Player Matchup

Awilix
Awilix
Catanc
Awilix
Level 141
God Stats
8W - 6L
1,592 SR
Queue Stats
142W - 116L
1,551 Elo+
Party 1
Bacchus
Bacchus
Currizmaa
Bacchus
Level 139
God Stats
1W - 1L
1,266 SR
Queue Stats
98W - 93L
1,580 Elo+
Party 1
Anhur
Anhur
Drew5225
Anhur
Level 148
God Stats
11W - 8L
1,782 SR
Queue Stats
119W - 101L
1,568 Elo+
Party 1
Odin
Odin
SuperNova1108
Odin
Level 162
God Stats
1W - 0L
1,930 SR
Queue Stats
44W - 31L
1,562 Elo+
Party 3
Ix Chel
Ix Chel
lordliritm
Ix Chel
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 3
Team Averages
Level 147
1,614 SR
1,558 Elo+

VS

Team Averages
Level 151
1,573 SR
1,576 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
DubzTank
Apollo
Level 159
God Stats
2W - 1L
1,756 SR
Queue Stats
50W - 46L
1,617 Elo+
Party 2
Arachne
Arachne
DubzVulcan
Arachne
Level 160
God Stats
19W - 12L
1,716 SR
Queue Stats
37W - 35L
1,640 Elo+
Party 2
Ganesha
Ganesha
ShadowDrack512
Ganesha
Level 148
God Stats
8W - 8L
1,552 SR
Queue Stats
138W - 131L
1,578 Elo+
Party 4
Nut
Nut
skater18650
Nut
Level 147
God Stats
1W - 6L
1,342 SR
Queue Stats
235W - 238L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Catanc
Awilix
12
3 / 0 / 1
6,212
621
2,663
6,417
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Currizmaa
Bacchus
9
2 / 0 / 2
5,788
579
3,966
6,639
5,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anhur
Drew5225
Anhur
11
2 / 1 / 1
6,135
614
8,572
8,720
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 0
5,886
589
4,165
8,334
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
lordliritm
Ix Chel
10
0 / 0 / 1
5,708
571
4,579
3,783
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,761
576
4,861
7,963
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Apollo
DubzTank
Apollo
10
0 / 0 / 0
5,195
520
2,020
5,889
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DubzVulcan
Arachne
9
1 / 3 / 0
5,019
502
3,052
10,297
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
0 / 1 / 1
5,266
527
1,923
6,669
4,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,527
453
4,477
8,444
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Awilix
Catanc
Awilix
3
0
1
3.5
W
Bacchus
Currizmaa
Bacchus
2
0
2
3
W
Anhur
Drew5225
Anhur
2
1
1
2.5
L
Apollo
DubzTank
Apollo
0
0
0
0
L
Arachne
DubzVulcan
Arachne
1
3
0
0.33
L
0
1
1
0.5
W
1
0
0
1
W
Ix Chel
lordliritm
Ix Chel
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
16,333
33,893
Taken
39,262
18,597
Mitigated
15,849
15,814
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,861
783
0
1,460
7,963
4,299
0
0
7,259
34,145
1,780
W
Awilix
Catanc
Awilix
2,663
717
0
4,486
6,417
2,354
44
261
6,112
0
55,867
W
Bacchus
Currizmaa
Bacchus
3,966
761
0
2,052
6,639
5,857
0
575
6,064
16,524
435
W
Anhur
Drew5225
Anhur
8,572
4,385
0
4,648
8,720
3,078
0
897
7,823
0
51,236
L
Apollo
DubzTank
Apollo
2,020
1,253
0
1,832
5,889
1,933
0
2,612
3,005
0
37,954
L
Arachne
DubzVulcan
Arachne
3,052
1,915
0
3,716
10,297
3,606
0
1,655
8,501
0
39,169
L
1,923
389
0
2,138
6,669
4,504
0
2,608
3,961
13,076
1,207
W
4,165
720
0
3,388
8,334
5,941
0
3,906
3,737
0
42,025
W
Ix Chel
lordliritm
Ix Chel
4,579
533
267
973
3,783
1,367
162
0
3,783
39,852
1,301
L
4,477
3,183
0
1,268
8,444
1,507
0
1,185
7,259
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
25,768
373
Minions Killed
293
0
Camps Cleared
0
1,020,640
Distance Traveled
1,014,976
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,761
576
83
8
0
199,369
2
W
Awilix
6,212
621
107
11
0
245,590
0
W
Bacchus
5,788
579
28
3
0
224,797
4
W
Anhur
6,135
614
77
8
0
177,840
0
L
Apollo
5,195
520
71
7
0
201,117
2
L
Arachne
5,019
502
72
7
0
225,245
4
L
Ganesha
5,266
527
5
1
0
206,776
0
W
Odin
5,886
589
83
8
0
171,172
1
W
Ix Chel
5,708
571
78
8
0
201,241
0
L
Nut
4,527
453
62
6
0
182,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role