Player Matchup

Baron Samedi
Baron Samedi
Drrrrrexy
Baron Samedi
Level 57
God Stats
2W - 0L
1,967 SR
Queue Stats
4W - 0L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
MinisterMallow
Danzaburou
Level 122
God Stats
37W - 3L
2,041 SR
Queue Stats
42W - 8L
1,877 Elo+
Party 1
Guan Yu
Guan Yu
greensquall
Guan Yu
Level 158
God Stats
2W - 0L
2,020 SR
Queue Stats
37W - 5L
1,935 Elo+
Party 1
Team Averages
Level 112
2,009 SR
1,843 Elo+

VS

Team Averages
Level 149
1,613 SR
1,459 Elo+
Ares
Ares
Ajja192
Ares
Level 156
God Stats
0W - 1L
1,685 SR
Queue Stats
11W - 19L
1,384 Elo+
Party 2
Thor
Thor
LordEdwin
Thor
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
17W - 14L
1,609 Elo+
Solo
Persephone
Persephone
Madn3ss422
Persephone
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drrrrrexy
Baron Samedi
18
5 / 1 / 15
12,091
806
16,158
17,698
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Danzaburou
MinisterMallow
Danzaburou
19
11 / 0 / 10
13,400
893
21,845
20,270
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
greensquall
Guan Yu
18
6 / 2 / 11
12,104
807
10,056
16,499
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ajja192
Ares
13
0 / 8 / 2
8,643
576
4,063
19,665
20,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
3 / 8 / 0
10,045
670
16,100
19,901
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Persephone
Madn3ss422
Persephone
14
0 / 6 / 2
9,694
646
12,210
15,290
5,668
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
22
Kills
3
3
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
Ajja192
Ares
0
8
2
0.13
W
Baron Samedi
Drrrrrexy
Baron Samedi
5
1
15
12.5
L
Thor
3
8
0
0.38
L
Persephone
Madn3ss422
Persephone
0
6
2
0.17
W
Danzaburou
MinisterMallow
Danzaburou
11
0
10
16
W
Guan Yu
greensquall
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,059
Damage
32,373
54,467
Taken
54,856
47,837
Mitigated
39,059
32,793
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ajja192
Ares
4,063
121
0
250
19,665
20,647
0
6,518
11,358
12,741
0
W
Baron Samedi
Drrrrrexy
Baron Samedi
16,158
1,783
2,730
8,812
17,698
13,428
444
4,637
12,725
46,508
0
L
Thor
16,100
2,375
0
1,441
19,901
12,744
0
4,493
13,494
0
33,140
L
Persephone
Madn3ss422
Persephone
12,210
1,472
70
1,549
15,290
5,668
0
3,093
10,854
52,303
0
W
Danzaburou
MinisterMallow
Danzaburou
21,845
8,144
0
9,305
20,270
16,307
1,292
6,798
12,947
0
87,382
W
Guan Yu
greensquall
Guan Yu
10,056
1,111
4,593
7,353
16,499
18,102
959
5,074
11,135
0
33,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
28,382
215
Minions Killed
119
0
Camps Cleared
0
889,313
Distance Traveled
698,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,643
576
18
1
0
233,696
0
W
Baron Samedi
12,091
806
62
4
0
284,424
0
L
Thor
10,045
670
33
2
0
225,811
0
L
Persephone
9,694
646
68
5
0
238,600
0
W
Danzaburou
13,400
893
99
7
0
305,189
0
W
Guan Yu
12,104
807
54
4
0
299,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role