Player Matchup

Arachne
Arachne
Denozide
Arachne
Level 89
God Stats
1W - 4L
1,402 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Jrugga
Cthulhu
Level 109
God Stats
3W - 1L
1,299 SR
Queue Stats
14W - 17L
1,452 Elo+
Party 2
Zeus
Zeus
MetalXReaper
Zeus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,483 Elo+
Party 2
Team Averages
Level 96
1,400 SR
1,422 Elo+

VS

Team Averages
Level 148
1,693 SR
1,556 Elo+
Bacchus
Bacchus
PapaBlaise
Bacchus
Level 149
God Stats
1W - 1L
2,004 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 1
Charybdis
Charybdis
SparrowKey
Charybdis
Level 129
God Stats
1W - 1L
1,596 SR
Queue Stats
4W - 4L
1,495 Elo+
Party 1
Ra
Ra
jumb1e
Ra
Level 166
God Stats
5W - 1L
1,479 SR
Queue Stats
29W - 22L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Denozide
Arachne
10
0 / 5 / 1
6,663
606
1,025
8,960
4,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Jrugga
Cthulhu
13
1 / 5 / 0
7,584
689
7,242
15,663
16,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 6 / 0
7,185
653
5,751
7,954
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PapaBlaise
Bacchus
15
4 / 0 / 12
9,544
868
9,592
7,228
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SparrowKey
Charybdis
16
8 / 0 / 6
10,231
930
8,648
7,853
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
16
4 / 1 / 10
9,784
889
9,375
6,264
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Denozide
Arachne
0
5
1
0.1
L
Cthulhu
Jrugga
Cthulhu
1
5
0
0.2
L
0
6
0
0
W
Bacchus
PapaBlaise
Bacchus
4
0
12
10
W
Charybdis
SparrowKey
Charybdis
8
0
6
11
W
Ra
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,018
Damage
27,615
32,577
Taken
21,345
24,372
Mitigated
15,726
1,805
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Denozide
Arachne
1,025
493
0
775
8,960
4,068
0
4,797
3,386
0
12,547
L
Cthulhu
Jrugga
Cthulhu
7,242
185
5
689
15,663
16,954
0
5,787
8,853
29,555
352
L
5,751
0
0
336
7,954
3,350
0
5,572
1,803
24,059
0
W
Bacchus
PapaBlaise
Bacchus
9,592
1,305
0
2,262
7,228
9,315
90
3,889
3,339
27,900
2,571
W
Charybdis
SparrowKey
Charybdis
8,648
6,002
0
1,698
7,853
3,527
1,600
5,176
2,677
0
45,202
W
Ra
9,375
496
1,704
3,115
6,264
2,884
281
3,600
2,664
41,409
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
29,559
108
Minions Killed
184
0
Camps Cleared
0
568,631
Distance Traveled
722,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,663
606
21
2
0
175,561
0
L
Cthulhu
7,584
689
43
4
0
201,477
0
L
Zeus
7,185
653
44
4
0
191,593
0
W
Bacchus
9,544
868
32
3
0
251,199
0
W
Charybdis
10,231
930
85
8
0
222,503
0
W
Ra
9,784
889
67
6
0
249,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role