Player Matchup

Nu Wa
Nu Wa
FlowerTime
Nu Wa
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,657 Elo+
Solo
Nut
Nut
GertsugaTenshou
Nut
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
Liagkos
Guan Yu
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 86L
1,611 Elo+
Solo
Sol
Sol
LunarBahamut
Sol
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,696 Elo+
Party 1
Charon
Charon
SkoopDeWoop
Charon
Level 115
God Stats
2W - 2L
1,871 SR
Queue Stats
101W - 104L
1,536 Elo+
Solo
Team Averages
Level 158
1,574 SR
1,607 Elo+

VS

Team Averages
Level 138
1,549 SR
1,521 Elo+
Chronos
Chronos
Colc11
Chronos
Level 109
God Stats
19W - 19L
1,526 SR
Queue Stats
233W - 257L
1,514 Elo+
Solo
Loki
Loki
CrZyDB-_-
Loki
Level 124
God Stats
4W - 1L
1,598 SR
Queue Stats
109W - 102L
1,508 Elo+
Solo
Odin
Odin
Crosstip
Odin
Level 100
God Stats
11W - 10L
1,828 SR
Queue Stats
321W - 303L
1,553 Elo+
Solo
Tyr
Tyr
SrNothing
Tyr
Level 207
God Stats
7W - 8L
1,332 SR
Queue Stats
61W - 69L
1,516 Elo+
Solo
Zeus
Zeus
laughingset
Zeus
Level 148
God Stats
9W - 3L
1,463 SR
Queue Stats
167W - 149L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 2
6,354
578
6,584
6,153
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 3 / 1
5,897
536
4,872
9,613
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Liagkos
Guan Yu
12
3 / 1 / 0
6,337
576
6,983
9,658
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 1
5,581
507
3,511
6,145
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
8
1 / 0 / 0
5,691
517
2,039
4,651
2,806
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Colc11
Chronos
12
0 / 1 / 2
6,112
556
1,751
4,672
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Loki
11
2 / 1 / 3
6,100
555
5,737
8,786
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
0 / 0 / 1
5,804
528
986
7,050
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 1 / 1
6,735
612
9,234
12,771
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 0
6,894
627
4,217
5,710
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Colc11
Chronos
0
1
2
1
W
Loki
2
1
3
3.5
W
Odin
0
0
1
0.5
L
Nu Wa
0
2
2
0.5
L
0
3
1
0.17
L
Guan Yu
Liagkos
Guan Yu
3
1
0
3
L
0
1
1
0.5
L
Charon
1
0
0
1
W
2
1
1
2.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
21,925
36,220
Taken
38,989
15,899
Mitigated
18,687
12,184
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Colc11
Chronos
1,751
525
280
2,119
4,672
1,708
740
2,152
2,432
48,191
10,558
W
Loki
5,737
1,620
0
3,691
8,786
2,291
0
1,235
7,438
0
38,080
W
Odin
986
354
184
2,104
7,050
4,768
0
4,253
2,641
0
20,103
L
Nu Wa
6,584
1,177
0
500
6,153
1,988
0
2,444
3,331
40,437
570
L
4,872
2,895
0
1,610
9,613
3,609
145
0
9,613
0
43,232
L
Guan Yu
Liagkos
Guan Yu
6,983
1,201
40
4,830
9,658
5,542
0
142
9,476
0
46,949
L
3,511
1,542
0
2,012
6,145
1,954
1,171
1,919
4,154
42,573
2,147
L
Charon
2,039
415
1,168
2,024
4,651
2,806
75
768
3,883
15,695
0
W
9,234
1,211
0
7,663
12,771
8,100
0
357
12,326
0
55,762
W
4,217
332
0
822
5,710
1,820
0
3,209
2,133
39,071
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
31,645
354
Minions Killed
376
0
Camps Cleared
0
982,513
Distance Traveled
1,120,202
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,112
556
107
10
0
190,413
0
W
Loki
6,100
555
54
5
0
256,441
0
W
Odin
5,804
528
36
3
0
233,404
3
L
Nu Wa
6,354
578
89
8
0
212,064
2
L
Nut
5,897
536
78
7
0
160,368
1
L
Guan Yu
6,337
576
86
8
0
257,817
0
L
Sol
5,581
507
84
8
0
197,258
3
L
Charon
5,691
517
17
2
0
155,006
4
W
Tyr
6,735
612
82
7
0
234,304
0
W
Zeus
6,894
627
97
9
0
205,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role