Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Astranyx
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,549 Elo+
Party 1
Odin
Odin
EliasAlva
Odin
Level 157
God Stats
2W - 6L
1,525 SR
Queue Stats
32W - 33L
1,587 Elo+
Solo
Yu Huang
Yu Huang
SYX AYO
Yu Huang
Level 112
God Stats
0W - 1L
1,722 SR
Queue Stats
44W - 42L
1,562 Elo+
Party 1
Rama
Rama
SittingDuckmin
Rama
Level 124
God Stats
3W - 5L
1,762 SR
Queue Stats
78W - 71L
1,545 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,549 Elo+

VS

Team Averages
Level 136
1,652 SR
1,554 Elo+
Ao Kuang
Ao Kuang
Conn33377
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,624 Elo+
Solo
Ravana
Ravana
GODzDONTDiE4391
Ravana
Level 103
God Stats
7W - 3L
1,858 SR
Queue Stats
126W - 106L
1,491 Elo+
Solo
Charon
Charon
shawnou
Charon
Level 153
God Stats
4W - 1L
1,609 SR
Queue Stats
73W - 83L
1,481 Elo+
Solo
Olorun
Olorun
tucker997
Olorun
Level 145
God Stats
2W - 1L
1,558 SR
Queue Stats
331W - 299L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wrathofindia10
Ah Muzen Cab
Level 129
God Stats
5W - 2L
1,738 SR
Queue Stats
103W - 93L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 1 / 1
7,009
501
3,970
9,561
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
7,070
505
3,692
11,055
7,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Odin
14
0 / 4 / 0
7,921
566
6,897
11,925
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yu Huang
SYX AYO
Yu Huang
14
1 / 0 / 1
7,931
567
9,046
6,824
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 4 / 0
7,663
547
6,727
14,731
6,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conn33377
Ao Kuang
15
6 / 0 / 0
7,637
546
8,005
14,713
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 3
7,228
516
4,588
7,592
5,093
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
shawnou
Charon
11
1 / 0 / 1
7,288
521
7,159
10,911
9,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
tucker997
Olorun
14
2 / 2 / 3
7,991
571
10,036
9,756
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
wrathofindia10
Ah Muzen Cab
14
0 / 2 / 2
7,942
567
5,247
10,691
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
1
2.5
L
0
1
3
1.5
W
Ao Kuang
Conn33377
Ao Kuang
6
0
0
6
L
Odin
0
4
0
0
W
1
0
3
2.5
L
Yu Huang
SYX AYO
Yu Huang
1
0
1
1.5
L
1
4
0
0.25
W
Charon
shawnou
Charon
1
0
1
1.5
W
Olorun
tucker997
Olorun
2
2
3
1.75
W
Ah Muzen Cab
wrathofindia10
Ah Muzen Cab
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
35,035
54,096
Taken
53,663
29,356
Mitigated
29,255
26,211
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,970
956
0
5,905
9,561
3,788
0
1,440
8,121
0
57,323
L
3,692
499
4,037
6,606
11,055
7,624
0
6,955
4,100
27,476
0
W
Ao Kuang
Conn33377
Ao Kuang
8,005
1,963
0
11,315
14,713
6,129
0
2,363
12,041
51,612
2,025
L
Odin
6,897
1,158
0
3,748
11,925
8,399
0
3,832
8,093
5,237
57,258
W
4,588
2,155
0
2,922
7,592
5,093
630
379
6,729
0
40,429
L
Yu Huang
SYX AYO
Yu Huang
9,046
822
0
1,496
6,824
3,243
0
2,586
4,238
66,138
2,526
L
6,727
5,773
0
4,419
14,731
6,302
0
9,778
4,953
0
75,689
W
Charon
shawnou
Charon
7,159
1,732
0
2,579
10,911
9,622
0
3,217
7,442
28,155
2,940
W
Olorun
tucker997
Olorun
10,036
5,407
0
2,405
9,756
4,670
0
916
8,840
66,356
5,605
W
Ah Muzen Cab
wrathofindia10
Ah Muzen Cab
5,247
668
0
1,503
10,691
3,741
0
5,632
4,571
0
76,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
38,086
508
Minions Killed
443
0
Camps Cleared
0
1,392,826
Distance Traveled
1,419,157
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,009
501
105
8
0
357,174
0
L
Hel
7,070
505
52
4
0
283,271
3
W
Ao Kuang
7,637
546
88
6
0
327,826
2
L
Odin
7,921
566
85
6
0
215,483
0
W
Ravana
7,228
516
65
5
0
253,044
0
L
Yu Huang
7,931
567
140
10
0
284,121
3
L
Rama
7,663
547
126
9
0
252,777
2
W
Charon
7,288
521
28
2
0
296,999
3
W
Olorun
7,991
571
108
8
0
254,087
0
W
Ah Muzen Cab
7,942
567
154
11
0
287,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role