Player Matchup

Nut
Nut
Culimos
Nut
Level 189
God Stats
6W - 3L
1,475 SR
Queue Stats
16W - 15L
1,619 Elo+
Party 4
Surtr
Surtr
MrPotatoHands
Surtr
Level 158
God Stats
2W - 2L
1,850 SR
Queue Stats
13W - 4L
1,819 Elo+
Party 1
Vulcan
Vulcan
RagnarWolfSin
Vulcan
Level 149
God Stats
1W - 1L
1,899 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMagicsound
Zhong Kui
Level 128
God Stats
0W - 1L
1,682 SR
Queue Stats
80W - 80L
1,420 Elo+
Solo
Aphrodite
Aphrodite
nenaselena
Aphrodite
Level 129
God Stats
3W - 5L
1,246 SR
Queue Stats
80W - 99L
1,448 Elo+
Party 4
Team Averages
Level 151
1,631 SR
1,561 Elo+

VS

Team Averages
Level 166
1,614 SR
1,560 Elo+
Medusa
Medusa
Argos Ram
Medusa
Level 174
God Stats
9W - 1L
1,880 SR
Queue Stats
43W - 43L
1,493 Elo+
Party 3
Nemesis
Nemesis
Heitzey
Nemesis
Level 142
God Stats
5W - 0L
1,692 SR
Queue Stats
161W - 140L
1,628 Elo+
Solo
Hel
Hel
MateusCE
Hel
Level 177
God Stats
1W - 0L
1,308 SR
Queue Stats
55W - 50L
1,485 Elo+
Party 3
Loki
Loki
ThiccLoner96
Loki
Level 148
God Stats
75W - 45L
1,685 SR
Queue Stats
118W - 95L
1,594 Elo+
Party 2
Ymir
Ymir
mysticluck
Ymir
Level 190
God Stats
17W - 18L
1,504 SR
Queue Stats
104W - 87L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 2 / 0
6,270
570
3,852
7,920
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 1
6,411
583
8,294
10,392
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 3 / 0
6,295
572
4,470
7,005
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TheMagicsound
Zhong Kui
10
1 / 2 / 1
5,728
521
7,120
9,871
7,368
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
nenaselena
Aphrodite
9
0 / 3 / 0
5,215
474
1,132
8,443
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Argos Ram
Medusa
12
1 / 1 / 3
6,692
608
5,515
7,229
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Heitzey
Nemesis
11
2 / 2 / 0
6,472
588
5,998
9,211
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 2
6,724
611
8,429
7,933
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 3
5,888
535
3,085
9,644
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 3
6,744
613
7,235
8,636
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
11
11
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Argos Ram
Medusa
1
1
3
2.5
L
Nut
1
2
0
0.5
W
Nemesis
Heitzey
Nemesis
2
2
0
1
W
2
1
2
3
L
2
1
1
2.5
L
1
3
0
0.33
L
Zhong Kui
TheMagicsound
Zhong Kui
1
2
1
0.75
W
0
1
3
1.5
W
6
0
3
7.5
L
Aphrodite
nenaselena
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
30,262
43,631
Taken
42,653
23,921
Mitigated
20,932
15,870
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Argos Ram
Medusa
5,515
1,400
0
1,906
7,229
2,871
0
113
7,116
0
55,297
L
Nut
3,852
2,693
0
2,212
7,920
3,242
0
679
7,175
0
46,345
W
Nemesis
Heitzey
Nemesis
5,998
1,901
0
2,042
9,211
4,888
0
3,199
5,666
0
47,314
W
8,429
1,178
1,170
4,694
7,933
3,110
0
4,323
3,610
56,696
0
L
8,294
3,398
0
4,370
10,392
4,740
0
3,781
6,389
2,265
59,333
L
4,470
2,350
0
1,070
7,005
2,967
0
237
6,192
39,542
0
L
Zhong Kui
TheMagicsound
Zhong Kui
7,120
697
185
3,067
9,871
7,368
0
6,684
3,059
37,743
2,410
W
3,085
983
0
5,230
9,644
3,447
0
2,312
7,332
0
52,750
W
7,235
2,103
0
1,714
8,636
6,616
0
2,127
6,457
29,009
2,843
L
Aphrodite
nenaselena
Aphrodite
1,132
215
1,584
3,382
8,443
5,604
0
3,449
4,911
14,650
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
32,520
351
Minions Killed
415
0
Camps Cleared
0
1,138,023
Distance Traveled
1,170,962
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,692
608
99
9
0
206,978
2
L
Nut
6,270
570
96
9
0
218,914
0
W
Nemesis
6,472
588
86
8
0
215,403
2
W
Hel
6,724
611
103
9
0
231,264
2
L
Surtr
6,411
583
97
9
0
266,427
1
L
Vulcan
6,295
572
74
7
0
216,710
2
L
Zhong Kui
5,728
521
64
6
0
224,122
2
W
Loki
5,888
535
91
8
0
278,312
0
W
Ymir
6,744
613
36
3
0
239,005
2
L
Aphrodite
5,215
474
20
2
0
211,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role