Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EmperorAdriano
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,326 Elo+
Party 2
Hel
Hel
GodOnAWheel
Hel
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
151W - 148L
1,582 Elo+
Party 1
Bellona
Bellona
LordMarshelo
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 69L
1,294 Elo+
Party 2
Ymir
Ymir
YasGawd
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,555 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,451 Elo+

VS

Team Averages
Level 121
1,492 SR
1,632 Elo+
Camazotz
Camazotz
AlliumPanem
Camazotz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,583 Elo+
Party 3
Aphrodite
Aphrodite
Firebro3
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,502 Elo+
Solo
Geb
Geb
Gäsper
Geb
Level 29
God Stats
1W - 0L
1,848 SR
Queue Stats
15W - 6L
1,887 Elo+
Party 3
Ravana
Ravana
MoTokes
Ravana
Level 206
God Stats
1W - 1L
1,170 SR
Queue Stats
162W - 93L
1,649 Elo+
Solo
Anubis
Anubis
NotAnOppa
Anubis
Level 126
God Stats
1W - 0L
1,443 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 4 / 1
7,256
726
9,214
17,267
10,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
EmperorAdriano
King Arthur
11
1 / 8 / 0
6,649
665
5,141
14,893
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 3 / 4
6,900
690
4,226
9,944
7,587
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
LordMarshelo
Bellona
12
1 / 4 / 4
7,089
709
3,848
12,130
11,328
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
YasGawd
Ymir
13
0 / 5 / 0
6,854
685
4,780
13,422
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AlliumPanem
Camazotz
14
2 / 1 / 16
8,256
826
7,661
8,407
4,605
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Firebro3
Aphrodite
15
5 / 1 / 17
8,841
884
14,346
10,554
7,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Geb
13
3 / 2 / 17
8,624
862
7,751
8,537
6,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
MoTokes
Ravana
16
6 / 0 / 18
9,254
925
17,882
12,928
14,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
NotAnOppa
Anubis
15
8 / 1 / 14
9,353
935
15,970
5,848
3,508
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
106
3
Kills
24
24
Deaths
5
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
Camazotz
AlliumPanem
Camazotz
2
1
16
10
L
King Arthur
EmperorAdriano
King Arthur
1
8
0
0.13
W
Aphrodite
Firebro3
Aphrodite
5
1
17
13.5
L
1
3
4
1
W
Geb
3
2
17
5.75
L
Bellona
LordMarshelo
Bellona
1
4
4
0.75
W
Ravana
MoTokes
Ravana
6
0
18
15
W
Anubis
NotAnOppa
Anubis
8
1
14
15
L
Ymir
YasGawd
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
63,610
67,656
Taken
46,274
53,378
Mitigated
36,370
14,941
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,214
874
645
3,570
17,267
10,387
0
8,720
8,547
28,280
0
W
Camazotz
AlliumPanem
Camazotz
7,661
882
1,033
3,641
8,407
4,605
1,704
2,657
5,750
0
11,782
L
King Arthur
EmperorAdriano
King Arthur
5,141
221
0
115
14,893
10,606
0
9,593
5,300
0
11,260
W
Aphrodite
Firebro3
Aphrodite
14,346
1,803
7,595
5,905
10,554
7,090
553
5,165
5,389
26,918
508
L
4,226
66
4,078
3,918
9,944
7,587
0
3,897
6,047
8,679
0
W
Geb
7,751
444
1,949
2,022
8,537
6,829
167
2,690
5,847
11,629
0
L
Bellona
LordMarshelo
Bellona
3,848
628
533
965
12,130
11,328
0
8,919
3,211
0
6,750
W
Ravana
MoTokes
Ravana
17,882
2,913
756
3,750
12,928
14,338
478
5,434
7,494
3,044
26,067
W
Anubis
NotAnOppa
Anubis
15,970
815
434
2,277
5,848
3,508
917
2,274
3,574
26,749
1,047
L
Ymir
YasGawd
Ymir
4,780
172
186
931
13,422
13,470
0
7,951
5,471
8,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
44,328
75
Minions Killed
109
0
Camps Cleared
0
801,371
Distance Traveled
895,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,256
726
44
4
0
145,264
0
W
Camazotz
8,256
826
12
1
0
170,122
0
L
King Arthur
6,649
665
6
1
0
169,439
0
W
Aphrodite
8,841
884
33
3
0
169,410
0
L
Hel
6,900
690
11
1
0
165,541
0
W
Geb
8,624
862
10
1
0
183,967
0
L
Bellona
7,089
709
5
1
0
177,358
0
W
Ravana
9,254
925
23
2
0
215,250
0
W
Anubis
9,353
935
31
3
0
157,006
0
L
Ymir
6,854
685
9
1
0
143,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role