Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ChickenWaing
Cerberus
Level 125
God Stats
13W - 18L
1,448 SR
Queue Stats
193W - 156L
1,556 Elo+
Party 1
Vulcan
Vulcan
SaltGoblin
Vulcan
Level 85
God Stats
2W - 3L
1,246 SR
Queue Stats
91W - 62L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 148
God Stats
32W - 10L
1,732 SR
Queue Stats
138W - 131L
1,566 Elo+
Party 3
Ullr
Ullr
Yeetthayoink
Ullr
Level 141
God Stats
5W - 2L
1,987 SR
Queue Stats
127W - 86L
1,607 Elo+
Party 1
Team Averages
Level 128
1,583 SR
1,574 Elo+

VS

Team Averages
Level 138
1,617 SR
1,574 Elo+
Sobek
Sobek
Catanc
Sobek
Level 141
God Stats
11W - 5L
1,824 SR
Queue Stats
142W - 116L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Currizmaa
Ah Puch
Level 139
God Stats
2W - 8L
1,153 SR
Queue Stats
98W - 93L
1,590 Elo+
Party 2
Anhur
Anhur
Drew5225
Anhur
Level 148
God Stats
11W - 8L
1,801 SR
Queue Stats
119W - 101L
1,578 Elo+
Party 2
Loki
Loki
Guttles
Loki
Level 159
God Stats
1W - 1L
1,806 SR
Queue Stats
44W - 40L
1,597 Elo+
Solo
Heimdallr
Heimdallr
qwertymandudeguy
Heimdallr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 101L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 2
6,041
549
4,249
10,490
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ChickenWaing
Cerberus
11
2 / 1 / 2
6,140
558
4,677
9,677
6,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
SaltGoblin
Vulcan
11
1 / 2 / 1
6,069
552
7,947
6,071
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ShadowDrack512
Danzaburou
12
1 / 0 / 2
6,672
607
5,891
6,365
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,329
666
5,349
8,489
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Catanc
Sobek
9
1 / 1 / 1
5,405
491
3,577
10,815
8,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Puch
Currizmaa
Ah Puch
10
2 / 1 / 1
5,953
541
5,413
5,942
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
Drew5225
Anhur
11
0 / 2 / 0
6,053
550
3,899
8,465
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Loki
Guttles
Loki
11
2 / 2 / 3
5,950
541
5,130
9,960
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
10
0 / 3 / 0
5,662
515
4,746
8,863
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
2
1.5
L
Sobek
Catanc
Sobek
1
1
1
1.5
W
Cerberus
ChickenWaing
Cerberus
2
1
2
3
L
Ah Puch
Currizmaa
Ah Puch
2
1
1
2.5
L
Anhur
Drew5225
Anhur
0
2
0
0
L
Loki
Guttles
Loki
2
2
3
1.75
W
Vulcan
SaltGoblin
Vulcan
1
2
1
0.75
W
Danzaburou
ShadowDrack512
Danzaburou
1
0
2
2
W
3
0
2
4
L
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
22,765
41,092
Taken
44,045
19,591
Mitigated
21,214
11,623
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,249
1,441
0
1,506
10,490
4,679
0
1,463
9,027
0
54,475
L
Sobek
Catanc
Sobek
3,577
387
0
3,423
10,815
8,223
0
4,141
6,429
15,259
1,781
W
Cerberus
ChickenWaing
Cerberus
4,677
304
0
2,316
9,677
6,813
0
3,924
5,753
18,651
0
L
Ah Puch
Currizmaa
Ah Puch
5,413
133
0
1,570
5,942
1,886
0
3,318
2,446
43,602
0
L
Anhur
Drew5225
Anhur
3,899
2,482
0
3,558
8,465
2,891
0
1,218
7,247
0
54,304
L
Loki
Guttles
Loki
5,130
1,069
0
5,350
9,960
2,981
0
3,357
6,436
0
42,253
W
Vulcan
SaltGoblin
Vulcan
7,947
1,784
0
117
6,071
2,571
0
2,977
3,094
49,502
0
W
Danzaburou
ShadowDrack512
Danzaburou
5,891
2,619
0
3,813
6,365
2,447
0
548
5,817
0
59,221
W
5,349
1,451
0
3,871
8,489
3,081
0
0
7,665
0
57,361
L
Heimdallr
4,746
1,823
0
1,971
8,863
5,233
0
0
8,863
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
29,023
399
Minions Killed
344
0
Camps Cleared
0
1,204,605
Distance Traveled
1,121,669
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,041
549
83
8
0
276,244
2
L
Sobek
5,405
491
29
3
0
240,007
0
W
Cerberus
6,140
558
32
3
0
233,840
5
L
Ah Puch
5,953
541
66
6
0
219,043
1
L
Anhur
6,053
550
107
10
0
202,087
0
L
Loki
5,950
541
69
6
0
272,852
2
W
Vulcan
6,069
552
98
9
0
236,017
0
W
Danzaburou
6,672
607
92
8
0
215,479
1
W
Ullr
7,329
666
94
9
0
243,025
0
L
Heimdallr
5,662
515
73
7
0
187,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role