Player Matchup

Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BRUNOEM1599
Danzaburou
Level 106
God Stats
48W - 35L
1,586 SR
Queue Stats
110W - 98L
1,551 Elo+
Solo
Fenrir
Fenrir
GabrielhBR
Fenrir
Level 143
God Stats
1W - 0L
1,846 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 2
Mulan
Mulan
Manuela_Panzer
Mulan
Level 69
God Stats
7W - 10L
1,715 SR
Queue Stats
57W - 62L
1,440 Elo+
Party 1
Team Averages
Level 118
1,629 SR
1,502 Elo+

VS

Team Averages
Level 117
1,498 SR
1,504 Elo+
Freya
Freya
Rickfantoni
Freya
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 160L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
TwoBrothers18
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,527 Elo+
Solo
Danzaburou
Danzaburou
carloswea
Danzaburou
Level 157
God Stats
2W - 2L
1,481 SR
Queue Stats
20W - 16L
1,438 Elo+
Solo
Chronos
Chronos
jatepeguei
Chronos
Level 91
God Stats
25W - 16L
1,650 SR
Queue Stats
72W - 63L
1,581 Elo+
Solo
Achilles
Achilles
t1jorgee
Achilles
Level 56
God Stats
3W - 7L
1,357 SR
Queue Stats
95W - 104L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 0 / 4
9,255
661
9,116
7,659
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
 
Ares
12
1 / 3 / 6
6,720
480
5,020
9,650
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
BRUNOEM1599
Danzaburou
14
1 / 2 / 3
7,983
570
6,752
7,777
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
GabrielhBR
Fenrir
14
7 / 4 / 4
8,343
596
9,718
14,850
7,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 3 / 2
8,222
587
5,450
11,922
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,941
496
5,611
11,333
4,330
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Zhong Kui
TwoBrothers18
Zhong Kui
12
1 / 2 / 0
6,987
499
2,386
8,219
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
carloswea
Danzaburou
13
2 / 2 / 3
7,508
536
4,948
9,936
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
jatepeguei
Chronos
12
3 / 4 / 1
6,803
486
8,669
14,948
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
t1jorgee
Achilles
12
3 / 2 / 6
6,922
494
7,553
11,450
8,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
10
12
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
4
4
W
Ares
 
Ares
1
3
6
1.33
W
Danzaburou
BRUNOEM1599
Danzaburou
1
2
3
1.25
W
Fenrir
GabrielhBR
Fenrir
7
4
4
2.25
W
3
3
2
1.33
L
1
4
3
0.63
L
Zhong Kui
TwoBrothers18
Zhong Kui
1
2
0
0.5
L
Danzaburou
carloswea
Danzaburou
2
2
3
1.75
L
Chronos
jatepeguei
Chronos
3
4
1
0.88
L
Achilles
t1jorgee
Achilles
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
29,167
51,858
Taken
55,886
27,839
Mitigated
29,281
15,814
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,116
1,331
0
3,928
7,659
3,014
0
3,100
4,559
72,163
1,639
W
Ares
 
Ares
5,020
404
0
2,235
9,650
7,320
226
1,996
7,654
22,540
1,080
W
Danzaburou
BRUNOEM1599
Danzaburou
6,752
2,843
0
3,305
7,777
3,300
91
0
7,777
0
70,110
W
Fenrir
GabrielhBR
Fenrir
9,718
3,085
0
3,526
14,850
7,360
746
5,000
9,850
0
57,546
W
5,450
1,452
0
2,820
11,922
6,845
473
6,173
5,749
0
44,632
L
5,611
2,158
0
5,931
11,333
4,330
0
447
10,826
47,177
2,423
L
Zhong Kui
TwoBrothers18
Zhong Kui
2,386
619
0
2,349
8,219
6,011
454
3,976
3,847
42,936
0
L
Danzaburou
carloswea
Danzaburou
4,948
1,597
0
4,339
9,936
4,779
0
1,324
8,415
0
64,626
L
Chronos
jatepeguei
Chronos
8,669
2,870
0
3,874
14,948
5,387
0
3,740
10,810
49,578
1,238
L
Achilles
t1jorgee
Achilles
7,553
1,913
0
2,094
11,450
8,774
0
2,808
8,223
0
21,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
35,161
439
Minions Killed
366
0
Camps Cleared
0
1,374,746
Distance Traveled
1,287,830
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,255
661
157
11
0
278,425
3
W
Ares
6,720
480
23
2
0
282,729
0
W
Danzaburou
7,983
570
102
7
0
253,480
0
W
Fenrir
8,343
596
77
6
0
301,663
0
W
Mulan
8,222
587
80
6
0
258,449
0
L
Freya
6,941
496
77
6
0
206,158
0
L
Zhong Kui
6,987
499
78
6
0
245,457
5
L
Danzaburou
7,508
536
107
8
0
247,703
2
L
Chronos
6,803
486
71
5
0
278,034
0
L
Achilles
6,922
494
33
2
0
310,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role