Player Matchup

Ao Kuang
Ao Kuang
Gold III
Nidja0
Ao Kuang
Gold III
Level 117
God Stats
10W - 5L
1,706 SR
Queue Stats
48W - 45L
1,562 MMR
Party 1
Geb
Geb
Platinum IV
ajajkapten
Geb
Platinum IV
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 25L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
crisxd303
Medusa
Gold II
Level 107
God Stats
2W - 2L
1,966 SR
Queue Stats
49W - 52L
1,663 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
gerpas6
Erlang Shen
Gold III
Level 123
God Stats
15W - 14L
1,646 SR
Queue Stats
143W - 138L
1,690 MMR
Solo
Nu Wa
Nu Wa
Gold I
subless
Nu Wa
Gold I
Level 167
God Stats
13W - 20L
1,530 SR
Queue Stats
113W - 112L
1,727 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,670 SR
1,628 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,665 SR
1,658 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
BaamV
Awilix
Platinum V
Level 127
God Stats
7W - 3L
1,922 SR
Queue Stats
189W - 182L
1,670 MMR
Solo
Cthulhu
Cthulhu
Gold II
Darkmat17
Cthulhu
Gold II
Level 199
God Stats
4W - 2L
1,784 SR
Queue Stats
40W - 36L
1,698 MMR
Solo
Bacchus
Bacchus
Platinum V
Tfkzoz
Bacchus
Platinum V
Level 149
God Stats
5W - 4L
1,655 SR
Queue Stats
97W - 93L
1,692 MMR
Solo
Xbalanque
Xbalanque
Platinum V
xXChaK47
Xbalanque
Platinum V
Level 125
God Stats
2W - 2L
1,464 SR
Queue Stats
66W - 56L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nidja0
Ao Kuang
15
1 / 4 / 2
8,410
443
6,354
19,513
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 1
9,138
481
9,554
16,972
15,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
crisxd303
Medusa
17
2 / 1 / 3
9,776
515
9,186
11,658
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
gerpas6
Erlang Shen
11
0 / 5 / 4
7,367
388
7,244
19,377
17,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nu Wa
subless
Nu Wa
16
3 / 4 / 3
9,581
504
14,878
9,287
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
SusanoThorAthena

VS

Bans
Maman BrigitteThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
0 / 2 / 6
9,696
510
9,890
14,464
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
BaamV
Awilix
17
7 / 2 / 0
9,991
526
10,687
15,980
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Darkmat17
Cthulhu
17
2 / 0 / 6
10,664
561
13,975
14,951
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Tfkzoz
Bacchus
15
4 / 1 / 7
9,763
514
8,121
13,327
16,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
xXChaK47
Xbalanque
18
2 / 2 / 4
10,485
552
10,423
11,727
4,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
6
1.5
W
Awilix
BaamV
Awilix
7
2
0
3.5
W
Cthulhu
Darkmat17
Cthulhu
2
0
6
5
L
Ao Kuang
Nidja0
Ao Kuang
1
4
2
0.5
W
Bacchus
Tfkzoz
Bacchus
4
1
7
7.5
L
1
1
1
1.5
L
Medusa
crisxd303
Medusa
2
1
3
3.5
L
Erlang Shen
gerpas6
Erlang Shen
0
5
4
0.4
L
Nu Wa
subless
Nu Wa
3
4
3
1.13
W
Xbalanque
xXChaK47
Xbalanque
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
53,096
76,807
Taken
70,449
50,883
Mitigated
51,999
18,784
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,890
4,021
0
3,028
14,464
6,563
0
6,641
7,740
0
99,189
W
Awilix
BaamV
Awilix
10,687
3,445
0
725
15,980
7,056
0
8,317
7,483
0
99,751
W
Cthulhu
Darkmat17
Cthulhu
13,975
580
0
5,587
14,951
17,033
0
8,576
5,636
80,782
3,883
L
Ao Kuang
Nidja0
Ao Kuang
6,354
1,234
0
5,306
19,513
9,408
0
4,019
15,256
75,111
0
W
Bacchus
Tfkzoz
Bacchus
8,121
1,077
0
4,387
13,327
16,466
416
4,241
9,027
25,703
1,453
L
9,554
510
0
3,744
16,972
15,466
0
6,229
9,974
63,371
0
L
Medusa
crisxd303
Medusa
9,186
3,800
0
3,690
11,658
5,108
476
1,915
9,692
0
90,005
L
Erlang Shen
gerpas6
Erlang Shen
7,244
2,674
0
5,284
19,377
17,052
0
4,733
14,549
0
25,447
L
Nu Wa
subless
Nu Wa
14,878
2,051
0
760
9,287
3,849
0
3,225
5,822
95,604
0
W
Xbalanque
xXChaK47
Xbalanque
10,423
7,180
0
2,784
11,727
4,881
44
1,864
9,777
0
109,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
50,599
557
Minions Killed
616
0
Camps Cleared
0
1,849,766
Distance Traveled
1,961,559
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,696
510
168
9
0
367,912
4
W
Awilix
9,991
526
123
6
0
456,335
0
W
Cthulhu
10,664
561
137
7
0
372,722
1
L
Ao Kuang
8,410
443
107
6
0
412,520
0
W
Bacchus
9,763
514
29
2
0
422,069
2
L
Geb
9,138
481
121
6
0
386,679
2
L
Medusa
9,776
515
142
7
0
373,493
6
L
Erlang Shen
7,367
388
39
2
0
339,188
0
L
Nu Wa
9,581
504
148
8
0
337,886
1
W
Xbalanque
10,485
552
159
8
0
342,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role