Player Matchup

Bacchus
Bacchus
FiniteDruid879
Bacchus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
JudoActionJesus
The Morrigan
Level 148
God Stats
8W - 7L
1,541 SR
Queue Stats
93W - 79L
1,530 Elo+
Party 2
Ishtar
Ishtar
ShadedValkyrie
Ishtar
Level 153
God Stats
10W - 3L
1,951 SR
Queue Stats
65W - 54L
1,562 Elo+
Party 2
Serqet
Serqet
ShroomyShark
Serqet
Level 97
God Stats
3W - 1L
1,627 SR
Queue Stats
48W - 65L
1,443 Elo+
Solo
Mulan
Mulan
iHvtheHighground
Mulan
Level 105
God Stats
23W - 18L
1,549 SR
Queue Stats
116W - 111L
1,512 Elo+
Party 1
Team Averages
Level 118
1,634 SR
1,523 Elo+

VS

Team Averages
Level 148
1,508 SR
1,545 Elo+
Vulcan
Vulcan
I Reynaud I
Vulcan
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,579 Elo+
Solo
Awilix
Awilix
Shinji_012
Awilix
Level 179
God Stats
3W - 4L
1,610 SR
Queue Stats
220W - 201L
1,521 Elo+
Solo
Charybdis
Charybdis
TheB_uttBandit
Charybdis
Level 124
God Stats
2W - 5L
1,349 SR
Queue Stats
112W - 110L
1,505 Elo+
Solo
Atlas
Atlas
ariel_p_j2
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,572 Elo+
Solo
Sylvanus
Sylvanus
deJakeman101
Sylvanus
Level 128
God Stats
14W - 15L
1,581 SR
Queue Stats
74W - 60L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,610
722
2,077
2,153
1,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
JudoActionJesus
The Morrigan
7
1 / 1 / 0
3,913
783
1,458
1,838
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,156
631
1,274
1,700
470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Serqet
7
0 / 0 / 0
3,377
675
139
3,733
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,960
792
2,085
2,782
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
1
0 / 0 / 0
930
186
0
0
0
Awilix
Shinji_012
Awilix
8
1 / 1 / 0
3,890
778
1,176
3,735
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TheB_uttBandit
Charybdis
5
0 / 0 / 0
2,864
573
685
2,611
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Atlas
6
0 / 1 / 0
3,108
622
1,147
3,582
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
deJakeman101
Sylvanus
6
0 / 0 / 0
3,331
666
784
3,964
1,580
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Vulcan
0
0
0
0
W
The Morrigan
JudoActionJesus
The Morrigan
1
1
0
1
W
0
0
0
0
L
Awilix
Shinji_012
Awilix
1
1
0
1
W
Serqet
0
0
0
0
L
Charybdis
TheB_uttBandit
Charybdis
0
0
0
0
L
Atlas
0
1
0
0
L
Sylvanus
deJakeman101
Sylvanus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,033
Damage
3,792
12,206
Taken
13,892
4,972
Mitigated
6,063
4,526
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,077
336
71
1,107
2,153
1,586
0
529
1,624
8,695
2,104
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
JudoActionJesus
The Morrigan
1,458
634
0
615
1,838
479
84
0
1,838
19,439
1,595
W
1,274
730
0
691
1,700
470
0
242
1,458
0
16,167
L
Awilix
Shinji_012
Awilix
1,176
149
0
1,496
3,735
1,360
0
685
3,050
0
20,909
W
Serqet
139
53
0
670
3,733
1,460
0
0
3,733
0
21,191
L
Charybdis
TheB_uttBandit
Charybdis
685
325
0
1,077
2,611
754
0
989
1,622
0
10,362
L
Atlas
1,147
402
0
750
3,582
2,369
0
0
3,582
11,438
0
L
Sylvanus
deJakeman101
Sylvanus
784
311
956
2,073
3,964
1,580
0
836
3,128
11,901
1,302
W
2,085
317
0
1,372
2,782
977
0
865
1,635
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,016
Gold Earned
14,123
170
Minions Killed
110
0
Camps Cleared
0
516,932
Distance Traveled
389,828
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,610
722
17
3
0
109,187
0
L
Vulcan
930
186
0
0
0
0
0
W
The Morrigan
3,913
783
34
7
0
106,394
0
W
Ishtar
3,156
631
37
7
0
97,564
0
L
Awilix
3,890
778
43
9
0
114,862
0
W
Serqet
3,377
675
40
8
0
119,613
0
L
Charybdis
2,864
573
25
5
0
78,481
2
L
Atlas
3,108
622
22
4
0
92,756
0
L
Sylvanus
3,331
666
20
4
0
103,729
0
W
Mulan
3,960
792
42
8
0
84,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role