Player Matchup

Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Goldpyjamas
Janus
Level 89
God Stats
8W - 7L
1,362 SR
Queue Stats
170W - 82L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
IdioticGhost
Ne Zha
Level 151
God Stats
9W - 11L
1,781 SR
Queue Stats
238W - 228L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
Phelfire
Cernunnos
Level 107
God Stats
8W - 6L
1,012 SR
Queue Stats
216W - 106L
1,588 Elo+
Party 3
Xing Tian
Xing Tian
jussthtguy
Xing Tian
Level 81
God Stats
0W - 2L
1,228 SR
Queue Stats
30W - 32L
1,444 Elo+
Solo
Team Averages
Level 105
1,377 SR
1,513 Elo+

VS

Team Averages
Level 82
1,651 SR
1,453 Elo+
Poseidon
Poseidon
FightingRedeye
Poseidon
Level 82
God Stats
22W - 16L
1,732 SR
Queue Stats
103W - 133L
1,397 Elo+
Party 1
Neith
Neith
LOLXDNC
Neith
Level 66
God Stats
11W - 5L
1,672 SR
Queue Stats
103W - 83L
1,602 Elo+
Solo
Ares
Ares
THESEACLOWN
Ares
Level 109
God Stats
115W - 145L
1,460 SR
Queue Stats
115W - 146L
1,399 Elo+
Solo
Medusa
Medusa
fightingevileye
Medusa
Level 69
God Stats
14W - 15L
1,474 SR
Queue Stats
87W - 110L
1,398 Elo+
Party 1
Chang'e
Chang'e
heckaboo
Chang'e
Level 85
God Stats
7W - 2L
1,915 SR
Queue Stats
29W - 24L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 2
7,980
1,330
5,252
7,119
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
2 / 6 / 1
7,614
1,269
7,196
8,060
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
0 / 2 / 1
6,560
1,093
269
2,693
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Phelfire
Cernunnos
13
1 / 3 / 5
7,925
1,321
11,280
11,432
4,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
jussthtguy
Xing Tian
12
0 / 4 / 5
7,607
1,268
6,147
11,120
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Team 1 Tickets

271

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
6 / 1 / 4
8,419
1,403
8,182
5,234
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LOLXDNC
Neith
13
3 / 0 / 7
7,888
1,315
6,556
3,594
1,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

13
1 / 2 / 13
8,039
1,340
8,488
12,536
11,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 1 / 9
7,569
1,262
4,017
3,972
1,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chang'e
heckaboo
Chang'e
13
4 / 2 / 10
8,412
1,402
10,052
8,532
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
16
16
Deaths
6
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
2
4
W
Poseidon
6
1
4
8
L
2
6
1
0.42
L
Ne Zha
0
2
1
0.25
W
Neith
LOLXDNC
Neith
3
0
7
6.5
L
Cernunnos
Phelfire
Cernunnos
1
3
5
1.17
W
1
2
13
3.75
W
2
1
9
6.5
W
Chang'e
heckaboo
Chang'e
4
2
10
4.5
L
Xing Tian
jussthtguy
Xing Tian
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
37,295
40,424
Taken
33,868
25,958
Mitigated
19,964
4,332
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,252
1,396
0
1,270
7,119
6,893
0
4,521
2,598
0
16,312
W
Poseidon
8,182
1,558
37
117
5,234
2,017
0
1,944
3,086
21,605
0
L
7,196
1,268
0
0
8,060
3,127
0
5,939
2,121
17,235
0
L
Ne Zha
269
92
0
13
2,693
1,095
0
721
1,972
0
2,904
W
Neith
LOLXDNC
Neith
6,556
2,781
0
225
3,594
1,216
0
1,281
2,215
0
17,416
L
Cernunnos
Phelfire
Cernunnos
11,280
6,729
255
1,716
11,432
4,515
0
8,921
2,511
0
27,763
W
8,488
413
0
534
12,536
11,582
0
5,166
6,971
10,816
0
W
4,017
1,680
278
244
3,972
1,621
0
1,909
1,935
0
11,551
W
Chang'e
heckaboo
Chang'e
10,052
1,570
1,442
2,597
8,532
3,528
0
2,382
5,944
22,794
929
L
Xing Tian
jussthtguy
Xing Tian
6,147
792
284
794
11,120
10,328
0
6,378
4,742
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
40,327
110
Minions Killed
120
3
Camps Cleared
6
529,016
Distance Traveled
641,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,980
1,330
32
5
1
136,398
0
W
Poseidon
8,419
1,403
30
5
0
135,090
0
L
Janus
7,614
1,269
27
5
1
100,259
0
L
Ne Zha
6,560
1,093
6
1
0
53,951
0
W
Neith
7,888
1,315
38
6
1
116,870
0
L
Cernunnos
7,925
1,321
41
7
1
117,897
0
W
Ares
8,039
1,340
3
1
1
136,996
2
W
Medusa
7,569
1,262
25
4
0
125,176
0
W
Chang'e
8,412
1,402
24
4
4
127,750
0
L
Xing Tian
7,607
1,268
4
1
0
120,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role