Player Matchup

Bacchus
Bacchus
Gold V
CamaChambrln
Bacchus
Gold V
Level 109
God Stats
9W - 1L
1,744 SR
Queue Stats
112W - 115L
1,317 MMR
Party 1
Hera
Hera
Gold I
ChaacorG-a-y
Hera
Gold I
Level 66
God Stats
28W - 17L
1,638 SR
Queue Stats
96W - 95L
1,660 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
ReTTion11
Ao Kuang
Gold III
Level 159
God Stats
8W - 1L
1,935 SR
Queue Stats
138W - 136L
1,481 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Reptide_101
Cu Chulainn
Bronze III
Level 154
God Stats
3W - 3L
1,798 SR
Queue Stats
7W - 8L
1,499 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
hardcorewoody1
Ah Muzen Cab
Silver I
Level 156
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 11L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,769 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,522 SR
1,494 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
GaelBMF
King Arthur
Gold II
Level 81
God Stats
1W - 2L
1,293 SR
Queue Stats
119W - 124L
1,485 MMR
Solo
Ymir
Ymir
Bronze III
JMxStorm
Ymir
Bronze III
Level 98
God Stats
0W - 2L
1,603 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
PonyRosadito
Hun Batz
Gold IV
Level 142
God Stats
4W - 3L
1,639 SR
Queue Stats
52W - 54L
1,484 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TxColossus
Kukulkan
Bronze III
Level 85
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CamaChambrln
Bacchus
14
4 / 1 / 4
8,197
546
6,377
10,038
11,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 0 / 7
9,598
640
14,121
5,839
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ReTTion11
Ao Kuang
17
7 / 0 / 2
9,754
650
7,404
14,411
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cu Chulainn
Reptide_101
Cu Chulainn
14
0 / 0 / 5
9,132
609
8,237
12,162
9,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
hardcorewoody1
Ah Muzen Cab
16
1 / 1 / 3
9,505
634
8,267
8,977
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaBake KujiraAresNut

VS

Bans
ThanatosCthulhuZeusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 5 / 0
7,161
477
5,854
14,238
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GaelBMF
King Arthur
13
0 / 3 / 0
7,429
495
5,758
12,550
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 2 / 0
6,592
439
2,927
11,270
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
PonyRosadito
Hun Batz
13
1 / 4 / 1
7,344
490
6,486
13,339
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
TxColossus
Kukulkan
13
1 / 2 / 0
7,238
483
4,053
7,380
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
0
0
W
Bacchus
CamaChambrln
Bacchus
4
1
4
6
W
4
0
7
7.5
L
King Arthur
GaelBMF
King Arthur
0
3
0
0
L
Ymir
0
2
0
0
L
Hun Batz
PonyRosadito
Hun Batz
1
4
1
0.38
W
Ao Kuang
ReTTion11
Ao Kuang
7
0
2
8
W
Cu Chulainn
Reptide_101
Cu Chulainn
0
0
5
2.5
L
Kukulkan
TxColossus
Kukulkan
1
2
0
0.5
W
Ah Muzen Cab
hardcorewoody1
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
25,078
51,427
Taken
58,777
36,014
Mitigated
30,932
17,938
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,854
1,272
0
3,068
14,238
4,938
140
9,789
4,167
0
65,069
W
Bacchus
CamaChambrln
Bacchus
6,377
274
0
2,026
10,038
11,725
354
2,683
7,220
21,441
1,511
W
14,121
2,603
0
1,402
5,839
2,740
0
270
5,547
84,677
949
L
King Arthur
GaelBMF
King Arthur
5,758
532
0
3,250
12,550
10,592
0
3,507
9,004
549
54,450
L
Ymir
2,927
385
0
3,028
11,270
8,198
0
6,232
4,750
13,271
0
L
Hun Batz
PonyRosadito
Hun Batz
6,486
2,221
0
3,612
13,339
4,552
0
6,745
6,328
0
52,348
W
Ao Kuang
ReTTion11
Ao Kuang
7,404
1,235
0
11,234
14,411
7,059
0
1,612
12,703
97,578
1,524
W
Cu Chulainn
Reptide_101
Cu Chulainn
8,237
1,095
0
1,070
12,162
9,833
328
1,245
10,917
10,059
57,720
L
Kukulkan
TxColossus
Kukulkan
4,053
101
0
2,910
7,380
2,652
0
1,820
5,354
45,405
606
W
Ah Muzen Cab
hardcorewoody1
Ah Muzen Cab
8,267
1,603
0
2,206
8,977
4,657
2,787
1,697
7,076
0
85,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
35,764
564
Minions Killed
455
0
Camps Cleared
0
1,659,556
Distance Traveled
1,556,354
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,161
477
110
7
0
290,504
5
W
Bacchus
8,197
546
36
2
0
313,513
6
W
Hera
9,598
640
151
10
0
369,375
1
L
King Arthur
7,429
495
98
7
0
308,422
6
L
Ymir
6,592
439
22
1
0
309,958
5
L
Hun Batz
7,344
490
104
7
0
341,771
2
W
Ao Kuang
9,754
650
141
9
0
365,290
3
W
Cu Chulainn
9,132
609
106
7
0
307,420
0
L
Kukulkan
7,238
483
121
8
0
305,699
0
W
Ah Muzen Cab
9,505
634
130
9
0
303,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role