Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Craftlove
Horus
Level 130
God Stats
1W - 1L
1,748 SR
Queue Stats
48W - 53L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
MenstruationRage
Nu Wa
Level 44
God Stats
14W - 8L
1,665 SR
Queue Stats
48W - 54L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Minervons
Guan Yu
Level 49
God Stats
1W - 3L
1,159 SR
Queue Stats
6W - 13L
1,318 Elo+
Solo
Set
Set
megaddw
Set
Level 124
God Stats
1W - 2L
1,548 SR
Queue Stats
20W - 24L
1,420 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,439 Elo+

VS

Team Averages
Level 109
1,589 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cever78
Thanatos
Level 87
God Stats
68W - 57L
1,539 SR
Queue Stats
173W - 169L
1,453 Elo+
Solo
King Arthur
King Arthur
Joosh96
King Arthur
Level 103
God Stats
15W - 13L
1,452 SR
Queue Stats
337W - 324L
1,453 Elo+
Solo
Bacchus
Bacchus
LTDeathChair
Bacchus
Level 107
God Stats
5W - 0L
1,955 SR
Queue Stats
93W - 101L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 1
5,642
513
5,319
6,306
2,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Craftlove
Horus
9
1 / 1 / 1
5,961
542
3,450
10,909
7,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 1 / 0
5,795
527
3,786
4,977
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Minervons
Guan Yu
8
0 / 0 / 0
4,921
447
2,449
5,761
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Set
10
0 / 0 / 1
5,264
479
2,794
9,118
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 2
7,358
669
3,432
6,953
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rama
 
Rama
12
1 / 1 / 1
6,779
616
6,357
7,400
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Cever78
Thanatos
11
2 / 1 / 0
6,203
564
3,632
8,711
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Joosh96
King Arthur
13
0 / 0 / 0
7,206
655
3,037
7,938
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
LTDeathChair
Bacchus
10
0 / 0 / 2
6,314
574
4,937
6,733
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
Hel
 
Hel
0
0
2
1
W
Rama
 
Rama
1
1
1
1.5
W
Thanatos
Cever78
Thanatos
2
1
0
2
L
Horus
Craftlove
Horus
1
1
1
1.5
W
King Arthur
Joosh96
King Arthur
0
0
0
0
W
Bacchus
LTDeathChair
Bacchus
0
0
2
1
L
0
1
0
0
L
Guan Yu
Minervons
Guan Yu
0
0
0
0
L
Set
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,798
Damage
21,395
37,071
Taken
37,735
20,654
Mitigated
20,514
11,377
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,319
3,322
435
1,910
6,306
2,285
0
2,586
3,720
0
39,164
W
Hel
 
Hel
3,432
99
332
4,416
6,953
2,180
174
2,893
4,060
75,638
0
W
Rama
 
Rama
6,357
4,383
0
2,397
7,400
3,035
969
172
7,228
0
61,149
W
Thanatos
Cever78
Thanatos
3,632
476
0
5,620
8,711
4,167
0
278
8,433
0
47,972
L
Horus
Craftlove
Horus
3,450
2,087
1,309
4,243
10,909
7,888
0
1,762
9,147
0
16,753
W
King Arthur
Joosh96
King Arthur
3,037
345
0
2,245
7,938
4,900
203
180
7,758
0
52,017
W
Bacchus
LTDeathChair
Bacchus
4,937
661
0
2,212
6,733
6,232
0
127
6,606
22,345
2,354
L
3,786
1,962
0
910
4,977
1,624
0
2,324
2,653
40,817
1,898
L
Guan Yu
Minervons
Guan Yu
2,449
128
0
1,715
5,761
4,318
0
0
5,761
0
18,329
L
Set
2,794
1,247
0
855
9,118
4,539
0
1,418
7,700
0
41,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
33,860
272
Minions Killed
452
0
Camps Cleared
0
1,079,452
Distance Traveled
1,084,305
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,642
513
74
7
0
191,041
0
W
Hel
7,358
669
143
13
0
220,590
2
W
Rama
6,779
616
105
10
0
206,485
0
W
Thanatos
6,203
564
76
7
0
212,472
2
L
Horus
5,961
542
16
1
0
248,956
1
W
King Arthur
7,206
655
88
8
0
203,379
0
W
Bacchus
6,314
574
40
4
0
241,379
4
L
Nu Wa
5,795
527
83
8
0
204,384
1
L
Guan Yu
4,921
447
37
3
0
174,997
0
L
Set
5,264
479
62
6
0
260,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role