elo+
Party 2
Nut
Nut
CorruptWarrior4
Nut
Level 127
God Stats
2W - 11L
1,153 SR
Queue Stats
87W - 133L
1,384 Elo+
Party 2
Surtr
Surtr
DrexsalXsong
Surtr
Level 151
God Stats
4W - 1L
1,524 SR
Queue Stats
35W - 33L
1,476 Elo+
Solo
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 159
God Stats
96W - 92L
1,541 SR
Queue Stats
370W - 414L
1,462 Elo+
Party 2
Bakasura
Bakasura
xlaVitas7th
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,417 SR
1,456 Elo+

VS

Team Averages
Level 144
1,510 SR
1,358 Elo+
Artemis
Artemis
FatdaddyThiccarm
Artemis
Level 148
God Stats
2W - 1L
1,757 SR
Queue Stats
187W - 195L
1,491 Elo+
Solo
Izanami
Izanami
Max_Moon101
Izanami
Level 127
God Stats
0W - 5L
1,144 SR
Queue Stats
7W - 12L
1,201 Elo+
Party 1
Anubis
Anubis
XxVoidIWalkerxX
Anubis
Level 122
God Stats
5W - 5L
1,419 SR
Queue Stats
46W - 43L
1,452 Elo+
Party 1
Athena
Athena
ricktheking152
Athena
Level 100
God Stats
0W - 3L
1,580 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 1
Bellona
Bellona
trilliondollas
Bellona
Level 224
God Stats
1W - 6L
1,653 SR
Queue Stats
252W - 248L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AltBanana
Thoth
12
1 / 3 / 1
6,922
532
4,488
6,849
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 1
7,493
576
7,548
8,537
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 2
7,836
603
13,002
13,688
9,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
doubl3d3uce22
Sylvanus
12
0 / 1 / 3
6,631
510
4,805
8,644
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
xlaVitas7th
Bakasura
15
5 / 2 / 0
7,693
592
4,445
11,882
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,175
552
3,582
7,586
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Izanami
Max_Moon101
Izanami
13
1 / 2 / 0
7,277
560
5,244
8,489
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 2 / 3
8,280
637
8,535
8,245
3,588
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
2 / 1 / 3
6,875
529
3,820
10,710
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 2
6,902
531
6,823
15,075
15,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
9
9
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
AltBanana
Thoth
1
3
1
0.5
W
2
1
1
2.5
W
1
2
2
1
L
3
2
0
1.5
L
Izanami
Max_Moon101
Izanami
1
2
0
0.5
L
3
2
3
2.25
W
Sylvanus
doubl3d3uce22
Sylvanus
0
1
3
1.5
L
2
1
3
3.5
L
0
2
2
0.5
W
Bakasura
xlaVitas7th
Bakasura
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
28,004
49,600
Taken
50,105
24,807
Mitigated
35,692
16,852
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AltBanana
Thoth
4,488
154
0
500
6,849
1,809
139
3,115
3,734
54,899
0
W
7,548
3,943
0
2,607
8,537
3,469
1,008
903
7,634
0
63,595
W
13,002
4,842
0
5,546
13,688
9,150
0
1,279
12,409
2,160
63,957
L
3,582
1,193
0
2,740
7,586
2,772
0
745
6,610
0
50,943
L
Izanami
Max_Moon101
Izanami
5,244
2,852
113
1,685
8,489
3,219
392
1,125
7,337
0
62,177
L
8,535
249
0
3,879
8,245
3,588
340
4,133
3,842
66,479
1,032
W
Sylvanus
doubl3d3uce22
Sylvanus
4,805
1,537
875
3,729
8,644
4,716
360
3,553
5,091
36,751
13,822
L
3,820
1,440
318
1,565
10,710
10,538
105
2,695
7,853
17,698
0
L
6,823
2,859
0
3,918
15,075
15,575
0
983
13,825
0
56,506
W
Bakasura
xlaVitas7th
Bakasura
4,445
2,550
0
3,595
11,882
5,663
318
3,305
8,577
0
61,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
36,509
524
Minions Killed
440
0
Camps Cleared
0
1,325,172
Distance Traveled
1,270,386
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,922
532
96
7
0
242,031
0
W
Nut
7,493
576
115
9
0
237,532
4
W
Surtr
7,836
603
116
9
0
248,989
0
L
Artemis
7,175
552
80
6
0
222,562
3
L
Izanami
7,277
560
119
9
0
245,196
0
L
Anubis
8,280
637
115
9
0
227,104
0
W
Sylvanus
6,631
510
72
6
0
273,322
4
L
Athena
6,875
529
20
2
0
304,142
0
L
Bellona
6,902
531
106
8
0
271,382
0
W
Bakasura
7,693
592
125
10
0
323,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role