Player Matchup

Hou Yi
Hou Yi
Platinum I
BentoSalesboy
Hou Yi
Platinum I
Level 126
God Stats
4W - 4L
1,726 SR
Queue Stats
51W - 47L
1,966 MMR
Solo
Geb
Geb
Diamond IV
DJGP
Geb
Diamond IV
Level 173
God Stats
16W - 21L
1,642 SR
Queue Stats
238W - 224L
1,979 MMR
Solo
Ravana
Ravana
Diamond V
PapiNecio
Ravana
Diamond V
Level 128
God Stats
9W - 10L
1,625 SR
Queue Stats
237W - 227L
2,001 MMR
Solo
Cthulhu
Cthulhu
Platinum I
RiverOtter7
Cthulhu
Platinum I
Level 49
God Stats
2W - 1L
2,009 SR
Queue Stats
50W - 38L
1,990 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
flyingcamster
Ah Muzen Cab
Platinum III
Level 153
God Stats
1W - 1L
1,721 SR
Queue Stats
76W - 70L
2,002 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,745 SR
1,988 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,658 SR
1,988 MMR
Medusa
Medusa
Platinum I
Aeromag
Medusa
Platinum I
Level 128
God Stats
39W - 35L
1,673 SR
Queue Stats
168W - 146L
2,010 MMR
Solo
Scylla
Scylla
Diamond IV
Flametruns
Scylla
Diamond IV
Level 156
God Stats
4W - 2L
1,723 SR
Queue Stats
102W - 79L
1,998 MMR
Solo
Achilles
Achilles
Diamond V
Senpapi20
Achilles
Diamond V
Level 107
God Stats
5W - 6L
1,710 SR
Queue Stats
149W - 129L
1,971 MMR
Solo
Sylvanus
Sylvanus
Diamond V
blasfern
Sylvanus
Diamond V
Level 123
God Stats
12W - 6L
1,686 SR
Queue Stats
270W - 252L
1,996 MMR
Solo
Awilix
Awilix
Diamond V
death-pool_1234
Awilix
Diamond V
Level 202
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 122L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,590
574
3,038
4,471
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
DJGP
Geb
8
0 / 1 / 1
4,614
577
2,031
6,374
3,381
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
PapiNecio
Ravana
9
0 / 2 / 0
4,564
571
1,879
5,700
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RiverOtter7
Cthulhu
6
0 / 2 / 0
4,126
516
3,596
7,526
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
flyingcamster
Ah Muzen Cab
9
1 / 2 / 0
4,921
615
4,566
4,930
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangAnhurBastetBellona

VS

Bans
AresKuzenboYemojaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aeromag
Medusa
10
1 / 0 / 1
5,300
663
4,177
4,372
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Flametruns
Scylla
9
0 / 0 / 2
5,170
646
2,320
2,805
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Senpapi20
Achilles
9
3 / 0 / 0
5,428
679
6,351
6,689
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
blasfern
Sylvanus
8
0 / 1 / 2
4,723
590
2,695
8,344
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
4 / 1 / 1
5,144
643
3,575
6,193
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aeromag
Medusa
1
0
1
1.5
L
1
1
0
1
L
Geb
DJGP
Geb
0
1
1
0.5
W
Scylla
Flametruns
Scylla
0
0
2
1
L
Ravana
PapiNecio
Ravana
0
2
0
0
L
Cthulhu
RiverOtter7
Cthulhu
0
2
0
0
W
Achilles
Senpapi20
Achilles
3
0
0
3
W
Sylvanus
blasfern
Sylvanus
0
1
2
1
W
4
1
1
4.5
L
Ah Muzen Cab
flyingcamster
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
19,118
29,001
Taken
28,403
12,645
Mitigated
13,168
9,656
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aeromag
Medusa
4,177
1,678
0
971
4,372
1,845
0
505
3,867
0
46,360
L
3,038
1,706
0
1,840
4,471
1,307
0
932
3,539
0
33,723
L
Geb
DJGP
Geb
2,031
292
767
1,845
6,374
3,381
0
1,550
4,824
11,189
472
W
Scylla
Flametruns
Scylla
2,320
545
0
500
2,805
805
0
338
2,467
37,543
0
L
Ravana
PapiNecio
Ravana
1,879
516
0
2,846
5,700
1,832
0
73
5,506
0
33,153
L
Cthulhu
RiverOtter7
Cthulhu
3,596
469
0
1,675
7,526
4,485
0
0
6,984
19,888
55
W
Achilles
Senpapi20
Achilles
6,351
1,901
0
3,705
6,689
3,100
0
2,951
3,216
0
32,610
W
Sylvanus
blasfern
Sylvanus
2,695
807
857
3,429
8,344
5,112
0
968
7,376
14,436
0
W
3,575
1,367
0
526
6,193
2,306
0
197
5,990
0
30,117
L
Ah Muzen Cab
flyingcamster
Ah Muzen Cab
4,566
1,208
0
683
4,930
1,640
0
2,460
2,470
0
37,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
25,765
245
Minions Killed
294
0
Camps Cleared
0
824,507
Distance Traveled
892,925
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,300
663
84
11
0
149,727
1
L
Hou Yi
4,590
574
59
7
0
164,556
0
L
Geb
4,614
577
21
3
0
180,726
5
W
Scylla
5,170
646
81
10
0
148,164
0
L
Ravana
4,564
571
65
8
0
173,968
0
L
Cthulhu
4,126
516
42
5
0
130,498
0
W
Achilles
5,428
679
59
7
0
190,718
1
W
Sylvanus
4,723
590
22
3
0
179,708
1
W
Awilix
5,144
643
48
6
0
224,608
0
L
Ah Muzen Cab
4,921
615
58
7
0
174,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role