Player Matchup

Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
M1dg2D
Xing Tian
Level 148
God Stats
25W - 31L
1,502 SR
Queue Stats
276W - 281L
1,489 Elo+
Solo
Horus
Horus
NerfsHades
Horus
Level 140
God Stats
0W - 3L
1,173 SR
Queue Stats
154W - 166L
1,503 Elo+
Solo
Eset
Eset
leonida12
Eset
Level 157
God Stats
3W - 2L
1,618 SR
Queue Stats
122W - 108L
1,541 Elo+
Party 2
Anhur
Anhur
lofimonkey
Anhur
Level 125
God Stats
0W - 1L
1,336 SR
Queue Stats
98W - 83L
1,555 Elo+
Party 2
Team Averages
Level 136
1,426 SR
1,518 Elo+

VS

Team Averages
Level 137
1,601 SR
1,538 Elo+
Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CΙoud
Sobek
Level 135
God Stats
1W - 1L
1,870 SR
Queue Stats
78W - 44L
1,594 Elo+
Solo
Yu Huang
Yu Huang
Ridleyuwu
Yu Huang
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 37L
1,536 Elo+
Party 1
Loki
Loki
TrollLink
Loki
Level 154
God Stats
10W - 6L
1,636 SR
Queue Stats
48W - 41L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 0
4,894
544
2,837
5,100
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
M1dg2D
Xing Tian
8
0 / 2 / 0
4,475
497
3,450
9,396
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
6
1 / 3 / 0
4,360
484
2,326
6,833
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Eset
9
0 / 3 / 1
4,534
504
2,709
6,556
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
9
0 / 1 / 0
4,549
505
3,009
5,694
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 1
5,855
651
3,772
7,187
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
 
Cernunnos
9
1 / 0 / 0
4,789
532
4,337
3,728
1,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Sobek
CΙoud
Sobek
9
0 / 0 / 5
5,407
601
3,949
9,976
6,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yu Huang
Ridleyuwu
Yu Huang
10
4 / 0 / 4
6,061
673
4,312
3,436
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
11
5 / 0 / 1
5,954
662
4,046
7,286
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Thor
 
Thor
1
1
1
1.5
W
Cernunnos
 
Cernunnos
1
0
0
1
W
Sobek
CΙoud
Sobek
0
0
5
2.5
L
Xing Tian
M1dg2D
Xing Tian
0
2
0
0
L
Horus
1
3
0
0.33
W
Yu Huang
Ridleyuwu
Yu Huang
4
0
4
6
W
Loki
5
0
1
5.5
L
Eset
0
3
1
0.17
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
20,416
33,579
Taken
31,613
14,742
Mitigated
14,036
7,819
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,837
513
676
1,435
5,100
1,549
0
2,330
2,488
32,351
0
W
Thor
 
Thor
3,772
570
0
2,405
7,187
2,641
0
1,180
5,690
0
49,640
W
Cernunnos
 
Cernunnos
4,337
2,090
0
2,108
3,728
1,253
26
1,833
1,895
0
32,426
W
Sobek
CΙoud
Sobek
3,949
773
0
4,061
9,976
6,568
0
1,188
8,788
16,681
2,115
L
Xing Tian
M1dg2D
Xing Tian
3,450
723
0
286
9,396
5,794
0
1,853
7,533
29,400
0
L
Horus
2,326
1,211
80
1,732
6,833
3,659
0
358
6,389
0
17,869
W
Yu Huang
Ridleyuwu
Yu Huang
4,312
370
0
750
3,436
1,218
0
2,165
1,194
31,879
710
W
Loki
4,046
1,231
0
4,592
7,286
2,356
0
2,444
4,842
0
43,481
L
Eset
2,709
124
0
1,770
6,556
1,803
0
1,110
5,282
27,970
766
L
Anhur
3,009
2,154
0
1,840
5,694
1,937
0
1,769
3,925
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
28,066
254
Minions Killed
298
0
Camps Cleared
0
873,467
Distance Traveled
968,935
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,894
544
74
8
0
195,937
3
W
Thor
5,855
651
78
9
0
173,146
0
W
Cernunnos
4,789
532
45
5
0
163,400
2
W
Sobek
5,407
601
30
3
0
197,809
1
L
Xing Tian
4,475
497
53
6
0
183,268
2
L
Horus
4,360
484
27
3
0
120,387
0
W
Yu Huang
6,061
673
76
8
0
204,510
3
W
Loki
5,954
662
69
8
0
230,070
2
L
Eset
4,534
504
53
6
0
212,060
0
L
Anhur
4,549
505
47
5
0
161,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role