Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
LaoBai18
Shiva
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 4L
1,807 Elo+
Party 1
Loki
Loki
SquareDevil
Loki
Level 144
God Stats
13W - 2L
1,895 SR
Queue Stats
608W - 88L
1,996 Elo+
Party 1
Charon
Charon
thunderburhop
Charon
Level 161
God Stats
33W - 6L
1,904 SR
Queue Stats
704W - 110L
1,949 Elo+
Party 1
Artemis
Artemis
小小的空白格
Artemis
Level 157
God Stats
20W - 1L
1,842 SR
Queue Stats
704W - 172L
1,852 Elo+
Party 1
Team Averages
Level 121
1,728 SR
1,821 Elo+

VS

Team Averages
Level 141
1,556 SR
1,477 Elo+
Da Ji
Da Ji
Hackblade
Da Ji
Level 168
God Stats
13W - 9L
1,629 SR
Queue Stats
193W - 239L
1,510 Elo+
Solo
Hades
Hades
KoW EsPEcTrOo
Hades
Level 133
God Stats
10W - 13L
1,515 SR
Queue Stats
98W - 98L
1,473 Elo+
Solo
Tyr
Tyr
MasOjete78
Tyr
Level 159
God Stats
7W - 12L
1,476 SR
Queue Stats
22W - 30L
1,461 Elo+
Solo
Artemis
Artemis
RWby30
Artemis
Level 158
God Stats
17W - 11L
1,672 SR
Queue Stats
85W - 78L
1,480 Elo+
Solo
Zeus
Zeus
hellspawn om
Zeus
Level 86
God Stats
34W - 35L
1,487 SR
Queue Stats
38W - 51L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 9
6,246
1,249
5,269
3,943
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
LaoBai18
Shiva
12
1 / 0 / 11
6,369
1,274
4,965
6,244
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
3 / 0 / 4
6,760
1,352
3,535
1,924
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 10
6,750
1,350
8,132
3,713
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 5
7,107
1,421
4,405
2,135
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

409

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hackblade
Da Ji
10
0 / 3 / 0
5,373
1,075
2,456
7,265
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,285
1,057
2,365
3,575
2,364
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 3 / 0
6,082
1,216
1,806
10,649
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Artemis
RWby30
Artemis
9
0 / 0 / 0
5,370
1,074
2,657
2,411
754
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,793
1,159
3,614
6,917
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
12
Kills
0
0
Deaths
12
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
9
5.5
L
Da Ji
Hackblade
Da Ji
0
3
0
0
L
0
2
0
0
W
Shiva
LaoBai18
Shiva
1
0
11
6.5
L
0
3
0
0
L
Artemis
RWby30
Artemis
0
0
0
0
W
3
0
4
5
L
0
4
0
0
W
2
0
10
7
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
12,898
17,959
Taken
30,817
10,512
Mitigated
16,474
6,283
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,269
341
2,201
2,127
3,943
1,490
0
1,915
2,028
9,825
359
L
Da Ji
Hackblade
Da Ji
2,456
193
0
0
7,265
3,482
0
2,684
4,053
0
4,673
L
2,365
118
55
907
3,575
2,364
0
1,353
2,030
5,039
104
W
Shiva
LaoBai18
Shiva
4,965
715
198
1,062
6,244
4,699
0
1,621
3,308
0
11,850
L
1,806
253
0
2,104
10,649
7,985
0
3,571
6,328
0
18,796
L
Artemis
RWby30
Artemis
2,657
442
0
0
2,411
754
0
846
1,303
0
5,435
W
3,535
508
0
0
1,924
722
0
74
1,850
0
17,978
L
3,614
179
113
84
6,917
1,889
0
2,079
4,439
18,585
0
W
8,132
837
0
250
3,713
2,679
0
1,424
2,289
13,541
1,110
W
4,405
1,405
0
445
2,135
922
0
898
1,237
0
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
27,903
118
Minions Killed
83
4
Camps Cleared
3
577,561
Distance Traveled
385,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,246
1,249
24
5
0
112,926
0
L
Da Ji
5,373
1,075
5
1
0
66,226
0
L
Hades
5,285
1,057
9
2
0
31,695
0
W
Shiva
6,369
1,274
14
3
0
119,674
0
L
Tyr
6,082
1,216
40
8
1
116,129
0
L
Artemis
5,370
1,074
2
0
0
80,774
0
W
Loki
6,760
1,352
28
6
3
129,431
0
L
Zeus
5,793
1,159
27
5
2
90,884
0
W
Charon
6,750
1,350
20
4
0
118,783
0
W
Artemis
7,107
1,421
32
6
1
96,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role