Player Matchup

Neith
Neith
Grizma
Neith
Level 82
God Stats
5W - 4L
1,435 SR
Queue Stats
48W - 27L
1,655 Elo+
Party 3
Hachiman
Hachiman
RandyDaKiller
Hachiman
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,596 Elo+
Party 3
Ao Kuang
Ao Kuang
Slingshot55
Ao Kuang
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 29L
1,526 Elo+
Solo
Shiva
Shiva
slytherapper
Shiva
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
26W - 33L
1,426 Elo+
Party 1
Artio
Artio
xYurei_
Artio
Level 84
God Stats
2W - 0L
1,864 SR
Queue Stats
116W - 125L
1,573 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,555 Elo+

VS

Team Averages
Level 133
1,654 SR
1,550 Elo+
Nut
Nut
Darknarut
Nut
Level 177
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,582 Elo+
Solo
Ares
Ares
FormableZero
Ares
Level 131
God Stats
4W - 1L
1,866 SR
Queue Stats
68W - 61L
1,553 Elo+
Solo
Discordia
Discordia
Gambit1776
Discordia
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
110W - 100L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
SLEHtrys
Ne Zha
Level 123
God Stats
6W - 3L
1,717 SR
Queue Stats
141W - 123L
1,578 Elo+
Party 2
Odin
Odin
Xx_VIPER___
Odin
Level 106
God Stats
21W - 10L
1,687 SR
Queue Stats
205W - 203L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grizma
Neith
12
3 / 0 / 2
7,191
654
5,406
5,226
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RandyDaKiller
Hachiman
11
0 / 1 / 0
6,836
621
4,549
5,163
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
Slingshot55
Ao Kuang
11
4 / 1 / 2
6,392
581
5,168
8,323
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 2
6,964
633
6,394
10,016
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artio
xYurei_
Artio
11
1 / 0 / 5
5,823
529
3,478
7,519
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,470
497
6,644
7,144
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 1 / 1
5,086
462
3,040
8,695
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
Gambit1776
Discordia
10
0 / 2 / 0
5,462
497
2,769
4,576
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SLEHtrys
Ne Zha
10
2 / 4 / 1
5,482
498
3,822
10,520
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,496
500
2,379
7,360
6,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
1
1
0.5
L
Discordia
Gambit1776
Discordia
0
2
0
0
W
Neith
Grizma
Neith
3
0
2
4
W
Hachiman
RandyDaKiller
Hachiman
0
1
0
0
L
Ne Zha
SLEHtrys
Ne Zha
2
4
1
0.63
W
Ao Kuang
Slingshot55
Ao Kuang
4
1
2
5
L
0
2
1
0.25
W
3
1
2
4
W
Artio
xYurei_
Artio
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
18,654
36,247
Taken
38,295
16,689
Mitigated
22,588
16,976
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,644
4,489
0
2,082
7,144
2,893
0
589
6,475
0
38,692
L
3,040
233
0
3,563
8,695
6,846
0
2,664
5,694
16,779
0
L
Discordia
Gambit1776
Discordia
2,769
576
0
554
4,576
1,370
0
1,097
3,473
39,092
0
W
Neith
Grizma
Neith
5,406
1,438
0
2,622
5,226
2,003
470
2,622
2,370
0
58,267
W
Hachiman
RandyDaKiller
Hachiman
4,549
2,008
0
2,839
5,163
1,822
38
0
5,163
0
53,256
L
Ne Zha
SLEHtrys
Ne Zha
3,822
1,358
0
1,512
10,520
4,751
0
2,546
7,682
0
35,256
W
Ao Kuang
Slingshot55
Ao Kuang
5,168
1,197
0
5,469
8,323
2,892
9
574
7,709
41,239
0
L
2,379
565
0
2,129
7,360
6,728
0
905
6,415
0
34,132
W
6,394
2,672
110
4,338
10,016
4,537
328
795
9,221
0
51,558
W
Artio
xYurei_
Artio
3,478
366
184
1,414
7,519
5,435
205
1,500
5,975
18,146
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
26,996
406
Minions Killed
292
0
Camps Cleared
0
1,109,436
Distance Traveled
1,070,755
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,470
497
67
6
0
203,182
3
L
Ares
5,086
462
14
1
0
223,732
3
L
Discordia
5,462
497
84
8
0
197,571
1
W
Neith
7,191
654
98
9
0
211,218
0
W
Hachiman
6,836
621
95
9
0
191,336
0
L
Ne Zha
5,482
498
61
6
0
250,924
0
W
Ao Kuang
6,392
581
80
7
0
259,250
0
L
Odin
5,496
500
66
6
0
195,346
2
W
Shiva
6,964
633
82
7
0
200,263
0
W
Artio
5,823
529
51
5
0
247,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role