Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Comptizle
Chaac
Level 107
God Stats
4W - 1L
1,902 SR
Queue Stats
16W - 23L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Corvaan
Baron Samedi
Level 118
God Stats
2W - 1L
1,254 SR
Queue Stats
28W - 30L
1,528 Elo+
Party 3
Charon
Charon
Joebiwonkenobi
Charon
Level 146
God Stats
7W - 11L
1,426 SR
Queue Stats
37W - 45L
1,429 Elo+
Party 1
Nut
Nut
Roxlior
Nut
Level 149
God Stats
51W - 41L
1,512 SR
Queue Stats
236W - 245L
1,488 Elo+
Solo
Team Averages
Level 124
1,519 SR
1,467 Elo+

VS

Team Averages
Level 118
1,547 SR
1,452 Elo+
Zeus
Zeus
FLPnSETHonFB
Zeus
Level 157
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Arachne
Arachne
HitReset
Arachne
Level 143
God Stats
4W - 6L
1,525 SR
Queue Stats
39W - 56L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Killermanatee14
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,389 Elo+
Party 4
Bake Kujira
Bake Kujira
KnightKindle91
Bake Kujira
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2
Pele
Pele
Lyar1
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 7
6,702
1,117
2,426
3,145
1,692
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Comptizle
Chaac
13
4 / 1 / 5
7,415
1,236
7,728
7,116
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Corvaan
Baron Samedi
13
3 / 0 / 9
7,849
1,308
9,226
5,213
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 7
8,373
1,396
10,418
5,978
3,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
12
2 / 0 / 8
7,213
1,202
5,740
2,305
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

375

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,581
1,097
6,765
8,060
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
HitReset
Arachne
10
0 / 0 / 0
4,356
726
0
329
186
11
1 / 2 / 0
6,848
1,141
5,898
6,799
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
KnightKindle91
Bake Kujira
12
0 / 5 / 1
7,004
1,167
2,508
12,229
9,343
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Lyar1
Pele
11
0 / 4 / 1
6,526
1,088
6,404
9,776
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
14
Kills
1
1
Deaths
14
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
7
3.5
W
Chaac
Comptizle
Chaac
4
1
5
6.5
W
Baron Samedi
Corvaan
Baron Samedi
3
0
9
7.5
L
0
3
0
0
L
Arachne
HitReset
Arachne
0
0
0
0
W
5
0
7
8.5
L
1
2
0
0.5
L
Bake Kujira
KnightKindle91
Bake Kujira
0
5
1
0.1
L
Pele
Lyar1
Pele
0
4
1
0.13
W
Nut
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
21,575
23,757
Taken
37,193
16,828
Mitigated
19,457
6,152
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,426
135
0
664
3,145
1,692
0
2,797
348
15,748
0
W
Chaac
Comptizle
Chaac
7,728
896
0
1,291
7,116
8,256
0
3,882
3,234
0
14,582
W
Baron Samedi
Corvaan
Baron Samedi
9,226
910
1,293
2,164
5,213
2,444
0
4,044
1,169
22,716
0
L
6,765
830
0
125
8,060
3,111
0
4,617
3,273
28,635
0
L
Arachne
HitReset
Arachne
0
0
0
0
329
186
0
298
31
0
0
W
10,418
1,714
0
418
5,978
3,587
0
3,373
2,605
23,917
1,705
L
5,898
2,225
0
290
6,799
2,697
0
4,573
2,143
17,530
0
L
Bake Kujira
KnightKindle91
Bake Kujira
2,508
1,431
871
599
12,229
9,343
0
6,198
5,734
12,486
0
L
Pele
Lyar1
Pele
6,404
805
0
558
9,776
4,120
0
5,694
4,044
0
13,940
W
Nut
5,740
3,212
0
322
2,305
849
0
1,075
1,230
0
16,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
31,315
143
Minions Killed
117
5
Camps Cleared
4
612,914
Distance Traveled
470,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,702
1,117
25
4
1
118,102
0
W
Chaac
7,415
1,236
22
4
0
130,485
0
W
Baron Samedi
7,849
1,308
28
5
0
126,771
0
L
Zeus
6,581
1,097
59
10
0
111,121
0
L
Arachne
4,356
726
0
0
0
281
0
W
Charon
8,373
1,396
33
6
1
124,689
0
L
Nu Wa
6,848
1,141
25
4
2
118,333
0
L
Bake Kujira
7,004
1,167
13
2
0
120,641
0
L
Pele
6,526
1,088
20
3
2
119,702
0
W
Nut
7,213
1,202
35
6
3
112,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role