Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
BinxBlinx
Amaterasu
Gold III
Level 187
God Stats
2W - 3L
1,485 SR
Queue Stats
91W - 92L
1,552 MMR
Solo
Eset
Eset
Bronze III
EnryakuJi
Eset
Bronze III
Level 47
God Stats
0W - 2L
1,246 SR
Queue Stats
34W - 34L
1,600 MMR
Party 1
Bastet
Bastet
Gold III
OslappyBEAN
Bastet
Gold III
Level 158
God Stats
0W - 2L
1,745 SR
Queue Stats
180W - 197L
1,558 MMR
Solo
Apollo
Apollo
Bronze III
Yeezeus
Apollo
Bronze III
Level 154
God Stats
9W - 13L
1,486 SR
Queue Stats
33W - 31L
1,530 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,493 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,709 SR
1,557 MMR
Susano
Susano
Gold III
B00MRR
Susano
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,562 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Dudesky101
Morgan Le Fay
Gold II
Level 109
God Stats
3W - 5L
1,584 SR
Queue Stats
28W - 23L
1,564 MMR
Solo
Charon
Charon
Gold III
IBrNtI
Charon
Gold III
Level 125
God Stats
2W - 0L
1,757 SR
Queue Stats
74W - 74L
1,558 MMR
Party 2
Surtr
Surtr
Gold V
ToxicPlayyerr
Surtr
Gold V
Level 125
God Stats
4W - 1L
1,927 SR
Queue Stats
16W - 14L
1,546 MMR
Solo
Nut
Nut
Platinum V
youngwiggs
Nut
Platinum V
Level 108
God Stats
14W - 7L
1,774 SR
Queue Stats
154W - 139L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 3 / 1
6,005
429
5,622
13,124
13,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
BinxBlinx
Amaterasu
11
0 / 3 / 0
6,947
496
5,445
16,074
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
11
0 / 6 / 1
6,419
459
4,824
9,879
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
13
1 / 3 / 0
6,757
483
4,140
13,792
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Yeezeus
Apollo
12
0 / 3 / 2
6,891
492
3,605
10,561
3,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AgniRavanaAnhurThanatos

VS

Bans
Ah PuchAwilixOdinBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
B00MRR
Susano
13
4 / 1 / 5
7,463
533
4,384
8,444
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Dudesky101
Morgan Le Fay
16
7 / 0 / 4
9,298
664
10,825
6,200
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
IBrNtI
Charon
14
1 / 0 / 6
7,705
550
10,453
11,463
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 8
7,409
529
8,180
12,704
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 2 / 3
8,830
631
10,996
7,260
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
W
Susano
B00MRR
Susano
4
1
5
6.5
L
Amaterasu
BinxBlinx
Amaterasu
0
3
0
0
W
Morgan Le Fay
Dudesky101
Morgan Le Fay
7
0
4
9
L
Eset
0
6
1
0.08
W
Charon
IBrNtI
Charon
1
0
6
4
L
Bastet
1
3
0
0.33
W
2
0
8
6
L
Apollo
Yeezeus
Apollo
0
3
2
0.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
44,838
63,430
Taken
46,071
40,588
Mitigated
27,469
14,535
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,622
1,211
0
1,665
13,124
13,754
10
4,491
8,322
24,410
0
W
Susano
B00MRR
Susano
4,384
1,220
0
4,791
8,444
3,438
0
1,519
6,925
0
44,518
L
Amaterasu
BinxBlinx
Amaterasu
5,445
2,138
0
4,851
16,074
13,188
0
7,766
7,263
0
50,377
W
Morgan Le Fay
Dudesky101
Morgan Le Fay
10,825
576
0
1,037
6,200
2,845
0
2,379
3,821
70,854
1,904
L
Eset
4,824
384
199
1,226
9,879
4,086
0
5,247
4,246
42,783
0
W
Charon
IBrNtI
Charon
10,453
2,433
0
5,137
11,463
7,894
75
607
10,117
50,656
1,634
L
Bastet
4,140
760
0
3,312
13,792
6,022
0
2,610
10,941
0
67,515
W
8,180
1,492
191
4,846
12,704
10,131
323
4,817
7,840
8,204
24,820
L
Apollo
Yeezeus
Apollo
3,605
1,737
0
3,282
10,561
3,538
608
1,245
9,255
0
54,728
W
10,996
5,736
0
2,284
7,260
3,161
0
1,124
6,089
0
82,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
40,705
398
Minions Killed
456
0
Camps Cleared
0
1,391,277
Distance Traveled
1,432,940
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,005
429
41
3
0
296,563
0
W
Susano
7,463
533
71
5
0
333,414
0
L
Amaterasu
6,947
496
90
6
0
236,269
0
W
Morgan Le Fay
9,298
664
143
10
0
296,801
2
L
Eset
6,419
459
88
6
0
266,379
0
W
Charon
7,705
550
70
5
0
252,787
2
L
Bastet
6,757
483
96
7
0
311,590
3
W
Surtr
7,409
529
40
3
0
308,854
0
L
Apollo
6,891
492
83
6
0
280,476
0
W
Nut
8,830
631
132
9
0
241,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role