Player Matchup

Baron Samedi
Baron Samedi
Invictous
Baron Samedi
Level 190
God Stats
2W - 0L
1,818 SR
Queue Stats
34W - 11L
1,872 Elo+
Party 1
Lancelot
Lancelot
PrettyHectic
Lancelot
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 7L
1,931 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rex4ever
Morgan Le Fay
Level 170
God Stats
4W - 0L
1,982 SR
Queue Stats
45W - 7L
2,182 Elo+
Party 1
Team Averages
Level 172
1,767 SR
1,995 Elo+

VS

Team Averages
Level 133
1,572 SR
1,536 Elo+
Tiamat
Tiamat
DrSourDank
Tiamat
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 12L
1,501 Elo+
Solo
Kali
Kali
DunkMeDaddy
Kali
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,582 Elo+
Solo
Aphrodite
Aphrodite
FishinPan
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Invictous
Baron Samedi
16
4 / 0 / 11
10,233
853
11,308
9,152
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
PrettyHectic
Lancelot
14
2 / 3 / 13
9,439
787
10,750
16,148
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Rex4ever
Morgan Le Fay
17
9 / 1 / 5
10,788
899
18,926
11,066
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrSourDank
Tiamat
13
0 / 5 / 3
7,857
655
8,795
12,048
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 3 / 1
9,018
752
8,636
17,903
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
FishinPan
Aphrodite
14
1 / 7 / 2
8,480
707
7,253
14,037
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
4
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DrSourDank
Tiamat
0
5
3
0.3
L
3
3
1
1.17
L
Aphrodite
FishinPan
Aphrodite
1
7
2
0.29
W
Baron Samedi
Invictous
Baron Samedi
4
0
11
9.5
W
Lancelot
PrettyHectic
Lancelot
2
3
13
2.83
W
Morgan Le Fay
Rex4ever
Morgan Le Fay
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
24,684
36,366
Taken
43,988
19,400
Mitigated
24,302
13,782
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DrSourDank
Tiamat
8,795
253
0
466
12,048
6,386
0
8,681
2,698
27,145
0
L
8,636
3,156
0
2,330
17,903
7,591
0
10,522
6,480
0
35,968
L
Aphrodite
FishinPan
Aphrodite
7,253
426
4,699
4,864
14,037
10,325
0
8,889
4,520
20,658
0
W
Baron Samedi
Invictous
Baron Samedi
11,308
859
3,245
4,340
9,152
5,026
618
4,705
4,447
42,226
1,505
W
Lancelot
PrettyHectic
Lancelot
10,750
1,616
0
3,105
16,148
9,321
826
7,373
8,775
0
39,401
W
Morgan Le Fay
Rex4ever
Morgan Le Fay
18,926
862
0
3,092
11,066
5,053
1,497
4,290
6,776
48,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
25,355
176
Minions Killed
144
0
Camps Cleared
0
740,549
Distance Traveled
715,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,857
655
58
5
0
246,603
0
L
Kali
9,018
752
39
3
0
250,904
0
L
Aphrodite
8,480
707
47
4
0
218,244
0
W
Baron Samedi
10,233
853
64
5
0
222,876
0
W
Lancelot
9,439
787
50
4
0
270,686
0
W
Morgan Le Fay
10,788
899
62
5
0
246,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role