Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
L U X 4 R Y
Ares
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,527 Elo+
Party 2
Charybdis
Charybdis
Mac N Cheekss
Charybdis
Level 153
God Stats
2W - 0L
2,035 SR
Queue Stats
3W - 2L
1,488 Elo+
Solo
Ra
Ra
SaulEMR05
Ra
Level 121
God Stats
2W - 4L
1,317 SR
Queue Stats
65W - 54L
1,584 Elo+
Solo
Bastet
Bastet
samoansoldier
Bastet
Level 142
God Stats
3W - 2L
1,646 SR
Queue Stats
180W - 171L
1,520 Elo+
Solo
Team Averages
Level 143
1,600 SR
1,524 Elo+

VS

Team Averages
Level 130
1,502 SR
1,539 Elo+
Vulcan
Vulcan
MidWestItalian
Vulcan
Level 152
God Stats
1W - 4L
1,448 SR
Queue Stats
47W - 57L
1,521 Elo+
Party 1
Bacchus
Bacchus
MooseAviator
Bacchus
Level 227
God Stats
7W - 9L
1,676 SR
Queue Stats
145W - 150L
1,508 Elo+
Party 1
Thor
Thor
legman2711
Thor
Level 148
God Stats
1W - 1L
1,610 SR
Queue Stats
42W - 40L
1,530 Elo+
Party 3
Medusa
Medusa
tonypk13
Medusa
Level 86
God Stats
4W - 6L
1,670 SR
Queue Stats
53W - 45L
1,595 Elo+
Solo
Chaac
Chaac
xAnotherAccountx
Chaac
Level 38
God Stats
0W - 3L
1,107 SR
Queue Stats
30W - 31L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 1
7,051
641
6,751
7,244
5,107
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 3 / 1
5,674
516
2,715
9,991
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
Mac N Cheekss
Charybdis
12
1 / 1 / 3
6,953
632
4,529
4,835
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 2
7,195
654
3,236
4,437
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 3
5,966
542
3,537
6,948
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,489
499
1,774
3,519
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MooseAviator
Bacchus
8
0 / 2 / 4
5,495
500
6,068
7,684
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 1 / 0
5,963
542
2,144
7,600
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
tonypk13
Medusa
10
2 / 1 / 1
5,603
509
4,464
5,681
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 5 / 0
5,359
487
4,392
9,997
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
W
3
3
1
1.17
W
Charybdis
Mac N Cheekss
Charybdis
1
1
3
2.5
L
0
1
1
0.5
L
Bacchus
MooseAviator
Bacchus
0
2
4
1
W
1
0
2
2
L
2
1
0
2
W
1
0
3
2.5
L
Medusa
tonypk13
Medusa
2
1
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
18,842
33,455
Taken
34,481
18,672
Mitigated
20,263
14,713
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,751
2,651
0
3,063
7,244
5,107
180
0
7,244
0
44,080
W
2,715
446
0
3,181
9,991
7,521
0
2,902
7,089
19,517
0
W
Charybdis
Mac N Cheekss
Charybdis
4,529
2,626
0
1,910
4,835
1,617
414
1,371
3,464
0
57,982
L
1,774
412
0
750
3,519
1,277
0
1,437
1,964
40,477
0
L
Bacchus
MooseAviator
Bacchus
6,068
1,028
0
1,985
7,684
6,812
0
1,780
5,809
18,318
2,860
W
3,236
336
221
2,381
4,437
2,020
0
2,042
2,395
58,299
245
L
2,144
365
0
575
7,600
3,056
0
978
6,514
0
48,934
W
3,537
1,033
0
3,957
6,948
2,407
350
960
5,988
0
37,688
L
Medusa
tonypk13
Medusa
4,464
1,576
0
1,681
5,681
1,924
0
1,157
4,524
0
43,360
L
4,392
1,028
0
1,578
9,997
7,194
0
234
9,719
0
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
27,909
405
Minions Killed
298
0
Camps Cleared
0
1,118,377
Distance Traveled
992,620
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,051
641
71
6
0
195,641
0
W
Ares
5,674
516
22
2
0
206,668
0
W
Charybdis
6,953
632
116
11
0
211,186
1
L
Vulcan
5,489
499
66
6
0
213,517
0
L
Bacchus
5,495
500
24
2
0
239,771
0
W
Ra
7,195
654
129
12
0
244,489
2
L
Thor
5,963
542
88
8
0
210,329
0
W
Bastet
5,966
542
67
6
0
260,393
0
L
Medusa
5,603
509
67
6
0
189,660
0
L
Chaac
5,359
487
53
5
0
139,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role