Player Matchup

Zeus
Zeus
CHICKEN0FD00M
Zeus
Level 165
God Stats
2W - 1L
1,789 SR
Queue Stats
30W - 26L
1,634 Elo+
Party 2
Artemis
Artemis
CorkyXxX
Artemis
Level 159
God Stats
41W - 26L
1,618 SR
Queue Stats
122W - 121L
1,541 Elo+
Solo
Surtr
Surtr
Peyton27
Surtr
Level 151
God Stats
1W - 0L
1,769 SR
Queue Stats
8W - 7L
1,614 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SparkyElectrode
Ah Muzen Cab
Level 207
God Stats
1W - 0L
2,090 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 2
Charon
Charon
TwitchTvCefys
Charon
Level 160
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 5L
1,625 Elo+
Party 2
Team Averages
Level 168
1,793 SR
1,596 Elo+

VS

Team Averages
Level 166
1,470 SR
1,600 Elo+
Heimdallr
Heimdallr
DrunkFool
Heimdallr
Level 175
God Stats
3W - 6L
1,164 SR
Queue Stats
84W - 96L
1,557 Elo+
Party 1
Agni
Agni
FeelingFroggy11
Agni
Level 155
God Stats
6W - 6L
1,775 SR
Queue Stats
279W - 235L
1,583 Elo+
Solo
Maman Brigitte
Maman Brigitte
MungooseMan
Maman Brigitte
Level 158
God Stats
9W - 9L
1,620 SR
Queue Stats
128W - 96L
1,680 Elo+
Solo
Cthulhu
Cthulhu
StR4UsS
Cthulhu
Level 186
God Stats
5W - 7L
1,367 SR
Queue Stats
83W - 78L
1,561 Elo+
Party 1
Shiva
Shiva
vahnzizka
Shiva
Level 156
God Stats
1W - 4L
1,427 SR
Queue Stats
83W - 75L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 2
11,178
559
17,537
14,896
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CorkyXxX
Artemis
18
3 / 3 / 2
11,827
591
8,748
16,975
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Peyton27
Surtr
17
1 / 4 / 6
11,629
581
15,613
26,041
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
SparkyElectrode
Ah Muzen Cab
20
4 / 2 / 2
13,056
653
11,796
15,221
6,587
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 4
9,749
487
9,175
17,600
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrunkFool
Heimdallr
20
4 / 4 / 1
11,515
576
12,891
17,773
9,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 3 / 2
9,066
453
6,812
7,903
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
MungooseMan
Maman Brigitte
20
10 / 3 / 3
11,874
594
16,386
23,143
11,214
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
StR4UsS
Cthulhu
17
3 / 2 / 1
10,029
501
16,078
18,765
22,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Shiva
vahnzizka
Shiva
13
0 / 4 / 8
9,046
452
10,895
20,157
18,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
16
Kills
19
19
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
8
2
1
W
Artemis
CorkyXxX
Artemis
3
3
2
1.33
L
Heimdallr
DrunkFool
Heimdallr
4
4
1
1.13
L
2
3
2
1
L
Maman Brigitte
MungooseMan
Maman Brigitte
10
3
3
3.83
W
Surtr
Peyton27
Surtr
1
4
6
1
W
Ah Muzen Cab
SparkyElectrode
Ah Muzen Cab
4
2
2
2.5
L
Cthulhu
StR4UsS
Cthulhu
3
2
1
1.75
W
1
2
4
1.5
L
Shiva
vahnzizka
Shiva
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,869
Damage
63,062
90,733
Taken
87,741
56,777
Mitigated
64,272
19,728
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,537
2,798
0
225
14,896
5,584
795
4,789
9,923
88,079
0
W
Artemis
CorkyXxX
Artemis
8,748
1,556
0
3,230
16,975
7,601
517
4,871
12,086
0
86,219
L
Heimdallr
DrunkFool
Heimdallr
12,891
6,349
0
7,649
17,773
9,214
42
4,487
13,187
0
120,345
L
6,812
939
0
750
7,903
2,958
1,000
2,701
5,202
54,084
477
L
Maman Brigitte
MungooseMan
Maman Brigitte
16,386
1,420
0
8,846
23,143
11,214
30
7,954
14,916
109,406
1,182
W
Surtr
Peyton27
Surtr
15,613
5,290
0
11,409
26,041
19,675
805
15,631
8,887
1,642
82,540
W
Ah Muzen Cab
SparkyElectrode
Ah Muzen Cab
11,796
4,221
0
1,514
15,221
6,587
2,231
5,075
9,936
0
157,719
L
Cthulhu
StR4UsS
Cthulhu
16,078
1,512
0
3,340
18,765
22,798
0
4,768
12,833
74,697
0
W
9,175
1,910
0
3,350
17,600
17,330
931
6,730
10,532
33,544
2,703
L
Shiva
vahnzizka
Shiva
10,895
1,906
552
1,884
20,157
18,088
0
6,779
13,176
0
45,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
51,530
661
Minions Killed
653
0
Camps Cleared
0
1,911,882
Distance Traveled
1,787,350
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,178
559
117
6
0
340,464
0
W
Artemis
11,827
591
129
6
0
403,303
2
L
Heimdallr
11,515
576
180
9
0
331,905
4
L
Agni
9,066
453
117
6
0
219,393
1
L
Maman Brigitte
11,874
594
141
7
0
448,001
1
W
Surtr
11,629
581
122
6
0
372,006
0
W
Ah Muzen Cab
13,056
653
259
13
0
424,008
2
L
Cthulhu
10,029
501
140
7
0
385,194
0
W
Charon
9,749
487
34
2
0
372,101
0
L
Shiva
9,046
452
75
4
0
402,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role