Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
AyyoBann
Kuzenbo
Gold IV
Level 83
God Stats
5W - 5L
1,398 SR
Queue Stats
188W - 197L
1,350 MMR
Solo
Merlin
Merlin
Silver I
ClumsyNinjx
Merlin
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 50L
1,392 MMR
Solo
Martichoras
Martichoras
Silver II
Kanetic
Martichoras
Silver II
Level 67
God Stats
1W - 2L
1,546 SR
Queue Stats
24W - 28L
1,367 MMR
Solo
Fenrir
Fenrir
Silver III
king_meg93
Fenrir
Silver III
Level 149
God Stats
7W - 3L
1,670 SR
Queue Stats
13W - 19L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,523 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,663 SR
1,399 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
Loonalic
Ares
Silver V
Level 147
God Stats
2W - 1L
1,585 SR
Queue Stats
10W - 16L
1,333 MMR
Solo
Ishtar
Ishtar
Silver I
Sumjii
Ishtar
Silver I
Level 125
God Stats
2W - 0L
1,942 SR
Queue Stats
32W - 42L
1,396 MMR
Solo
Ullr
Ullr
Gold IV
TwitchOsorrowX
Ullr
Gold IV
Level 118
God Stats
64W - 63L
1,555 SR
Queue Stats
447W - 457L
1,397 MMR
Party 1
Surtr
Surtr
Gold IV
indefatigability
Surtr
Gold IV
Level 65
God Stats
4W - 2L
1,732 SR
Queue Stats
60W - 67L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 3 / 1
6,818
568
7,802
12,246
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
AyyoBann
Kuzenbo
9
0 / 3 / 0
5,218
435
4,305
14,137
8,973
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
10
0 / 5 / 2
5,328
444
3,095
8,256
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Kanetic
Martichoras
12
2 / 1 / 0
6,796
566
5,549
7,308
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
king_meg93
Fenrir
12
5 / 4 / 1
6,709
559
3,770
12,982
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
BellonaThanatosBake Kujira

VS

Bans
LokiKukulkanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 4
7,546
629
13,444
8,000
4,373
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
5 / 2 / 2
7,058
588
6,163
10,265
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Sumjii
Ishtar
12
0 / 1 / 2
6,952
579
4,787
8,036
3,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 5
6,890
574
6,002
9,999
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
7,681
640
5,734
9,990
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
16
16
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
1
0.83
W
Anubis
 
Anubis
5
1
4
7
L
Kuzenbo
AyyoBann
Kuzenbo
0
3
0
0
L
Merlin
0
5
2
0.2
L
Martichoras
Kanetic
Martichoras
2
1
0
2
W
Ares
5
2
2
3
W
Ishtar
Sumjii
Ishtar
0
1
2
1
W
4
3
5
2.17
W
2
2
1
1.25
L
Fenrir
king_meg93
Fenrir
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
36,130
54,929
Taken
46,290
29,239
Mitigated
27,388
16,447
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,802
739
0
3,000
12,246
10,031
0
1,928
10,318
42,000
1,013
W
Anubis
 
Anubis
13,444
554
0
4,941
8,000
4,373
268
3,681
4,219
69,945
1,358
L
Kuzenbo
AyyoBann
Kuzenbo
4,305
1,844
1,243
3,505
14,137
8,973
0
7,312
6,825
14,131
2,293
L
Merlin
3,095
353
0
630
8,256
2,629
0
5,399
2,857
31,891
938
L
Martichoras
Kanetic
Martichoras
5,549
2,078
0
2,478
7,308
3,302
0
17
7,291
0
57,082
W
Ares
6,163
87
0
2,420
10,265
9,019
191
3,156
7,069
20,667
0
W
Ishtar
Sumjii
Ishtar
4,787
3,008
0
3,353
8,036
3,267
0
446
7,590
0
60,798
W
6,002
2,580
0
3,292
9,999
3,701
0
2,496
7,423
0
35,874
W
5,734
2,024
0
2,797
9,990
7,028
0
4,771
4,528
1,286
50,879
L
Fenrir
king_meg93
Fenrir
3,770
517
0
5,591
12,982
4,304
0
5,238
7,744
0
45,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
36,127
346
Minions Killed
389
0
Camps Cleared
0
1,116,587
Distance Traveled
1,119,947
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,818
568
109
9
0
208,150
2
W
Anubis
7,546
629
108
9
0
222,653
0
L
Kuzenbo
5,218
435
17
1
0
222,341
0
L
Merlin
5,328
444
62
5
0
218,243
2
L
Martichoras
6,796
566
97
8
0
203,565
1
W
Ares
7,058
588
23
2
0
240,793
2
W
Ishtar
6,952
579
108
9
0
202,269
0
W
Ullr
6,890
574
58
5
0
239,578
0
W
Surtr
7,681
640
92
8
0
214,654
0
L
Fenrir
6,709
559
61
5
0
264,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role