Player Matchup

Eset
Eset
ELWEROMERO
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Solo
Zeus
Zeus
Fallensi
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,516 Elo+
Party 1
Bacchus
Bacchus
GazzaRoss
Bacchus
Level 147
God Stats
2W - 2L
1,725 SR
Queue Stats
106W - 85L
1,550 Elo+
Party 1
Sobek
Sobek
ImmahXlone
Sobek
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 85L
1,547 Elo+
Solo
Chaac
Chaac
omegapillar
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,543 Elo+
Party 1
Team Averages
Level 142
1,545 SR
1,541 Elo+

VS

Team Averages
Level 150
1,662 SR
1,622 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KatyMikagami
Scylla
Level 159
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 0L
1,889 Elo+
Party 2
Cabrakan
Cabrakan
PerdíLaFe
Cabrakan
Level 168
God Stats
2W - 0L
1,883 SR
Queue Stats
33W - 17L
1,656 Elo+
Party 2
Baron Samedi
Baron Samedi
corncobb81
Baron Samedi
Level 138
God Stats
1W - 0L
1,732 SR
Queue Stats
31W - 24L
1,501 Elo+
Party 3
Chronos
Chronos
dabe223344
Chronos
Level 126
God Stats
2W - 0L
1,688 SR
Queue Stats
33W - 19L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
7,616
762
6,500
11,456
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
12
2 / 5 / 2
7,226
723
10,107
6,421
2,831
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GazzaRoss
Bacchus
14
1 / 7 / 3
7,838
784
9,647
15,607
26,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
11
0 / 6 / 6
6,918
692
5,947
13,946
17,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
1 / 7 / 2
7,362
736
10,325
13,684
11,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
9 / 3 / 17
9,095
910
12,618
10,343
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
16
9 / 1 / 18
9,994
999
13,720
8,029
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PerdíLaFe
Cabrakan
15
4 / 3 / 21
9,410
941
5,672
13,093
19,188
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
corncobb81
Baron Samedi
16
8 / 1 / 20
9,918
992
10,658
7,864
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
dabe223344
Chronos
15
4 / 1 / 22
8,818
882
14,316
9,767
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
132
6
Kills
34
34
Deaths
9
17
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
3
17
5.83
L
2
9
4
0.44
L
Zeus
2
5
2
0.6
L
Bacchus
GazzaRoss
Bacchus
1
7
3
0.36
L
Sobek
0
6
6
0.5
W
Scylla
9
1
18
18
W
Cabrakan
PerdíLaFe
Cabrakan
4
3
21
4.83
W
Baron Samedi
corncobb81
Baron Samedi
8
1
20
18
W
Chronos
dabe223344
Chronos
4
1
22
15
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,526
Damage
56,984
61,114
Taken
49,096
64,388
Mitigated
38,501
8,770
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,618
2,577
320
1,131
10,343
5,208
823
4,628
5,427
0
20,092
L
6,500
389
1,360
1,055
11,456
6,010
0
8,612
2,824
13,957
0
L
Zeus
10,107
926
263
223
6,421
2,831
0
4,484
1,913
14,662
0
L
Bacchus
GazzaRoss
Bacchus
9,647
683
325
1,921
15,607
26,371
0
11,316
4,043
17,784
0
L
Sobek
5,947
520
311
2,219
13,946
17,950
0
9,233
4,463
9,187
0
W
Scylla
13,720
2,811
160
1,638
8,029
4,009
1,470
5,194
2,650
34,103
882
W
Cabrakan
PerdíLaFe
Cabrakan
5,672
930
2,686
3,305
13,093
19,188
315
7,491
4,921
8,494
0
W
Baron Samedi
corncobb81
Baron Samedi
10,658
676
5,245
3,511
7,864
5,226
915
5,752
2,002
20,122
19
W
Chronos
dabe223344
Chronos
14,316
4,838
430
2,134
9,767
4,870
1,864
7,596
1,895
18,677
938
L
10,325
1,414
98
995
13,684
11,226
0
8,901
4,649
0
23,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
47,235
89
Minions Killed
124
0
Camps Cleared
0
766,739
Distance Traveled
958,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,095
910
14
1
0
194,362
0
L
Eset
7,616
762
24
2
0
152,480
0
L
Zeus
7,226
723
11
1
0
163,540
0
L
Bacchus
7,838
784
21
2
0
132,838
0
L
Sobek
6,918
692
9
1
0
144,640
0
W
Scylla
9,994
999
63
6
0
199,022
0
W
Cabrakan
9,410
941
3
0
0
190,941
0
W
Baron Samedi
9,918
992
26
3
0
182,203
0
W
Chronos
8,818
882
18
2
0
191,737
0
L
Chaac
7,362
736
24
2
0
173,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role