Player Matchup

Kumbhakarna
Kumbhakarna
Lv25 Cubone
Kumbhakarna
Level 127
God Stats
2W - 4L
1,328 SR
Queue Stats
60W - 86L
1,296 Elo+
Party 1
Loki
Loki
vG TanGo
Loki
Level 119
God Stats
1W - 1L
1,693 SR
Queue Stats
81W - 103L
1,295 Elo+
Party 1
Chaac
Chaac
vG Vulpix
Chaac
Level 129
God Stats
7W - 8L
1,427 SR
Queue Stats
67W - 89L
1,284 Elo+
Party 1
Izanami
Izanami
vGBigBoss
Izanami
Level 62
God Stats
2W - 4L
1,548 SR
Queue Stats
4W - 17L
1,203 Elo+
Party 1
Agni
Agni
xShiiFTx
Agni
Level 127
God Stats
3W - 12L
1,142 SR
Queue Stats
73W - 88L
1,293 Elo+
Party 1
Team Averages
Level 113
1,428 SR
1,274 Elo+

VS

Team Averages
Level 113
1,593 SR
1,393 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingKatura
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Bacchus
Bacchus
apeking116
Bacchus
Level 154
God Stats
9W - 4L
1,505 SR
Queue Stats
240W - 252L
1,442 Elo+
Solo
Nemesis
Nemesis
krzyalex
Nemesis
Level 106
God Stats
4W - 3L
1,467 SR
Queue Stats
34W - 38L
1,445 Elo+
Party 2
Thor
Thor
xBleachz
Thor
Level 134
God Stats
7W - 2L
1,991 SR
Queue Stats
85W - 88L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lv25 Cubone
Kumbhakarna
12
0 / 1 / 6
7,160
448
7,995
14,468
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Loki
12
0 / 6 / 3
6,738
421
5,997
13,742
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
vG Vulpix
Chaac
12
1 / 6 / 0
7,169
448
4,571
13,548
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
vGBigBoss
Izanami
12
4 / 3 / 1
6,920
433
11,225
13,502
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
14
4 / 2 / 0
8,365
523
5,937
8,110
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 4
7,940
496
6,591
8,147
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
0 / 3 / 3
7,287
455
6,435
10,861
4,499
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
apeking116
Bacchus
12
2 / 2 / 6
7,570
473
9,655
17,019
16,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
krzyalex
Nemesis
16
7 / 2 / 2
8,479
530
10,087
14,294
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thor
16
8 / 0 / 3
10,063
629
10,706
11,277
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
18
18
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
4
1.5
W
Neith
0
3
3
0.5
L
Kumbhakarna
Lv25 Cubone
Kumbhakarna
0
1
6
3
W
Bacchus
apeking116
Bacchus
2
2
6
2.5
W
Nemesis
krzyalex
Nemesis
7
2
2
4
L
Loki
0
6
3
0.25
L
Chaac
vG Vulpix
Chaac
1
6
0
0.17
L
Izanami
vGBigBoss
Izanami
4
3
1
1.5
W
Thor
8
0
3
9.5
L
Agni
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
43,474
63,370
Taken
61,598
37,019
Mitigated
41,029
13,614
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,591
1,702
0
2,439
8,147
3,084
0
3,505
4,194
54,336
1,575
W
Neith
6,435
3,426
0
2,364
10,861
4,499
34
2,299
8,562
0
52,602
L
Kumbhakarna
Lv25 Cubone
Kumbhakarna
7,995
1,571
245
2,834
14,468
13,271
0
4,019
10,402
26,422
0
W
Bacchus
apeking116
Bacchus
9,655
2,316
0
888
17,019
16,112
211
3,967
13,014
36,549
2,821
W
Nemesis
krzyalex
Nemesis
10,087
4,588
0
5,722
14,294
6,180
0
3,213
10,883
0
68,042
L
Loki
5,997
1,785
0
5,021
13,742
5,526
0
2,724
10,800
0
56,811
L
Chaac
vG Vulpix
Chaac
4,571
796
0
1,745
13,548
9,332
0
662
12,240
0
50,080
L
Izanami
vGBigBoss
Izanami
11,225
8,305
0
2,749
13,502
5,594
0
3,971
9,432
0
48,498
W
Thor
10,706
3,372
0
1,723
11,277
11,154
0
165
11,112
337
71,850
L
Agni
5,937
278
0
1,020
8,110
3,296
0
4,134
3,976
52,639
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
41,339
395
Minions Killed
418
0
Camps Cleared
0
1,426,164
Distance Traveled
1,565,513
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,940
496
82
5
0
339,386
3
W
Neith
7,287
455
85
5
0
274,911
0
L
Kumbhakarna
7,160
448
27
2
0
309,848
2
W
Bacchus
7,570
473
40
3
0
310,247
0
W
Nemesis
8,479
530
98
6
0
328,612
0
L
Loki
6,738
421
86
5
0
329,268
0
L
Chaac
7,169
448
77
5
0
258,099
6
L
Izanami
6,920
433
78
5
0
243,445
2
W
Thor
10,063
629
113
7
0
312,357
0
L
Agni
8,365
523
127
8
0
285,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role