Player Matchup

Nut
Nut
 
Nut
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Knozh
Terra
Level 235
God Stats
1W - 1L
1,832 SR
Queue Stats
133W - 137L
1,599 Elo+
Party 2
King Arthur
King Arthur
Rosnin
King Arthur
Level 101
God Stats
45W - 68L
1,469 SR
Queue Stats
285W - 290L
1,505 Elo+
Solo
Freya
Freya
Ziani_88-
Freya
Level 158
God Stats
62W - 56L
1,662 SR
Queue Stats
211W - 197L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
c911 Diadem
Kuzenbo
Level 154
God Stats
0W - 3L
1,419 SR
Queue Stats
60W - 55L
1,604 Elo+
Party 2
Team Averages
Level 169
1,576 SR
1,553 Elo+

VS

Team Averages
Level 116
1,565 SR
1,546 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
A2tein
Cu Chulainn
Level 147
God Stats
2W - 2L
1,421 SR
Queue Stats
177W - 157L
1,574 Elo+
Solo
Hel
Hel
PeIeEnjoyer
Hel
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 102L
1,605 Elo+
Solo
Neith
Neith
xScuTioNx
Neith
Level 103
God Stats
2W - 1L
1,904 SR
Queue Stats
36W - 34L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 3 / 2
6,374
531
10,188
11,576
4,714
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Knozh
Terra
13
2 / 1 / 3
6,892
574
4,324
6,936
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Rosnin
King Arthur
9
0 / 2 / 1
5,702
475
4,476
8,814
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Ziani_88-
Freya
12
4 / 1 / 2
6,820
568
4,872
8,925
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
c911 Diadem
Kuzenbo
10
1 / 2 / 1
6,111
509
4,764
8,143
7,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 1 / 1
6,697
558
3,581
9,367
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Eset
 
Eset
12
2 / 2 / 0
6,678
557
4,208
7,056
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
A2tein
Cu Chulainn
14
2 / 1 / 0
7,959
663
8,975
12,287
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 2
6,459
538
3,761
8,695
5,530
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xScuTioNx
Neith
13
3 / 2 / 1
7,169
597
7,859
11,060
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
8
9
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
2
0.67
W
Ao Kuang
 
Ao Kuang
1
1
1
1.5
W
Eset
 
Eset
2
2
0
1
W
Cu Chulainn
A2tein
Cu Chulainn
2
1
0
2
L
Terra
Knozh
Terra
2
1
3
3.5
W
0
2
2
0.5
L
King Arthur
Rosnin
King Arthur
0
2
1
0.25
L
Freya
Ziani_88-
Freya
4
1
2
5
L
Kuzenbo
c911 Diadem
Kuzenbo
1
2
1
0.75
W
Neith
xScuTioNx
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,624
Damage
28,384
44,394
Taken
48,465
24,804
Mitigated
25,030
16,915
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
10,188
5,734
0
5,685
11,576
4,714
0
3,287
8,249
0
52,939
W
Ao Kuang
 
Ao Kuang
3,581
1,204
0
5,769
9,367
3,719
0
1,596
7,631
63,847
742
W
Eset
 
Eset
4,208
494
0
1,270
7,056
2,688
0
3,737
3,091
51,972
1,047
W
Cu Chulainn
A2tein
Cu Chulainn
8,975
734
0
3,229
12,287
9,027
0
2,674
9,613
10,302
63,115
L
Terra
Knozh
Terra
4,324
434
181
1,348
6,936
4,066
0
3,004
3,649
52,326
1,486
W
3,761
222
2,756
4,337
8,695
5,530
0
3,069
5,461
26,122
0
L
King Arthur
Rosnin
King Arthur
4,476
752
0
2,062
8,814
4,436
0
739
8,075
0
32,765
L
Freya
Ziani_88-
Freya
4,872
1,662
0
5,478
8,925
3,728
0
2,777
5,967
43,369
7,441
L
Kuzenbo
c911 Diadem
Kuzenbo
4,764
1,973
0
2,161
8,143
7,860
0
2,504
5,579
25,537
1,855
W
Neith
xScuTioNx
Neith
7,859
2,861
0
3,183
11,060
4,066
0
1,569
9,445
0
60,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
34,962
378
Minions Killed
494
0
Camps Cleared
0
1,195,044
Distance Traveled
1,260,941
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,374
531
87
7
0
203,430
0
W
Ao Kuang
6,697
558
106
9
0
296,964
0
W
Eset
6,678
557
114
10
0
247,137
1
W
Cu Chulainn
7,959
663
127
11
0
242,613
0
L
Terra
6,892
574
117
10
0
286,147
0
W
Hel
6,459
538
30
3
0
236,632
5
L
King Arthur
5,702
475
64
5
0
175,555
0
L
Freya
6,820
568
76
6
0
278,565
0
L
Kuzenbo
6,111
509
34
3
0
251,347
2
W
Neith
7,169
597
117
10
0
237,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role