Player Matchup

Bellona
Bellona
Silver III
AdrianThaDon_
Bellona
Silver III
Level 65
God Stats
3W - 4L
1,308 SR
Queue Stats
46W - 50L
1,120 MMR
Solo
Da Ji
Da Ji
Silver II
Be Kaijuu
Da Ji
Silver II
Level 96
God Stats
2W - 5L
1,368 SR
Queue Stats
38W - 52L
1,096 MMR
Solo
Geb
Geb
Silver V
RockStarOnAddys
Geb
Silver V
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 31L
1,113 MMR
Solo
Nut
Nut
Gold V
a big fish19
Nut
Gold V
Level 127
God Stats
5W - 4L
1,631 SR
Queue Stats
149W - 158L
1,380 MMR
Party 2
Zeus
Zeus
Silver III
yaaab
Zeus
Silver III
Level 139
God Stats
0W - 2L
1,315 SR
Queue Stats
170W - 189L
972 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,424 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,669 SR
1,150 MMR
Horus
Horus
Silver I
Dead_Person69
Horus
Silver I
Level 140
God Stats
5W - 0L
1,702 SR
Queue Stats
29W - 34L
1,237 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze I
DeathRondi12
Cu Chulainn
Bronze I
Level 124
God Stats
4W - 4L
1,760 SR
Queue Stats
23W - 41L
1,087 MMR
Solo
Thanatos
Thanatos
Silver III
LiL_SavageNinoIG
Thanatos
Silver III
Level 109
God Stats
3W - 1L
1,977 SR
Queue Stats
22W - 33L
1,115 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
nobodygoodatall
Zhong Kui
Gold V
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 78L
1,326 MMR
Party 3
Jing Wei
Jing Wei
Silver II
whatabeezy
Jing Wei
Silver II
Level 130
God Stats
3W - 1L
1,404 SR
Queue Stats
78W - 81L
986 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 1 / 1
7,984
614
9,364
13,012
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Be Kaijuu
Da Ji
10
1 / 5 / 2
5,943
457
5,312
9,218
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 0
6,576
506
1,204
13,282
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
6,086
468
6,251
8,364
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
yaaab
Zeus
12
3 / 7 / 3
7,301
562
5,076
10,011
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AgniArachneKukulkan

VS

Bans
AchillesHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,619
509
4,024
9,230
8,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cu Chulainn
DeathRondi12
Cu Chulainn
12
2 / 3 / 0
7,569
582
6,422
10,523
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 3 / 5
7,281
560
7,837
9,346
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Zhong Kui
nobodygoodatall
Zhong Kui
13
8 / 4 / 4
7,950
612
9,452
11,743
9,038
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jing Wei
whatabeezy
Jing Wei
15
3 / 0 / 0
8,276
637
5,697
7,645
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
21
21
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
1
1
4.5
L
Da Ji
Be Kaijuu
Da Ji
1
5
2
0.4
W
2
0
7
5.5
W
Cu Chulainn
DeathRondi12
Cu Chulainn
2
3
0
0.67
W
6
3
5
2.83
L
2
6
0
0.33
L
0
2
0
0
W
Zhong Kui
nobodygoodatall
Zhong Kui
8
4
4
2.5
W
Jing Wei
whatabeezy
Jing Wei
3
0
0
3
L
Zeus
yaaab
Zeus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
33,432
53,887
Taken
48,487
33,689
Mitigated
33,593
11,828
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,364
3,140
0
2,886
13,012
18,729
0
2,022
10,990
0
52,999
L
Da Ji
Be Kaijuu
Da Ji
5,312
1,564
0
1,902
9,218
3,414
0
3,451
5,767
0
26,317
W
4,024
1,737
950
3,682
9,230
8,007
240
1,884
7,302
0
20,973
W
Cu Chulainn
DeathRondi12
Cu Chulainn
6,422
772
0
410
10,523
9,260
166
0
9,794
7,853
45,067
W
7,837
1,513
0
6,754
9,346
4,335
496
1,348
7,954
0
47,974
L
1,204
212
0
3,383
13,282
5,524
0
783
12,499
38,313
0
L
6,251
3,149
0
1,495
8,364
3,059
0
0
8,364
0
42,876
W
Zhong Kui
nobodygoodatall
Zhong Kui
9,452
2,041
0
4,959
11,743
9,038
873
3,048
8,605
52,097
1,753
W
Jing Wei
whatabeezy
Jing Wei
5,697
4,238
0
4,190
7,645
2,953
539
0
7,645
0
65,326
L
Zeus
yaaab
Zeus
5,076
751
0
2,162
10,011
2,963
0
4,202
5,809
41,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
37,695
332
Minions Killed
387
0
Camps Cleared
0
1,183,938
Distance Traveled
1,381,258
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,984
614
100
8
0
248,306
0
L
Da Ji
5,943
457
41
3
0
286,804
0
W
Horus
6,619
509
38
3
0
293,053
0
W
Cu Chulainn
7,569
582
90
7
0
249,247
2
W
Thanatos
7,281
560
69
5
0
308,308
0
L
Geb
6,576
506
50
4
0
226,534
0
L
Nut
6,086
468
70
5
0
185,351
0
W
Zhong Kui
7,950
612
77
6
0
260,309
0
W
Jing Wei
8,276
637
113
9
0
270,341
4
L
Zeus
7,301
562
71
5
0
236,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role