Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BigDaddyD1904
Merlin
Level 107
God Stats
19W - 16L
1,488 SR
Queue Stats
106W - 100L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Mehrzadv
Danzaburou
Level 100
God Stats
1W - 1L
1,430 SR
Queue Stats
36W - 40L
1,335 Elo+
Party 3
Aphrodite
Aphrodite
Shahanshah1991
Aphrodite
Level 106
God Stats
2W - 0L
1,814 SR
Queue Stats
32W - 44L
1,335 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iiTzKenny_
Tsukuyomi
Level 109
God Stats
10W - 6L
1,590 SR
Queue Stats
108W - 105L
1,415 Elo+
Party 1
Team Averages
Level 110
1,565 SR
1,401 Elo+

VS

Team Averages
Level 78
1,660 SR
1,342 Elo+
Anhur
Anhur
Huddaz
Anhur
Level 108
God Stats
6W - 4L
1,876 SR
Queue Stats
139W - 127L
1,460 Elo+
Solo
Bake Kujira
Bake Kujira
InSaNiTy-_ALFA_-
Bake Kujira
Level 32
God Stats
2W - 2L
1,702 SR
Queue Stats
14W - 27L
1,255 Elo+
Solo
Thor
Thor
Pety-Mtb
Thor
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
271W - 250L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Philly Wonka728
Cthulhu
Level 63
God Stats
2W - 3L
1,645 SR
Queue Stats
50W - 61L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
xMizZzShizZzox
Nu Wa
Level 79
God Stats
4W - 12L
1,364 SR
Queue Stats
58W - 71L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
5 / 0 / 1
11,665
583
17,600
10,813
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 0 / 3
11,249
562
8,762
6,721
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
Mehrzadv
Danzaburou
16
4 / 2 / 3
9,235
462
15,036
21,592
9,550
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Shahanshah1991
Aphrodite
16
1 / 1 / 6
9,904
495
7,558
14,438
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
iiTzKenny_
Tsukuyomi
17
3 / 2 / 7
9,749
487
9,115
19,115
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Huddaz
Anhur
18
0 / 1 / 2
10,391
520
8,255
16,551
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
InSaNiTy-_ALFA_-
Bake Kujira
15
0 / 3 / 0
9,258
463
6,134
18,976
24,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
16
2 / 2 / 1
8,877
444
7,664
17,596
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 2
8,630
432
9,083
20,769
20,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 0
8,534
427
11,324
10,946
3,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
1
5.5
W
4
0
3
5.5
L
Anhur
Huddaz
Anhur
0
1
2
1
L
Bake Kujira
InSaNiTy-_ALFA_-
Bake Kujira
0
3
0
0
W
Danzaburou
Mehrzadv
Danzaburou
4
2
3
2.75
L
Thor
2
2
1
1.25
L
0
5
2
0.2
W
Aphrodite
Shahanshah1991
Aphrodite
1
1
6
4
W
Tsukuyomi
iiTzKenny_
Tsukuyomi
3
2
7
3.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
42,460
72,679
Taken
84,838
41,277
Mitigated
62,142
39,861
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,600
5,140
0
5,728
10,813
10,162
0
4,069
6,284
0
92,327
W
8,762
472
0
1,000
6,721
2,785
150
1,338
5,257
80,544
1,254
L
Anhur
Huddaz
Anhur
8,255
3,112
0
7,013
16,551
6,516
47
5,132
10,740
0
104,933
L
Bake Kujira
InSaNiTy-_ALFA_-
Bake Kujira
6,134
3,070
0
1,700
18,976
24,731
0
0
17,304
62,064
5,137
W
Danzaburou
Mehrzadv
Danzaburou
15,036
7,793
0
7,847
21,592
9,550
316
8,900
12,004
0
87,318
L
Thor
7,664
976
0
7,687
17,596
7,047
0
1,535
15,757
0
65,883
L
9,083
810
123
1,753
20,769
20,092
297
6,621
13,984
31,348
1,938
W
Aphrodite
Shahanshah1991
Aphrodite
7,558
1,514
6,696
8,061
14,438
10,805
12
6,887
6,835
38,998
902
W
Tsukuyomi
iiTzKenny_
Tsukuyomi
9,115
1,940
0
10,529
19,115
7,975
0
1,519
17,385
0
88,768
L
11,324
2,101
0
250
10,946
3,756
938
1,931
8,953
56,861
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
45,690
620
Minions Killed
532
0
Camps Cleared
0
2,008,960
Distance Traveled
1,943,138
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,665
583
156
8
0
402,066
8
W
Merlin
11,249
562
169
8
0
403,884
3
L
Anhur
10,391
520
193
10
0
384,206
8
L
Bake Kujira
9,258
463
111
6
0
411,753
0
W
Danzaburou
9,235
462
114
6
0
354,365
0
L
Thor
8,877
444
87
4
0
433,123
0
L
Cthulhu
8,630
432
41
2
0
364,561
0
W
Aphrodite
9,904
495
63
3
0
378,938
0
W
Tsukuyomi
9,749
487
118
6
0
469,707
9
L
Nu Wa
8,534
427
100
5
0
349,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role