Player Matchup

Hachiman
Hachiman
Empor1um
Hachiman
Level 25
God Stats
0W - 3L
1,184 SR
Queue Stats
38W - 36L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
Im2Complex
Erlang Shen
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
57W - 67L
1,504 Elo+
Party 3
Geb
Geb
ScholarlyDragon
Geb
Level 112
God Stats
6W - 6L
1,581 SR
Queue Stats
142W - 113L
1,622 Elo+
Party 2
Cerberus
Cerberus
Stormwulf
Cerberus
Level 109
God Stats
5W - 3L
1,804 SR
Queue Stats
133W - 99L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
oRinku
Nu Wa
Level 27
God Stats
11W - 13L
1,596 SR
Queue Stats
26W - 37L
1,472 Elo+
Party 3
Team Averages
Level 75
1,533 SR
1,549 Elo+

VS

Team Averages
Level 76
1,556 SR
1,511 Elo+
Susano
Susano
Barfe
Susano
Level 50
God Stats
1W - 1L
1,315 SR
Queue Stats
78W - 68L
1,545 Elo+
Party 1
Apollo
Apollo
Dezere
Apollo
Level 127
God Stats
3W - 1L
1,499 SR
Queue Stats
157W - 153L
1,515 Elo+
Party 4
Jormungandr
Jormungandr
InvaDDe
Jormungandr
Level 43
God Stats
2W - 0L
1,879 SR
Queue Stats
34W - 25L
1,534 Elo+
Solo
Anubis
Anubis
Nittany Lions33
Anubis
Level 116
God Stats
4W - 3L
1,589 SR
Queue Stats
82W - 88L
1,479 Elo+
Party 1
Atlas
Atlas
Vilrein
Atlas
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Empor1um
Hachiman
15
2 / 2 / 0
8,210
513
5,593
7,778
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Im2Complex
Erlang Shen
14
0 / 3 / 0
7,246
453
6,252
15,301
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
7,532
471
6,311
13,217
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Stormwulf
Cerberus
14
0 / 1 / 0
8,207
513
9,385
13,950
13,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
oRinku
Nu Wa
13
1 / 6 / 1
7,376
461
6,285
9,090
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Barfe
Susano
14
2 / 1 / 8
8,413
526
4,775
13,625
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Dezere
Apollo
15
2 / 2 / 4
8,716
545
6,894
10,115
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
InvaDDe
Jormungandr
17
1 / 0 / 2
10,361
648
10,066
15,397
12,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
9 / 0 / 3
11,159
697
11,066
9,251
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
Vilrein
Atlas
13
1 / 0 / 7
8,547
534
4,432
10,842
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
Barfe
Susano
2
1
8
6
W
Apollo
Dezere
Apollo
2
2
4
2
L
Hachiman
Empor1um
Hachiman
2
2
0
1
L
Erlang Shen
Im2Complex
Erlang Shen
0
3
0
0
W
Jormungandr
InvaDDe
Jormungandr
1
0
2
2
W
9
0
3
10.5
L
0
3
2
0.33
L
Cerberus
Stormwulf
Cerberus
0
1
0
0
W
Atlas
Vilrein
Atlas
1
0
7
4.5
L
Nu Wa
oRinku
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
37,233
59,336
Taken
59,230
36,390
Mitigated
35,928
15,771
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Barfe
Susano
4,775
513
0
5,411
13,625
5,560
0
2,908
10,403
0
57,966
W
Apollo
Dezere
Apollo
6,894
4,436
0
3,371
10,115
4,658
53
3,064
6,921
0
77,084
L
Hachiman
Empor1um
Hachiman
5,593
2,900
0
3,931
7,778
3,094
438
1,973
5,805
0
68,820
L
Erlang Shen
Im2Complex
Erlang Shen
6,252
3,377
0
5,603
15,301
7,282
0
4,334
10,967
0
71,169
W
Jormungandr
InvaDDe
Jormungandr
10,066
3,111
0
2,566
15,397
12,390
0
8,322
6,065
91,459
4,044
W
11,066
420
595
5,382
9,251
4,665
180
3,072
5,863
108,752
3,216
L
6,311
202
0
2,599
13,217
10,454
0
4,098
9,119
40,449
0
L
Cerberus
Stormwulf
Cerberus
9,385
303
0
2,986
13,950
13,070
0
7,014
6,936
54,078
2,270
W
Atlas
Vilrein
Atlas
4,432
1,466
0
3,561
10,842
8,655
0
3,056
7,658
23,837
1,735
L
Nu Wa
oRinku
Nu Wa
6,285
900
0
652
9,090
2,490
0
6,036
3,054
46,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
47,196
518
Minions Killed
583
0
Camps Cleared
0
1,601,684
Distance Traveled
1,600,942
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,413
526
86
5
0
368,612
0
W
Apollo
8,716
545
128
8
0
314,547
0
L
Hachiman
8,210
513
136
9
0
309,218
1
L
Erlang Shen
7,246
453
109
7
0
354,202
1
W
Jormungandr
10,361
648
155
10
0
268,952
1
W
Anubis
11,159
697
187
12
0
300,086
0
L
Geb
7,532
471
39
2
0
331,489
6
L
Cerberus
8,207
513
155
10
0
322,050
4
W
Atlas
8,547
534
27
2
0
348,745
5
L
Nu Wa
7,376
461
79
5
0
284,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role