Player Matchup

Hercules
Hercules
JonOzaine
Hercules
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 103L
1,481 Elo+
Solo
Fenrir
Fenrir
N4thanM4ster
Fenrir
Level 127
God Stats
1W - 3L
1,531 SR
Queue Stats
88W - 90L
1,511 Elo+
Solo
Hun Batz
Hun Batz
ashura28
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,475 Elo+
Party 2
Chronos
Chronos
el_av
Chronos
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 106L
1,505 Elo+
Party 2
Anubis
Anubis
hamsterville200
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,561 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,506 Elo+

VS

Team Averages
Level 136
1,505 SR
1,534 Elo+
Charybdis
Charybdis
IIIGUMBOIII
Charybdis
Level 182
God Stats
2W - 2L
1,433 SR
Queue Stats
231W - 240L
1,569 Elo+
Solo
Osiris
Osiris
Rizzopotamus
Osiris
Level 98
God Stats
3W - 0L
1,892 SR
Queue Stats
70W - 33L
1,585 Elo+
Solo
Hades
Hades
TortaCubana8
Hades
Level 120
God Stats
1W - 2L
1,308 SR
Queue Stats
65W - 66L
1,504 Elo+
Party 1
Chaac
Chaac
cepillo1104
Chaac
Level 153
God Stats
1W - 3L
1,542 SR
Queue Stats
138W - 139L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stolzwolf
Cu Chulainn
Level 129
God Stats
6W - 8L
1,348 SR
Queue Stats
225W - 212L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JonOzaine
Hercules
18
4 / 2 / 4
9,386
939
8,429
15,688
22,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
12
2 / 5 / 3
7,188
719
4,284
11,892
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
ashura28
Hun Batz
11
0 / 5 / 2
6,700
670
4,258
9,204
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
el_av
Chronos
15
2 / 4 / 4
8,176
818
7,091
10,509
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 3
7,503
750
4,213
6,252
3,411
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IIIGUMBOIII
Charybdis
16
3 / 3 / 11
8,432
843
10,498
8,149
3,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Osiris
16
6 / 2 / 9
8,825
883
14,384
10,969
13,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
5,604
560
0
0
0
16
4 / 2 / 12
8,526
853
10,704
9,666
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
stolzwolf
Cu Chulainn
17
6 / 2 / 8
10,073
1,007
12,822
12,141
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
9
Kills
19
19
Deaths
9
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
IIIGUMBOIII
Charybdis
3
3
11
2.83
L
Hercules
JonOzaine
Hercules
4
2
4
3
L
Fenrir
2
5
3
0.7
W
Osiris
6
2
9
5.25
W
0
0
0
0
L
Hun Batz
ashura28
Hun Batz
0
5
2
0.2
W
4
2
12
5
L
Chronos
el_av
Chronos
2
4
4
1
L
1
3
3
0.83
W
Cu Chulainn
stolzwolf
Cu Chulainn
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
48,408
53,545
Taken
40,925
47,920
Mitigated
43,067
19,473
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
IIIGUMBOIII
Charybdis
10,498
5,599
923
1,053
8,149
3,787
227
2,271
5,663
0
25,235
L
Hercules
JonOzaine
Hercules
8,429
2,927
326
7,481
15,688
22,447
0
443
14,504
1,748
18,412
L
Fenrir
4,284
641
3,064
2,680
11,892
11,309
0
336
11,016
0
5,977
W
Osiris
14,384
4,138
526
2,362
10,969
13,332
0
1,902
8,853
224
21,626
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
ashura28
Hun Batz
4,258
798
30
563
9,204
5,268
0
264
8,625
0
7,649
W
10,704
393
0
2,670
9,666
11,489
29
3,777
5,889
1,509
19,900
L
Chronos
el_av
Chronos
7,091
1,944
687
2,376
10,509
5,485
68
689
9,537
19,871
1,068
L
4,213
127
559
1,707
6,252
3,411
0
198
5,835
18,666
0
W
Cu Chulainn
stolzwolf
Cu Chulainn
12,822
971
700
2,676
12,141
14,459
0
4,243
7,721
726
23,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
41,460
117
Minions Killed
114
0
Camps Cleared
0
877,898
Distance Traveled
753,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,432
843
43
4
0
176,146
0
L
Hercules
9,386
939
31
3
0
209,540
0
L
Fenrir
7,188
719
5
1
0
198,675
0
W
Osiris
8,825
883
16
2
0
207,677
0
W
Hades
5,604
560
0
0
0
0
0
L
Hun Batz
6,700
670
8
1
0
157,992
0
W
Chaac
8,526
853
20
2
0
186,640
0
L
Chronos
8,176
818
42
4
0
179,557
0
L
Anubis
7,503
750
31
3
0
132,134
0
W
Cu Chulainn
10,073
1,007
35
4
0
183,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role