Player Matchup

Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
Demonzek
Hachiman
Diamond IV
Level 145
God Stats
5W - 1L
1,801 SR
Queue Stats
90W - 71L
1,977 MMR
Solo
Horus
Horus
Platinum I
FisH1058
Horus
Platinum I
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 153L
1,806 MMR
Solo
Thoth
Thoth
Diamond V
sIeepyjoe
Thoth
Diamond V
Level 74
God Stats
10W - 14L
1,546 SR
Queue Stats
105W - 89L
2,072 MMR
Solo
Thanatos
Thanatos
Masters
vandeam
Thanatos
Masters
Level 125
God Stats
2W - 0L
1,816 SR
Queue Stats
175W - 159L
2,240 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,633 SR
1,919 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,591 SR
1,738 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
FailPr00f
Xbalanque
Gold IV
Level 122
God Stats
0W - 1L
1,571 SR
Queue Stats
57W - 53L
1,747 MMR
Solo
Bastet
Bastet
Diamond II
Jerem1218
Bastet
Diamond II
Level 254
God Stats
12W - 12L
1,603 SR
Queue Stats
166W - 167L
2,087 MMR
Solo
Athena
Athena
Platinum III
TOPDOGOFTHEPACK
Athena
Platinum III
Level 179
God Stats
9W - 7L
1,781 SR
Queue Stats
116W - 115L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
8 / 2 / 2
11,620
646
18,390
19,510
17,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Demonzek
Hachiman
18
3 / 0 / 3
11,284
627
10,411
13,761
6,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Horus
FisH1058
Horus
13
0 / 0 / 13
9,319
518
4,698
16,954
14,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
sIeepyjoe
Thoth
17
2 / 0 / 6
11,077
615
9,562
4,954
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vandeam
Thanatos
16
7 / 0 / 7
10,419
579
12,252
13,904
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ChronosNutSusanoBake Kujira

VS

Bans
CthulhuOdinLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 7 / 1
7,460
414
7,639
24,262
14,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Janus
 
Janus
12
0 / 1 / 1
7,093
394
1,136
6,952
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
FailPr00f
Xbalanque
13
0 / 4 / 0
7,831
435
5,184
13,173
3,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
Jerem1218
Bastet
13
1 / 5 / 0
7,461
415
7,307
16,268
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 0
7,707
428
3,540
14,021
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
2
2
4.5
L
Hercules
 
Hercules
0
7
1
0.07
L
Janus
 
Janus
0
1
1
0.5
W
Hachiman
Demonzek
Hachiman
3
0
3
4.5
L
Xbalanque
FailPr00f
Xbalanque
0
4
0
0
W
Horus
FisH1058
Horus
0
0
13
6.5
L
Bastet
Jerem1218
Bastet
1
5
0
0.2
L
1
3
0
0.33
W
Thoth
sIeepyjoe
Thoth
2
0
6
5
W
Thanatos
vandeam
Thanatos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,313
Damage
24,806
69,083
Taken
74,676
49,497
Mitigated
36,834
38,830
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
18,390
2,327
0
5,520
19,510
17,783
0
1,362
18,148
71,105
5,262
L
Hercules
 
Hercules
7,639
3,486
0
6,756
24,262
14,598
27
12,835
10,316
0
50,316
L
Janus
 
Janus
1,136
159
0
875
6,952
1,988
0
4,292
2,340
47,426
0
W
Hachiman
Demonzek
Hachiman
10,411
6,060
0
8,028
13,761
6,671
483
750
13,011
0
112,114
L
Xbalanque
FailPr00f
Xbalanque
5,184
1,631
0
3,199
13,173
3,831
0
1,132
11,997
0
55,041
W
Horus
FisH1058
Horus
4,698
1,751
3,654
6,059
16,954
14,958
1,583
3,015
13,939
0
24,472
L
Bastet
Jerem1218
Bastet
7,307
1,921
0
4,800
16,268
4,432
0
2,940
13,022
0
53,411
L
3,540
973
0
1,195
14,021
11,985
0
3,907
9,900
23,697
0
W
Thoth
sIeepyjoe
Thoth
9,562
299
0
1,014
4,954
2,254
3,560
1,178
3,776
98,285
1,088
W
Thanatos
vandeam
Thanatos
12,252
4,778
0
14,555
13,904
7,831
138
743
13,161
0
99,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
37,552
607
Minions Killed
398
0
Camps Cleared
0
1,872,186
Distance Traveled
1,697,997
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,620
646
126
7
0
346,985
1
L
Hercules
7,460
414
77
4
0
327,871
0
L
Janus
7,093
394
104
6
0
266,102
0
W
Hachiman
11,284
627
153
9
0
356,167
7
L
Xbalanque
7,831
435
108
6
0
344,932
5
W
Horus
9,319
518
25
1
0
382,785
2
L
Bastet
7,461
415
73
4
0
407,459
0
L
Athena
7,707
428
36
2
0
351,633
2
W
Thoth
11,077
615
173
10
0
350,973
6
W
Thanatos
10,419
579
130
7
0
435,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role