Player Matchup

Tyr
Tyr
Gold V
SV GHOST2004
Tyr
Gold V
Level 106
God Stats
0W - 1L
1,248 SR
Queue Stats
26W - 18L
1,420 MMR
Party 2
Odin
Odin
Gold V
Zenoky_
Odin
Gold V
Level 125
God Stats
1W - 3L
1,520 SR
Queue Stats
48W - 45L
1,315 MMR
Party 2
Merlin
Merlin
Silver I
zVOLLLT
Merlin
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,292 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,423 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,626 SR
1,340 MMR
Anhur
Anhur
Silver I
TySmartt
Anhur
Silver I
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 53L
1,187 MMR
Party 1
Artio
Artio
Silver I
pinetreez20
Artio
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,430 MMR
Party 1
Amaterasu
Amaterasu
Gold V
statom-
Amaterasu
Gold V
Level 105
God Stats
1W - 0L
1,877 SR
Queue Stats
30W - 26L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,226
623
6,955
8,314
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Zenoky_
Odin
10
1 / 1 / 0
6,431
643
7,178
10,743
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
zVOLLLT
Merlin
10
0 / 2 / 2
6,430
643
6,529
6,078
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
MedusaBastetKukulkanBacchusAres

VS

Bans
Bake KujiraJanusDiscordiaScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TySmartt
Anhur
11
3 / 1 / 1
7,260
726
7,588
6,577
2,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 4
6,428
643
4,753
12,640
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
statom-
Amaterasu
11
1 / 0 / 3
6,718
672
6,862
11,258
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anhur
TySmartt
Anhur
3
1
1
3.5
L
Odin
Zenoky_
Odin
1
1
0
1
W
0
1
4
2
W
Amaterasu
statom-
Amaterasu
1
0
3
2.5
L
Merlin
zVOLLLT
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
19,203
25,135
Taken
30,475
13,333
Mitigated
22,437
5,090
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
1,313
0
3,572
8,314
4,766
0
1,610
6,029
0
20,895
W
Anhur
TySmartt
Anhur
7,588
3,243
0
1,036
6,577
2,553
814
1,121
5,241
0
22,453
L
Odin
Zenoky_
Odin
7,178
1,177
0
1,018
10,743
6,424
0
985
9,212
0
22,390
W
4,753
476
830
2,773
12,640
9,983
150
2,851
9,092
12,570
737
W
Amaterasu
statom-
Amaterasu
6,862
3,305
0
3,438
11,258
9,901
674
2,644
8,027
0
20,265
L
Merlin
zVOLLLT
Merlin
6,529
766
0
500
6,078
2,143
279
894
4,700
19,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,087
Gold Earned
20,406
100
Minions Killed
85
0
Camps Cleared
0
577,632
Distance Traveled
582,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,226
623
37
4
0
202,844
0
W
Anhur
7,260
726
43
4
0
176,926
0
L
Odin
6,431
643
25
3
0
196,320
0
W
Artio
6,428
643
19
2
0
197,190
0
W
Amaterasu
6,718
672
23
2
0
208,835
0
L
Merlin
6,430
643
38
4
0
178,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role