Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Joe_Gets_Buckets
Chiron
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,475 Elo+
Party 1
Discordia
Discordia
SENNAMU
Discordia
Level 85
God Stats
3W - 1L
1,889 SR
Queue Stats
38W - 40L
1,172 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,382 Elo+

VS

Team Averages
Level 120
1,584 SR
1,504 Elo+
Chaac
Chaac
ASHSTARR
Chaac
Level 94
God Stats
100W - 99L
1,575 SR
Queue Stats
100W - 99L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 117
God Stats
36W - 27L
1,574 SR
Queue Stats
240W - 235L
1,470 Elo+
Solo
Hades
Hades
loupblanc10kai
Hades
Level 148
God Stats
23W - 15L
1,603 SR
Queue Stats
54W - 44L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 2
7,251
725
9,643
8,375
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 1 / 3
7,426
743
9,189
8,196
3,337
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SENNAMU
Discordia
12
0 / 2 / 5
6,696
670
8,235
5,473
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
12
1 / 3 / 2
6,658
666
5,619
12,286
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SaltyNutters
Cthulhu
11
1 / 3 / 2
6,690
669
9,340
11,320
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
1 / 0 / 1
7,155
716
3,213
9,254
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
2
4
L
Chaac
ASHSTARR
Chaac
1
3
2
0.67
W
3
1
3
4.5
W
Discordia
SENNAMU
Discordia
0
2
5
1.25
L
Cthulhu
SaltyNutters
Cthulhu
1
3
2
0.67
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
18,172
22,044
Taken
32,860
9,494
Mitigated
24,081
6,077
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,643
2,125
0
2,238
8,375
4,217
0
4,440
3,483
0
24,574
L
Chaac
ASHSTARR
Chaac
5,619
81
320
2,954
12,286
7,977
0
4,278
7,978
0
23,706
W
9,189
3,636
450
3,389
8,196
3,337
0
3,526
4,250
0
28,319
W
Discordia
SENNAMU
Discordia
8,235
180
0
0
5,473
1,940
0
2,724
2,421
24,984
0
L
Cthulhu
SaltyNutters
Cthulhu
9,340
376
252
3,144
11,320
10,924
0
1,532
9,681
19,389
1,495
L
3,213
738
254
6,920
9,254
5,180
0
2,494
6,671
33,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
20,503
118
Minions Killed
136
0
Camps Cleared
0
571,878
Distance Traveled
611,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,251
725
33
3
0
214,785
0
L
Chaac
6,658
666
36
4
0
196,376
0
W
Chiron
7,426
743
40
4
0
178,399
0
W
Discordia
6,696
670
45
5
0
178,694
0
L
Cthulhu
6,690
669
36
4
0
206,807
0
L
Hades
7,155
716
64
6
0
208,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role