Player Matchup

Bacchus
Bacchus
H3rdr3tta
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,409 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PenguinSquad16
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,412 Elo+
Party 1
Agni
Agni
PigSooie64
Agni
Level 123
God Stats
4W - 0L
1,902 SR
Queue Stats
81W - 73L
1,490 Elo+
Party 1
Vulcan
Vulcan
RedEyeFoxSin
Vulcan
Level 31
God Stats
4W - 2L
1,673 SR
Queue Stats
112W - 114L
1,472 Elo+
Party 1
Anhur
Anhur
txskullhead8
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,411 Elo+
Party 3
Team Averages
Level 59
1,615 SR
1,439 Elo+

VS

Team Averages
Level 106
1,450 SR
1,487 Elo+
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
B0l04TH3W0lf28
Tyr
Level 105
God Stats
0W - 2L
1,252 SR
Queue Stats
105W - 97L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
Paanda_ChaN
Xbalanque
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 114L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H3rdr3tta
Bacchus
17
6 / 0 / 15
10,791
899
11,961
12,747
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kumbhakarna
PenguinSquad16
Kumbhakarna
15
0 / 1 / 19
9,707
809
4,981
15,070
15,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
5 / 4 / 15
10,507
876
12,684
13,164
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
15
4 / 4 / 15
9,467
789
14,339
8,961
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
10 / 3 / 11
10,753
896
14,203
11,107
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 4 / 3
9,654
805
14,118
21,835
14,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
 
Thor
15
4 / 4 / 2
7,812
651
5,415
9,718
6,116
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
14
0 / 7 / 6
7,749
646
11,761
13,507
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
3 / 6 / 4
8,540
712
12,761
15,748
11,572
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Paanda_ChaN
Xbalanque
6
0 / 4 / 0
6,215
518
1,302
4,605
1,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
25
Kills
12
12
Deaths
25
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
4
3
1.63
L
Thor
 
Thor
4
4
2
1.25
L
Lancelot
 
Lancelot
0
7
6
0.43
L
3
6
4
0.83
W
Bacchus
H3rdr3tta
Bacchus
6
0
15
13.5
L
Xbalanque
Paanda_ChaN
Xbalanque
0
4
0
0
W
Kumbhakarna
PenguinSquad16
Kumbhakarna
0
1
19
9.5
W
5
4
15
3.13
W
Vulcan
4
4
15
2.88
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,168
Damage
45,357
61,049
Taken
65,413
49,065
Mitigated
42,686
21,480
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
14,118
1,306
831
6,770
21,835
14,130
0
15,921
5,914
1,415
23,206
L
Thor
 
Thor
5,415
720
221
1,167
9,718
6,116
0
6,202
3,516
201
10,746
L
Lancelot
 
Lancelot
11,761
894
499
258
13,507
9,336
0
5,886
7,621
0
23,806
L
12,761
2,332
1,061
1,719
15,748
11,572
0
11,531
4,217
0
19,080
W
Bacchus
H3rdr3tta
Bacchus
11,961
2,601
394
3,478
12,747
15,930
938
227
12,520
18,685
1,400
L
Xbalanque
Paanda_ChaN
Xbalanque
1,302
219
52
126
4,605
1,532
0
3,236
1,369
0
3,742
W
Kumbhakarna
PenguinSquad16
Kumbhakarna
4,981
410
3,048
3,075
15,070
15,587
570
201
14,869
7,612
1,478
W
12,684
490
2,994
2,837
13,164
6,980
1,078
184
12,980
25,981
765
W
Vulcan
14,339
5,331
2,093
575
8,961
4,876
66
175
8,786
26,891
0
W
14,203
10,004
1,269
1,717
11,107
5,692
1,925
306
10,801
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
39,970
110
Minions Killed
71
0
Camps Cleared
0
1,158,461
Distance Traveled
922,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,654
805
26
2
0
206,619
0
L
Thor
7,812
651
5
0
0
226,169
0
L
Lancelot
7,749
646
12
1
0
205,710
0
L
Tyr
8,540
712
23
2
0
229,474
0
W
Bacchus
10,791
899
17
1
0
228,248
0
L
Xbalanque
6,215
518
5
0
0
54,158
0
W
Kumbhakarna
9,707
809
14
1
0
258,301
0
W
Agni
10,507
876
32
3
0
229,115
0
W
Vulcan
9,467
789
32
3
0
238,960
0
W
Anhur
10,753
896
15
1
0
203,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role