Player Matchup

Cthulhu
Cthulhu
BASkylark
Cthulhu
Level 139
God Stats
5W - 6L
1,748 SR
Queue Stats
51W - 39L
1,607 Elo+
Party 1
Nut
Nut
JewelsGames
Nut
Level 25
God Stats
3W - 2L
1,867 SR
Queue Stats
26W - 14L
1,640 Elo+
Party 1
Vulcan
Vulcan
bluefuzzion
Vulcan
Level 63
God Stats
1W - 0L
1,678 SR
Queue Stats
36W - 18L
1,685 Elo+
Party 1
Team Averages
Level 76
1,764 SR
1,644 Elo+

VS

Team Averages
Level 91
1,509 SR
1,413 Elo+
Bakasura
Bakasura
Breach_192
Bakasura
Level 88
God Stats
10W - 8L
1,644 SR
Queue Stats
63W - 72L
1,391 Elo+
Solo
Olorun
Olorun
Dshaw4eva
Olorun
Level 57
God Stats
1W - 5L
1,253 SR
Queue Stats
49W - 64L
1,363 Elo+
Solo
Bacchus
Bacchus
Kenshin_H_
Bacchus
Level 128
God Stats
20W - 20L
1,631 SR
Queue Stats
48W - 55L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BASkylark
Cthulhu
16
3 / 0 / 7
10,270
734
11,650
14,818
17,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 4
9,780
699
5,404
6,199
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
18
4 / 0 / 5
11,174
798
15,032
7,154
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Breach_192
Bakasura
10
1 / 3 / 0
8,032
574
2,502
9,835
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Dshaw4eva
Olorun
15
0 / 3 / 0
8,511
608
5,649
12,606
12,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
Kenshin_H_
Bacchus
13
0 / 4 / 1
8,039
574
7,547
16,387
19,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BASkylark
Cthulhu
3
0
7
6.5
L
Bakasura
Breach_192
Bakasura
1
3
0
0.33
L
Olorun
Dshaw4eva
Olorun
0
3
0
0
W
3
1
4
5
L
Bacchus
Kenshin_H_
Bacchus
0
4
1
0.13
W
Vulcan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
15,698
28,171
Taken
38,828
23,752
Mitigated
36,771
5,749
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BASkylark
Cthulhu
11,650
965
391
2,434
14,818
17,349
0
5,746
8,495
29,662
1,226
L
Bakasura
Breach_192
Bakasura
2,502
1,638
0
2,350
9,835
4,889
0
6,271
3,250
0
16,710
L
Olorun
Dshaw4eva
Olorun
5,649
2,306
598
2,315
12,606
12,720
0
7,550
4,325
34,563
0
W
5,404
3,104
0
1,826
6,199
2,793
1,327
2,879
3,071
0
27,000
L
Bacchus
Kenshin_H_
Bacchus
7,547
409
0
2,809
16,387
19,162
0
9,748
6,186
17,983
0
W
Vulcan
15,032
4,473
0
1,098
7,154
3,610
131
4,072
2,709
72,306
3,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
24,582
197
Minions Killed
113
0
Camps Cleared
0
836,324
Distance Traveled
645,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,270
734
43
3
0
295,086
0
L
Bakasura
8,032
574
44
3
0
189,031
0
L
Olorun
8,511
608
48
3
0
234,352
0
W
Nut
9,780
699
27
2
0
259,475
0
L
Bacchus
8,039
574
21
2
0
222,478
0
W
Vulcan
11,174
798
127
9
0
281,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role