Player Matchup

Bake Kujira
Bake Kujira
BlackSoulJax
Bake Kujira
Level 128
God Stats
4W - 7L
1,385 SR
Queue Stats
42W - 39L
1,545 Elo+
Party 1
Hercules
Hercules
DhiansSBD
Hercules
Level 124
God Stats
0W - 1L
1,206 SR
Queue Stats
31W - 30L
1,550 Elo+
Party 1
Sol
Sol
GlowingMonkey
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,627 Elo+
Solo
Awilix
Awilix
The-Fake-Mask
Awilix
Level 67
God Stats
3W - 5L
1,451 SR
Queue Stats
146W - 127L
1,461 Elo+
Solo
Poseidon
Poseidon
c4lipxp
Poseidon
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,453 Elo+
Solo
Team Averages
Level 120
1,409 SR
1,527 Elo+

VS

Team Averages
Level 118
1,602 SR
1,506 Elo+
Agni
Agni
Harith_suleiman
Agni
Level 129
God Stats
4W - 2L
1,606 SR
Queue Stats
7W - 3L
1,559 Elo+
Party 2
Achilles
Achilles
RobbieSilk
Achilles
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,552 Elo+
Party 2
Sobek
Sobek
SketchyBlossom
Sobek
Level 185
God Stats
7W - 5L
1,513 SR
Queue Stats
120W - 121L
1,448 Elo+
Solo
Neith
Neith
nV-Boogzz
Neith
Level 45
God Stats
4W - 2L
1,892 SR
Queue Stats
41W - 58L
1,445 Elo+
Party 3
Arachne
Arachne
super-fabs13
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BlackSoulJax
Bake Kujira
12
0 / 5 / 7
7,344
432
7,727
17,608
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
DhiansSBD
Hercules
15
1 / 3 / 1
8,534
502
3,752
17,273
19,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 0
8,944
526
11,669
8,398
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 6 / 4
7,884
464
8,977
17,789
7,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
c4lipxp
Poseidon
15
1 / 3 / 2
8,517
501
7,920
10,999
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,649
568
9,993
9,310
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
RobbieSilk
Achilles
17
5 / 1 / 0
10,705
630
14,355
12,876
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 7
9,528
560
7,155
16,593
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
nV-Boogzz
Neith
16
4 / 1 / 3
9,343
550
8,562
9,832
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
super-fabs13
Arachne
14
4 / 5 / 6
8,668
510
10,103
19,670
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
19
19
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BlackSoulJax
Bake Kujira
0
5
7
0.7
L
Hercules
DhiansSBD
Hercules
1
3
1
0.5
L
6
2
0
3
W
3
2
4
2.5
W
Achilles
RobbieSilk
Achilles
5
1
0
5
W
3
2
7
3.25
L
3
6
4
0.83
L
Poseidon
c4lipxp
Poseidon
1
3
2
0.67
W
Neith
nV-Boogzz
Neith
4
1
3
5.5
W
Arachne
super-fabs13
Arachne
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
50,168
72,067
Taken
68,281
49,301
Mitigated
42,982
19,652
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BlackSoulJax
Bake Kujira
7,727
3,645
0
968
17,608
15,567
29
4,667
12,662
36,824
738
L
Hercules
DhiansSBD
Hercules
3,752
621
0
8,908
17,273
19,375
0
0
16,099
0
64,881
L
11,669
6,743
0
3,119
8,398
3,010
773
1,582
6,746
66,178
6,720
W
9,993
222
0
1,900
9,310
3,376
285
4,279
4,942
75,225
0
W
Achilles
RobbieSilk
Achilles
14,355
3,902
0
5,744
12,876
10,482
743
118
12,186
0
86,721
W
7,155
839
0
8,213
16,593
16,575
93
8,649
7,629
42,317
0
L
8,977
2,602
0
5,432
17,789
7,347
167
3,873
13,662
0
52,806
L
Poseidon
c4lipxp
Poseidon
7,920
1,584
0
1,225
10,999
4,002
0
6,051
4,480
77,735
1,711
W
Neith
nV-Boogzz
Neith
8,562
4,227
0
4,701
9,832
3,899
797
5,312
4,399
0
76,896
W
Arachne
super-fabs13
Arachne
10,103
8,103
304
6,755
19,670
8,650
0
6,921
12,454
0
55,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
47,893
508
Minions Killed
504
0
Camps Cleared
0
1,545,364
Distance Traveled
1,720,112
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,344
432
63
4
0
318,404
1
L
Hercules
8,534
502
121
7
0
334,799
2
L
Sol
8,944
526
107
6
0
249,004
0
W
Agni
9,649
568
142
8
0
351,109
3
W
Achilles
10,705
630
128
8
0
320,916
0
W
Sobek
9,528
560
54
3
0
342,199
2
L
Awilix
7,884
464
70
4
0
327,531
0
L
Poseidon
8,517
501
147
9
0
315,626
8
W
Neith
9,343
550
110
6
0
319,009
0
W
Arachne
8,668
510
70
4
0
386,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role