Player Matchup

Ao Kuang
Ao Kuang
Erragnome
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,552 Elo+
Party 1
Nike
Nike
NAoyan_suki
Nike
Level 58
God Stats
9W - 3L
1,824 SR
Queue Stats
46W - 43L
1,615 Elo+
Solo
Skadi
Skadi
StrawHat_856
Skadi
Level 149
God Stats
5W - 3L
1,665 SR
Queue Stats
111W - 93L
1,543 Elo+
Solo
Kukulkan
Kukulkan
layaDan
Kukulkan
Level 148
God Stats
3W - 1L
1,601 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Artio
Artio
x1BADASSMANx
Artio
Level 157
God Stats
5W - 2L
1,407 SR
Queue Stats
20W - 10L
1,619 Elo+
Party 1
Team Averages
Level 128
1,599 SR
1,565 Elo+

VS

Team Averages
Level 132
1,593 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 159
God Stats
68W - 62L
1,520 SR
Queue Stats
73W - 72L
1,490 Elo+
Solo
Ymir
Ymir
Winfrastructure
Ymir
Level 57
God Stats
4W - 3L
1,850 SR
Queue Stats
36W - 35L
1,573 Elo+
Solo
Charybdis
Charybdis
squdgibo
Charybdis
Level 145
God Stats
15W - 15L
1,594 SR
Queue Stats
94W - 84L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Erragnome
Ao Kuang
9
2 / 0 / 0
4,761
529
2,403
4,658
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,484
609
4,784
7,324
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,333
593
3,087
3,820
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
layaDan
Kukulkan
11
0 / 2 / 2
5,743
638
1,634
5,063
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
4,720
524
785
6,492
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 0
5,067
563
2,569
8,127
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
9
0 / 0 / 0
4,919
547
2,782
6,917
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
10
1 / 2 / 1
5,655
628
3,924
5,707
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 0 / 1
5,571
619
3,372
6,370
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
squdgibo
Charybdis
3
0 / 0 / 0
3,415
379
0
268
48
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
W
Ao Kuang
Erragnome
Ao Kuang
2
0
0
2
L
Ah Puch
1
2
1
0.75
W
0
1
0
0
W
0
0
0
0
L
1
0
1
1.5
W
Kukulkan
layaDan
Kukulkan
0
2
2
0.5
L
Charybdis
squdgibo
Charybdis
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
12,647
27,357
Taken
27,389
12,490
Mitigated
12,598
8,469
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,569
431
0
2,200
8,127
2,152
0
45
7,661
0
28,345
L
Bacchus
 
Bacchus
2,782
165
0
2,519
6,917
5,259
0
748
6,169
31,120
617
W
Ao Kuang
Erragnome
Ao Kuang
2,403
320
0
957
4,658
1,621
0
1,091
3,567
20,859
0
L
Ah Puch
3,924
112
22
1,752
5,707
1,699
0
3,014
2,693
36,661
752
W
4,784
793
0
2,773
7,324
3,845
0
1,152
6,172
0
40,239
W
3,087
1,386
0
788
3,820
1,283
378
1,998
1,822
0
42,835
L
3,372
1,247
0
3,804
6,370
3,440
0
1,015
5,226
47,280
1,018
W
Kukulkan
layaDan
Kukulkan
1,634
217
0
1,473
5,063
1,939
0
3,719
1,344
38,688
0
L
Charybdis
squdgibo
Charybdis
0
0
0
0
268
48
0
0
268
0
1,468
W
785
132
84
2,394
6,492
3,802
60
1,904
4,588
21,557
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
24,627
315
Minions Killed
244
0
Camps Cleared
0
952,193
Distance Traveled
834,669
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,067
563
47
5
0
229,471
4
L
Bacchus
4,919
547
55
6
0
194,623
0
W
Ao Kuang
4,761
529
34
4
0
214,704
0
L
Ah Puch
5,655
628
57
6
0
176,401
0
W
Nike
5,484
609
75
8
0
196,237
0
W
Skadi
5,333
593
72
8
0
187,637
1
L
Ymir
5,571
619
85
9
0
214,143
0
W
Kukulkan
5,743
638
94
10
0
178,934
3
L
Charybdis
3,415
379
0
0
0
20,031
0
W
Artio
4,720
524
40
4
0
174,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role