Player Matchup

Vulcan
Vulcan
Diamond IV
DaMuffinSamurai
Vulcan
Diamond IV
Level 159
God Stats
49W - 29L
1,763 SR
Queue Stats
80W - 50L
2,090 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
Pandam0nium187
Ne Zha
Diamond III
Level 159
God Stats
8W - 4L
1,774 SR
Queue Stats
73W - 30L
2,115 MMR
Party 2
Shiva
Shiva
Diamond III
l Xcape l
Shiva
Diamond III
Level 180
God Stats
7W - 3L
1,692 SR
Queue Stats
73W - 30L
2,115 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,743 SR
2,107 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,910 SR
1,932 MMR
Danzaburou
Danzaburou
Platinum IV
MinisterMallow
Danzaburou
Platinum IV
Level 122
God Stats
17W - 10L
2,061 SR
Queue Stats
21W - 12L
1,956 MMR
Party 1
Achilles
Achilles
Platinum IV
SirGauntlet
Achilles
Platinum IV
Level 153
God Stats
0W - 2L
1,747 SR
Queue Stats
20W - 12L
1,920 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
greensquall
Baron Samedi
Platinum IV
Level 158
God Stats
3W - 1L
1,922 SR
Queue Stats
20W - 12L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,424
745
16,103
6,843
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 5
9,938
710
10,927
15,811
13,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
l Xcape l
Shiva
16
3 / 3 / 5
10,154
725
14,728
16,180
16,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
AresOsirisCharonSobekThoth

VS

Bans
KuzenboHorusScyllaFenrirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MinisterMallow
Danzaburou
14
1 / 2 / 2
9,410
672
11,532
14,441
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
SirGauntlet
Achilles
14
2 / 2 / 4
9,212
658
10,617
16,531
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
greensquall
Baron Samedi
14
3 / 5 / 3
9,369
669
7,204
14,954
11,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
7
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Danzaburou
MinisterMallow
Danzaburou
1
2
2
1
W
3
2
5
2.75
L
Achilles
SirGauntlet
Achilles
2
2
4
2
L
Baron Samedi
greensquall
Baron Samedi
3
5
3
0.9
W
Shiva
l Xcape l
Shiva
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
29,353
38,834
Taken
45,926
32,705
Mitigated
37,220
11,063
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,103
9,305
0
763
6,843
3,054
1,496
2,364
4,067
51,123
563
L
Danzaburou
MinisterMallow
Danzaburou
11,532
2,893
0
3,480
14,441
9,572
0
3,871
9,750
0
46,994
W
10,927
1,843
0
6,372
15,811
13,279
543
1,771
13,250
0
35,163
L
Achilles
SirGauntlet
Achilles
10,617
1,192
0
3,073
16,531
15,788
108
6,641
8,880
0
29,795
L
Baron Samedi
greensquall
Baron Samedi
7,204
206
1,111
4,159
14,954
11,860
238
6,675
7,463
34,921
0
W
Shiva
l Xcape l
Shiva
14,728
2,030
434
3,494
16,180
16,372
67
2,992
11,915
2,077
44,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
27,991
192
Minions Killed
171
0
Camps Cleared
0
794,904
Distance Traveled
742,089
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,424
745
107
8
0
267,776
0
L
Danzaburou
9,410
672
91
7
0
240,388
0
W
Ne Zha
9,938
710
26
2
0
267,609
2
L
Achilles
9,212
658
31
2
0
286,700
0
L
Baron Samedi
9,369
669
49
4
0
215,001
0
W
Shiva
10,154
725
59
4
0
259,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role