Player Matchup

Achilles
Achilles
Baeliing
Achilles
Level 102
God Stats
23W - 12L
1,720 SR
Queue Stats
65W - 63L
1,598 Elo+
Solo
Medusa
Medusa
Daorru
Medusa
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 30L
1,708 Elo+
Party 2
Ix Chel
Ix Chel
JesunuaS
Ix Chel
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 31L
1,536 Elo+
Party 2
Team Averages
Level 124
1,573 SR
1,614 Elo+

VS

Team Averages
Level 119
1,651 SR
1,497 Elo+
King Arthur
King Arthur
Denick385i
King Arthur
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 64L
1,539 Elo+
Party 1
Janus
Janus
Halbauge
Janus
Level 67
God Stats
10W - 3L
1,952 SR
Queue Stats
84W - 69L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
Jayzinho
Xbalanque
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baeliing
Achilles
16
7 / 2 / 1
11,149
743
13,401
18,375
23,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Daorru
Medusa
14
0 / 7 / 6
9,741
649
11,612
14,184
5,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
JesunuaS
Ix Chel
15
1 / 3 / 7
9,894
660
8,774
12,559
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Denick385i
King Arthur
17
5 / 4 / 6
11,904
794
11,969
20,907
22,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Halbauge
Janus
17
4 / 1 / 7
11,516
768
10,412
7,598
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Jayzinho
Xbalanque
17
3 / 3 / 8
11,803
787
15,865
14,685
6,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
12
12
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Baeliing
Achilles
7
2
1
3.75
L
Medusa
Daorru
Medusa
0
7
6
0.43
W
King Arthur
Denick385i
King Arthur
5
4
6
2
W
Janus
Halbauge
Janus
4
1
7
7.5
W
Xbalanque
Jayzinho
Xbalanque
3
3
8
2.33
L
Ix Chel
JesunuaS
Ix Chel
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
38,246
45,118
Taken
43,190
35,225
Mitigated
32,279
5,576
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Baeliing
Achilles
13,401
3,204
0
2,414
18,375
23,941
503
4,076
13,870
0
31,340
L
Medusa
Daorru
Medusa
11,612
5,839
0
500
14,184
5,774
931
3,661
10,021
0
61,114
W
King Arthur
Denick385i
King Arthur
11,969
1,275
0
3,685
20,907
22,163
316
4,005
16,315
0
47,302
W
Janus
Halbauge
Janus
10,412
386
0
1,106
7,598
3,295
807
1,707
5,752
43,649
912
W
Xbalanque
Jayzinho
Xbalanque
15,865
8,680
0
4,025
14,685
6,821
1,845
2,999
11,245
0
60,880
L
Ix Chel
JesunuaS
Ix Chel
8,774
1,671
1,616
1,046
12,559
5,510
156
2,416
9,867
31,579
221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
35,223
173
Minions Killed
194
0
Camps Cleared
0
842,585
Distance Traveled
904,506
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,149
743
50
3
0
311,779
0
L
Medusa
9,741
649
88
6
0
266,260
0
W
King Arthur
11,904
794
56
4
0
298,733
0
W
Janus
11,516
768
73
5
0
322,556
0
W
Xbalanque
11,803
787
65
4
0
283,217
3
L
Ix Chel
9,894
660
35
2
0
264,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role