Player Matchup

Maui
Maui
PARALLEL_BULLET3
Maui
Level 162
God Stats
23W - 30L
1,485 SR
Queue Stats
187W - 182L
1,454 Elo+
Party 2
Mercury
Mercury
mightytwist
Mercury
Level 141
God Stats
0W - 1L
1,528 SR
Queue Stats
159W - 147L
1,488 Elo+
Solo
Artemis
Artemis
nachooooo_16
Artemis
Level 141
God Stats
10W - 14L
1,307 SR
Queue Stats
52W - 62L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
orlnsl
Nu Wa
Level 158
God Stats
6W - 5L
1,581 SR
Queue Stats
120W - 117L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
shmeglet69
Ao Kuang
Level 111
God Stats
23W - 18L
1,597 SR
Queue Stats
143W - 143L
1,500 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,465 Elo+

VS

Team Averages
Level 104
1,504 SR
1,458 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KingOodin
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 1
Chang'e
Chang'e
TheChemAddict
Chang'e
Level 146
God Stats
4W - 9L
1,282 SR
Queue Stats
136W - 136L
1,501 Elo+
Party 1
Awilix
Awilix
Vkind Gaymer
Awilix
Level 143
God Stats
30W - 18L
1,683 SR
Queue Stats
68W - 73L
1,469 Elo+
Party 1
Geb
Geb
gufustberry
Geb
Level 105
God Stats
18W - 18L
1,557 SR
Queue Stats
185W - 164L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,409
443
3,783
13,378
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
mightytwist
Mercury
16
0 / 5 / 2
8,898
468
4,086
19,253
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nachooooo_16
Artemis
16
4 / 2 / 0
8,800
463
9,064
9,534
4,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
orlnsl
Nu Wa
15
2 / 4 / 1
9,490
499
8,341
9,217
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
shmeglet69
Ao Kuang
15
6 / 2 / 2
9,223
485
11,225
15,807
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 4 / 4
11,410
601
8,474
10,835
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
KingOodin
Skadi
14
1 / 2 / 4
8,556
450
3,466
8,445
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
18
5 / 1 / 3
11,851
624
12,971
13,652
4,983
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
17
5 / 2 / 3
10,569
556
9,628
12,691
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
0 / 3 / 3
8,474
446
6,482
21,960
19,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
15
15
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
4
1.5
W
Skadi
KingOodin
Skadi
1
2
4
1.5
L
0
2
4
1
W
Chang'e
5
1
3
6.5
W
Awilix
5
2
3
3.25
W
0
3
3
0.5
L
Mercury
mightytwist
Mercury
0
5
2
0.2
L
Artemis
nachooooo_16
Artemis
4
2
0
2
L
Nu Wa
orlnsl
Nu Wa
2
4
1
0.63
L
Ao Kuang
shmeglet69
Ao Kuang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
41,021
67,189
Taken
67,583
31,199
Mitigated
37,046
16,105
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,474
502
0
821
10,835
4,249
929
5,887
4,642
93,002
392
W
Skadi
KingOodin
Skadi
3,466
789
0
0
8,445
3,213
1,836
3,131
5,160
0
50,594
L
3,783
496
0
2,825
13,378
8,976
0
5,659
7,719
28,291
0
W
Chang'e
12,971
372
6,469
9,963
13,652
4,983
1,644
2,967
10,549
91,988
2,869
W
Awilix
9,628
3,984
0
1,126
12,691
5,469
2,317
5,082
7,435
0
86,829
W
6,482
528
0
2,925
21,960
19,132
390
5,750
16,076
51,850
516
L
Mercury
mightytwist
Mercury
4,086
773
0
1,879
19,253
8,465
0
7,072
12,181
0
77,136
L
Artemis
nachooooo_16
Artemis
9,064
4,623
0
4,411
9,534
4,211
538
3,168
6,366
0
68,328
L
Nu Wa
orlnsl
Nu Wa
8,341
1,791
0
625
9,217
3,281
2
7,105
2,112
75,748
2,215
L
Ao Kuang
shmeglet69
Ao Kuang
11,225
2,546
0
6,365
15,807
6,266
0
4,412
11,395
64,532
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
50,860
525
Minions Killed
541
0
Camps Cleared
0
1,819,052
Distance Traveled
1,761,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,410
601
166
9
0
369,604
0
W
Skadi
8,556
450
75
4
0
274,351
0
L
Maui
8,409
443
35
2
0
357,118
0
W
Chang'e
11,851
624
140
7
0
366,412
0
W
Awilix
10,569
556
107
6
0
434,624
0
W
Geb
8,474
446
53
3
0
316,820
0
L
Mercury
8,898
468
107
6
0
391,314
0
L
Artemis
8,800
463
130
7
0
339,467
0
L
Nu Wa
9,490
499
147
8
0
349,819
0
L
Ao Kuang
9,223
485
106
6
0
381,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role