Player Matchup

Chaac
Chaac
 
Chaac
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Nabille
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,723 Elo+
Party 1
Ishtar
Ishtar
TooMuchBuddha420
Ishtar
Level 149
God Stats
28W - 27L
1,540 SR
Queue Stats
49W - 40L
1,564 Elo+
Solo
Chiron
Chiron
iiBlazeii
Chiron
Level 139
God Stats
4W - 2L
1,823 SR
Queue Stats
231W - 159L
1,676 Elo+
Party 1
Sobek
Sobek
nHexxuz
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 64L
1,649 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,622 Elo+

VS

Team Averages
Level 143
1,691 SR
1,595 Elo+
Odin
Odin
HAD3SBL1NK
Odin
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,572 Elo+
Solo
Ares
Ares
JarlWulf
Ares
Level 156
God Stats
4W - 4L
1,882 SR
Queue Stats
219W - 181L
1,616 Elo+
Party 3
Zhong Kui
Zhong Kui
QuiGinGone
Zhong Kui
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 119L
1,608 Elo+
Party 2
Chiron
Chiron
Rasquelle
Chiron
Level 157
God Stats
3W - 2L
1,836 SR
Queue Stats
212W - 176L
1,613 Elo+
Party 3
Zeus
Zeus
badbadger8
Zeus
Level 133
God Stats
0W - 2L
1,737 SR
Queue Stats
51W - 43L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 1
7,593
690
6,069
10,373
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Nabille
Serqet
11
1 / 2 / 4
6,014
547
3,789
9,202
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,148
559
4,362
9,852
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Chiron
iiBlazeii
Chiron
12
4 / 1 / 0
6,912
628
6,914
7,609
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
nHexxuz
Sobek
9
0 / 0 / 3
5,790
526
3,421
8,312
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,364
488
2,991
6,363
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ares
11
3 / 1 / 3
6,857
623
6,417
8,201
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
QuiGinGone
Zhong Kui
10
0 / 4 / 0
5,679
516
2,918
8,938
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chiron
Rasquelle
Chiron
13
2 / 0 / 1
7,366
670
7,588
7,654
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 2
5,942
540
5,215
6,542
2,076
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
7
7
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
L
2
1
1
2.5
L
Ares
3
1
3
4.5
W
Serqet
Nabille
Serqet
1
2
4
1.5
L
Zhong Kui
QuiGinGone
Zhong Kui
0
4
0
0
L
Chiron
Rasquelle
Chiron
2
0
1
2.5
W
0
3
0
0
L
0
3
2
0.33
W
Chiron
iiBlazeii
Chiron
4
1
0
4
W
Sobek
nHexxuz
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
25,129
45,348
Taken
37,698
24,634
Mitigated
24,683
17,617
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,069
1,902
0
4,147
10,373
7,086
339
2,579
7,794
0
61,097
L
2,991
986
0
2,318
6,363
2,640
0
687
5,433
0
33,994
L
Ares
6,417
1,153
0
1,762
8,201
7,171
0
1,701
6,500
18,135
0
W
Serqet
Nabille
Serqet
3,789
1,016
0
4,836
9,202
3,654
0
2,386
6,816
0
36,845
L
Zhong Kui
QuiGinGone
Zhong Kui
2,918
692
0
1,689
8,938
9,676
0
111
8,488
30,095
6,419
L
Chiron
Rasquelle
Chiron
7,588
2,603
238
2,261
7,654
3,120
0
387
7,267
0
70,913
W
4,362
2,263
0
2,702
9,852
3,734
0
817
9,035
0
54,087
L
5,215
506
0
1,630
6,542
2,076
0
519
6,023
45,418
531
W
Chiron
iiBlazeii
Chiron
6,914
3,185
270
2,009
7,609
3,088
0
4,494
3,115
0
51,489
W
Sobek
nHexxuz
Sobek
3,421
710
0
3,653
8,312
7,072
135
3,996
4,316
16,783
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
31,208
391
Minions Killed
351
0
Camps Cleared
0
1,217,350
Distance Traveled
1,079,881
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,593
690
112
10
0
230,043
2
L
Odin
5,364
488
47
4
0
221,509
3
L
Ares
6,857
623
21
2
0
237,132
4
W
Serqet
6,014
547
72
7
0
297,636
0
L
Zhong Kui
5,679
516
62
6
0
185,544
2
L
Chiron
7,366
670
131
12
0
216,515
0
W
Ishtar
6,148
559
101
9
0
209,437
0
L
Zeus
5,942
540
90
8
0
219,181
1
W
Chiron
6,912
628
90
8
0
226,151
0
W
Sobek
5,790
526
16
1
0
254,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role