Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gods1stInfantry
Discordia
Level 158
God Stats
0W - 1L
1,869 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
JROM3O7
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Susano
Susano
OKAKALRIGHT
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,343 Elo+
Solo
Danzaburou
Danzaburou
VietSoIdier
Danzaburou
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Team Averages
Level 96
1,574 SR
1,372 Elo+

VS

Team Averages
Level 73
1,519 SR
1,484 Elo+
Arachne
Arachne
Adonis9218
Arachne
Level 103
God Stats
3W - 6L
1,378 SR
Queue Stats
74W - 56L
1,599 Elo+
Party 2
Heimdallr
Heimdallr
D3M0NI05015
Heimdallr
Level 41
God Stats
1W - 1L
1,245 SR
Queue Stats
66W - 73L
1,369 Elo+
Solo
Hel
Hel
DominiRicio
Hel
Level 95
God Stats
3W - 0L
1,505 SR
Queue Stats
57W - 48L
1,450 Elo+
Solo
Thanatos
Thanatos
Hunter Told
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,563 Elo+
Party 2
Hera
Hera
ThoughtThinkinz
Hera
Level 36
God Stats
3W - 0L
1,968 SR
Queue Stats
120W - 131L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 3 / 2
7,303
730
5,582
12,621
10,258
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
Gods1stInfantry
Discordia
13
2 / 6 / 2
7,000
700
9,125
9,222
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
JROM3O7
Da Ji
11
0 / 9 / 2
6,391
639
6,128
13,068
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
13
1 / 4 / 3
7,131
713
5,695
9,390
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Danzaburou
VietSoIdier
Danzaburou
15
3 / 2 / 2
7,490
749
5,815
9,292
3,958
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adonis9218
Arachne
14
7 / 3 / 10
8,852
885
8,804
12,161
6,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
D3M0NI05015
Heimdallr
16
4 / 1 / 16
9,017
902
11,250
8,992
4,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 19
9,001
900
9,672
10,466
6,278
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Hunter Told
Thanatos
13
4 / 3 / 5
8,603
860
6,642
10,348
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 10
9,165
917
12,674
6,103
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
7
Kills
24
24
Deaths
8
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
2
0.67
W
Arachne
Adonis9218
Arachne
7
3
10
4
W
Heimdallr
D3M0NI05015
Heimdallr
4
1
16
12
W
4
0
19
13.5
L
Discordia
Gods1stInfantry
Discordia
2
6
2
0.5
W
Thanatos
Hunter Told
Thanatos
4
3
5
2.17
L
Da Ji
JROM3O7
Da Ji
0
9
2
0.11
L
Susano
1
4
3
0.63
W
5
1
10
10
L
Danzaburou
VietSoIdier
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
49,042
53,593
Taken
48,070
28,804
Mitigated
25,582
11,960
Healing
30,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,582
886
3,443
2,324
12,621
10,258
0
4,002
8,437
17,085
0
W
Arachne
Adonis9218
Arachne
8,804
7,319
1,078
3,536
12,161
6,727
57
3,334
8,827
0
9,888
W
Heimdallr
D3M0NI05015
Heimdallr
11,250
4,152
494
2,487
8,992
4,651
3,895
3,052
5,940
0
22,145
W
9,672
519
7,247
6,873
10,466
6,278
958
4,170
6,296
14,308
0
L
Discordia
Gods1stInfantry
Discordia
9,125
308
0
555
9,222
3,514
0
3,895
5,043
14,046
0
W
Thanatos
Hunter Told
Thanatos
6,642
576
1,792
5,755
10,348
5,015
894
2,213
8,135
0
15,739
L
Da Ji
JROM3O7
Da Ji
6,128
1,227
233
441
13,068
6,760
0
2,851
9,943
0
12,115
L
Susano
5,695
194
211
817
9,390
4,314
0
4,835
4,303
0
19,496
W
12,674
2,947
421
1,072
6,103
2,911
1,145
1,938
4,165
29,169
1,838
L
Danzaburou
VietSoIdier
Danzaburou
5,815
2,406
683
3,253
9,292
3,958
0
5,093
3,851
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
44,638
103
Minions Killed
106
0
Camps Cleared
0
858,624
Distance Traveled
1,004,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,303
730
22
2
0
194,105
0
W
Arachne
8,852
885
3
0
0
219,606
0
W
Heimdallr
9,017
902
22
2
0
179,758
0
W
Hel
9,001
900
9
1
0
222,312
0
L
Discordia
7,000
700
12
1
0
169,088
0
W
Thanatos
8,603
860
26
3
0
209,720
0
L
Da Ji
6,391
639
14
1
0
166,508
0
L
Susano
7,131
713
28
3
0
172,632
0
W
Hera
9,165
917
46
5
0
173,139
0
L
Danzaburou
7,490
749
27
3
0
156,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role