Player Matchup

Chronos
Chronos
Gold I
GoldViper1999
Chronos
Gold I
Level 144
God Stats
17W - 6L
1,671 SR
Queue Stats
53W - 48L
1,312 MMR
Party 1
Mulan
Mulan
Silver IV
IrishBagger
Mulan
Silver IV
Level 91
God Stats
5W - 1L
1,933 SR
Queue Stats
95W - 115L
786 MMR
Solo
Awilix
Awilix
Silver I
PlzUnbanMain
Awilix
Silver I
Level 122
God Stats
31W - 26L
1,506 SR
Queue Stats
178W - 179L
1,202 MMR
Solo
Fafnir
Fafnir
Gold II
SnuSnu5
Fafnir
Gold II
Level 65
God Stats
2W - 2L
1,596 SR
Queue Stats
42W - 43L
1,349 MMR
Party 1
Ishtar
Ishtar
Silver I
pepsie
Ishtar
Silver I
Level 189
God Stats
22W - 20L
1,534 SR
Queue Stats
79W - 81L
1,204 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,648 SR
1,171 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,433 SR
1,164 MMR
Janus
Janus
Gold V
DesigningForYou
Janus
Gold V
Level 147
God Stats
0W - 2L
1,288 SR
Queue Stats
241W - 242L
1,258 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
NemesisXXVII
Jing Wei
Bronze IV
Level 82
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 7L
1,315 MMR
Solo
Ares
Ares
Silver V
Pjquinto77
Ares
Silver V
Level 159
God Stats
8W - 10L
1,435 SR
Queue Stats
79W - 110L
683 MMR
Solo
Thor
Thor
Gold V
maceplaysTwitch
Thor
Gold V
Level 188
God Stats
1W - 2L
1,732 SR
Queue Stats
104W - 111L
1,374 MMR
Solo
Odin
Odin
Gold V
xXJesusChrisXx
Odin
Gold V
Level 146
God Stats
5W - 9L
1,410 SR
Queue Stats
115W - 116L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
0 / 1 / 1
9,510
594
7,246
10,610
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 4 / 0
8,230
514
5,216
12,495
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
15
5 / 2 / 4
8,838
552
9,495
12,584
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
SnuSnu5
Fafnir
13
2 / 0 / 5
8,738
546
5,783
8,252
8,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ishtar
pepsie
Ishtar
16
2 / 0 / 3
9,205
575
8,440
7,937
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KukulkanAnubisThanatos

VS

Bans
SusanoBake KujiraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,180
511
5,580
9,595
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NemesisXXVII
Jing Wei
9
1 / 1 / 0
6,497
406
1,629
6,974
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 5 / 0
7,579
474
2,213
15,387
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 1
7,774
486
4,840
15,321
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
4 / 0 / 0
9,536
596
9,374
9,530
10,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
7
7
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Chronos
0
1
1
0.5
W
0
4
0
0
L
Jing Wei
NemesisXXVII
Jing Wei
1
1
0
1
L
0
5
0
0
W
Awilix
5
2
4
3.5
W
Fafnir
SnuSnu5
Fafnir
2
0
5
4.5
L
1
2
1
0.75
W
Ishtar
pepsie
Ishtar
2
0
3
3.5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
23,636
51,878
Taken
56,807
29,436
Mitigated
35,633
20,683
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,580
428
0
1,140
9,595
3,790
0
3,998
5,597
66,857
0
W
Chronos
7,246
2,808
0
2,614
10,610
4,565
2,493
3,139
7,195
93,949
2,758
W
5,216
1,169
0
4,301
12,495
7,304
0
153
12,342
0
57,655
L
Jing Wei
NemesisXXVII
Jing Wei
1,629
1,282
0
1,916
6,974
2,256
0
1,323
5,651
0
31,352
L
2,213
77
168
2,802
15,387
13,267
0
2,897
12,490
37,237
1,687
W
Awilix
9,495
4,334
0
5,160
12,584
5,148
0
1,372
11,068
0
71,619
W
Fafnir
SnuSnu5
Fafnir
5,783
1,067
0
3,751
8,252
8,806
688
2,317
5,831
19,437
1,625
L
4,840
1,353
0
6,093
15,321
6,228
0
4,606
10,715
0
65,821
W
Ishtar
pepsie
Ishtar
8,440
4,699
0
4,857
7,937
3,613
951
903
7,034
0
91,639
L
9,374
2,341
0
2,857
9,530
10,092
169
0
9,530
1,019
73,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
39,566
538
Minions Killed
453
0
Camps Cleared
0
1,577,876
Distance Traveled
1,403,405
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,180
511
128
8
0
333,608
1
W
Chronos
9,510
594
174
11
0
327,937
0
W
Mulan
8,230
514
98
6
0
278,178
1
L
Jing Wei
6,497
406
64
4
0
215,422
0
L
Ares
7,579
474
42
3
0
245,968
3
W
Awilix
8,838
552
101
6
0
352,135
7
W
Fafnir
8,738
546
23
1
0
335,204
7
L
Thor
7,774
486
100
6
0
330,683
1
W
Ishtar
9,205
575
142
9
0
284,422
0
L
Odin
9,536
596
119
7
0
277,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role