Player Matchup

Thanatos
Thanatos
HealableCat04
Thanatos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
JustMike TTV
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Rando Actual
Thor
Level 113
God Stats
0W - 1L
1,557 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 1
Hou Yi
Hou Yi
Ryukware
Hou Yi
Level 139
God Stats
2W - 4L
1,436 SR
Queue Stats
196W - 178L
1,560 Elo+
Solo
Tiamat
Tiamat
SPARTEN200
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,456 Elo+

VS

Team Averages
Level 155
1,580 SR
1,565 Elo+
Osiris
Osiris
EAGLE FOX1
Osiris
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 25L
1,581 Elo+
Party 2
Vamana
Vamana
HONOR NIGHTWOLF
Vamana
Level 122
God Stats
3W - 0L
1,856 SR
Queue Stats
22W - 12L
1,610 Elo+
Party 2
Ao Kuang
Ao Kuang
K4r1naHdz
Ao Kuang
Level 187
God Stats
2W - 1L
1,500 SR
Queue Stats
402W - 398L
1,542 Elo+
Solo
Scylla
Scylla
MAXIM021
Scylla
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,511 Elo+
Solo
Neith
Neith
RunningToe
Neith
Level 146
God Stats
1W - 1L
1,327 SR
Queue Stats
35W - 26L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HealableCat04
Thanatos
13
0 / 5 / 7
7,033
639
5,440
10,039
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JustMike TTV
Danzaburou
14
1 / 6 / 4
7,539
685
7,075
10,050
4,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 5 / 5
8,552
777
6,945
12,595
5,578
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Ryukware
Hou Yi
16
4 / 4 / 4
8,613
783
13,028
10,607
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
SPARTEN200
Tiamat
11
1 / 6 / 4
7,214
656
1,953
8,113
5,383
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EAGLE FOX1
Osiris
16
7 / 2 / 12
9,851
896
10,943
18,928
23,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

14
0 / 4 / 13
8,249
750
5,747
11,239
6,433
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
K4r1naHdz
Ao Kuang
15
6 / 3 / 11
10,191
926
5,701
11,443
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
MAXIM021
Scylla
17
8 / 1 / 13
10,180
925
12,995
9,398
4,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
16
5 / 2 / 15
9,769
888
12,679
8,153
3,972
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
26
26
Deaths
12
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Osiris
EAGLE FOX1
Osiris
7
2
12
6.5
W
0
4
13
1.63
L
Thanatos
HealableCat04
Thanatos
0
5
7
0.7
L
Danzaburou
JustMike TTV
Danzaburou
1
6
4
0.5
W
Ao Kuang
K4r1naHdz
Ao Kuang
6
3
11
3.83
W
Scylla
MAXIM021
Scylla
8
1
13
14.5
L
5
5
5
1.5
W
Neith
5
2
15
6.25
L
Hou Yi
Ryukware
Hou Yi
4
4
4
1.5
L
Tiamat
SPARTEN200
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
48,065
51,404
Taken
59,161
24,257
Mitigated
51,020
9,084
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
EAGLE FOX1
Osiris
10,943
3,323
725
6,860
18,928
23,846
796
618
18,310
0
15,453
W
5,747
1,695
375
1,153
11,239
6,433
430
290
10,949
0
15,447
L
Thanatos
HealableCat04
Thanatos
5,440
1,082
271
2,939
10,039
4,089
0
3,459
6,374
0
10,656
L
Danzaburou
JustMike TTV
Danzaburou
7,075
1,787
25
864
10,050
4,552
0
3,227
6,548
0
16,242
W
Ao Kuang
K4r1naHdz
Ao Kuang
5,701
1,488
184
2,576
11,443
11,829
1,088
794
10,649
12,785
4,795
W
Scylla
MAXIM021
Scylla
12,995
626
207
1,742
9,398
4,940
1,987
113
9,285
30,621
699
L
6,945
1,760
684
1,748
12,595
5,578
0
3,980
8,226
0
10,396
W
Neith
12,679
4,527
773
2,681
8,153
3,972
2,995
138
8,015
0
30,714
L
Hou Yi
Ryukware
Hou Yi
13,028
5,258
693
1,503
10,607
4,655
0
2,777
7,362
0
24,255
L
Tiamat
SPARTEN200
Tiamat
1,953
685
0
357
8,113
5,383
0
3,063
4,831
4,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
48,240
70
Minions Killed
125
0
Camps Cleared
0
824,916
Distance Traveled
1,002,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,851
896
12
1
0
228,970
0
W
Vamana
8,249
750
21
2
0
209,006
0
L
Thanatos
7,033
639
14
1
0
201,371
0
L
Danzaburou
7,539
685
23
2
0
171,344
0
W
Ao Kuang
10,191
926
31
3
0
170,024
0
W
Scylla
10,180
925
29
3
0
202,702
0
L
Thor
8,552
777
5
0
0
160,246
0
W
Neith
9,769
888
32
3
0
192,099
0
L
Hou Yi
8,613
783
25
2
0
180,223
0
L
Tiamat
7,214
656
3
0
0
111,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role