Player Matchup

Janus
Janus
Avatar Roku6177
Janus
Level 67
God Stats
10W - 11L
1,386 SR
Queue Stats
271W - 266L
1,509 Elo+
Party 1
Achilles
Achilles
DirtMonke69
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,372 Elo+
Party 2
Bacchus
Bacchus
NoVapurple78
Bacchus
Level 107
God Stats
15W - 5L
1,352 SR
Queue Stats
25W - 20L
1,467 Elo+
Party 2
Hel
Hel
VARSz
Hel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
lazerblazer69
Danzaburou
Level 106
God Stats
8W - 5L
1,855 SR
Queue Stats
183W - 163L
1,522 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,474 Elo+

VS

Team Averages
Level 104
1,596 SR
1,522 Elo+
Chernobog
Chernobog
KareeemCheese
Chernobog
Level 100
God Stats
6W - 5L
1,402 SR
Queue Stats
196W - 178L
1,494 Elo+
Party 3
Janus
Janus
Mace1315
Janus
Level 86
God Stats
3W - 2L
1,868 SR
Queue Stats
73W - 62L
1,601 Elo+
Solo
Amaterasu
Amaterasu
spartan117 dha
Amaterasu
Level 116
God Stats
59W - 46L
1,595 SR
Queue Stats
198W - 210L
1,551 Elo+
Party 4
Cerberus
Cerberus
victorious05
Cerberus
Level 134
God Stats
29W - 28L
1,558 SR
Queue Stats
391W - 368L
1,501 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zNVz Empire
Tsukuyomi
Level 84
God Stats
4W - 6L
1,556 SR
Queue Stats
71W - 85L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,406
600
6,196
7,605
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
DirtMonke69
Achilles
15
2 / 0 / 2
9,024
645
9,352
10,576
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
NoVapurple78
Bacchus
12
2 / 1 / 7
7,774
555
7,437
11,948
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
VARSz
Hel
14
1 / 1 / 2
7,629
545
6,906
9,283
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
lazerblazer69
Danzaburou
14
2 / 1 / 0
7,917
566
6,269
6,922
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KareeemCheese
Chernobog
15
0 / 0 / 0
7,417
530
3,030
8,492
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Mace1315
Janus
13
2 / 4 / 1
7,620
544
5,055
7,442
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Amaterasu
spartan117 dha
Amaterasu
14
0 / 1 / 3
7,484
535
6,600
16,268
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cerberus
victorious05
Cerberus
10
0 / 2 / 3
6,460
461
3,436
12,239
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
zNVz Empire
Tsukuyomi
13
3 / 4 / 0
7,061
504
6,626
12,549
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
5
6
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
W
Achilles
DirtMonke69
Achilles
2
0
2
3
L
Chernobog
KareeemCheese
Chernobog
0
0
0
0
L
Janus
Mace1315
Janus
2
4
1
0.63
W
Bacchus
NoVapurple78
Bacchus
2
1
7
5.5
W
Hel
VARSz
Hel
1
1
2
2
W
Danzaburou
lazerblazer69
Danzaburou
2
1
0
2
L
Amaterasu
spartan117 dha
Amaterasu
0
1
3
1.5
L
Cerberus
victorious05
Cerberus
0
2
3
0.75
L
Tsukuyomi
zNVz Empire
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
24,747
46,334
Taken
56,990
32,345
Mitigated
29,506
20,599
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,196
55
0
500
7,605
2,439
190
2,116
5,327
51,917
0
W
Achilles
DirtMonke69
Achilles
9,352
1,484
0
5,288
10,576
13,383
37
630
9,866
0
69,935
L
Chernobog
KareeemCheese
Chernobog
3,030
1,799
0
4,137
8,492
3,445
0
1,006
7,486
0
76,678
L
Janus
Mace1315
Janus
5,055
155
0
979
7,442
2,553
0
5,439
1,749
54,007
488
W
Bacchus
NoVapurple78
Bacchus
7,437
516
0
3,244
11,948
10,630
0
3,120
8,644
32,358
0
W
Hel
VARSz
Hel
6,906
660
1,627
6,976
9,283
3,284
0
897
8,306
75,275
0
W
Danzaburou
lazerblazer69
Danzaburou
6,269
3,671
0
2,964
6,922
2,609
949
1,020
5,902
0
65,888
L
Amaterasu
spartan117 dha
Amaterasu
6,600
3,293
0
7,537
16,268
11,119
0
2,227
12,952
0
58,422
L
Cerberus
victorious05
Cerberus
3,436
279
0
2,828
12,239
7,780
0
4,956
7,125
29,840
518
L
Tsukuyomi
zNVz Empire
Tsukuyomi
6,626
1,981
0
4,469
12,549
4,609
0
6,407
6,016
0
41,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
36,042
473
Minions Killed
510
0
Camps Cleared
0
1,423,567
Distance Traveled
1,424,068
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,406
600
88
6
0
258,037
0
W
Achilles
9,024
645
110
8
0
267,715
0
L
Chernobog
7,417
530
132
9
0
293,371
1
L
Janus
7,620
544
118
8
0
268,504
0
W
Bacchus
7,774
555
34
2
0
319,327
0
W
Hel
7,629
545
132
9
0
326,409
0
W
Danzaburou
7,917
566
109
8
0
252,079
0
L
Amaterasu
7,484
535
116
8
0
266,496
0
L
Cerberus
6,460
461
81
6
0
290,062
0
L
Tsukuyomi
7,061
504
63
5
0
305,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role