Player Matchup

Chronos
Chronos
Daerrec
Chronos
Level 109
God Stats
4W - 0L
1,916 SR
Queue Stats
110W - 79L
1,564 Elo+
Solo
King Arthur
King Arthur
Daniel8450
King Arthur
Level 107
God Stats
51W - 35L
1,561 SR
Queue Stats
251W - 235L
1,534 Elo+
Solo
Agni
Agni
Rod298
Agni
Level 128
God Stats
3W - 3L
1,175 SR
Queue Stats
41W - 36L
1,520 Elo+
Solo
Nike
Nike
SCP xGawd
Nike
Level 165
God Stats
4W - 0L
1,736 SR
Queue Stats
15W - 18L
1,317 Elo+
Solo
Thor
Thor
songfulprince
Thor
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 12L
1,676 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,522 Elo+

VS

Team Averages
Level 124
1,506 SR
1,528 Elo+
Sol
Sol
BeatzzVVho
Sol
Level 101
God Stats
60W - 39L
1,603 SR
Queue Stats
67W - 52L
1,552 Elo+
Solo
Ymir
Ymir
D1llDough
Ymir
Level 49
God Stats
2W - 4L
1,387 SR
Queue Stats
41W - 23L
1,635 Elo+
Solo
Loki
Loki
HarderToBeat
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 155
God Stats
69W - 48L
1,576 SR
Queue Stats
367W - 352L
1,514 Elo+
Solo
Vulcan
Vulcan
barefootbandit55
Vulcan
Level 155
God Stats
0W - 1L
1,465 SR
Queue Stats
70W - 68L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Daerrec
Chronos
15
4 / 1 / 3
8,364
597
12,256
7,960
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

King Arthur
Daniel8450
King Arthur
14
0 / 1 / 2
7,844
560
9,277
15,925
10,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Rod298
Agni
14
2 / 2 / 5
8,117
580
4,584
5,931
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
12
3 / 2 / 7
7,769
555
5,189
11,182
8,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 5
8,598
614
9,330
12,658
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,375
527
4,592
11,532
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ymir
14
0 / 2 / 1
7,725
552
10,908
13,685
13,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 1
6,665
476
3,761
10,937
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 3 / 1
7,220
516
6,219
14,904
17,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,442
460
3,082
8,285
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
6
7
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ymir
0
2
1
0.25
W
Chronos
Daerrec
Chronos
4
1
3
5.5
W
King Arthur
Daniel8450
King Arthur
0
1
2
1
L
2
4
1
0.63
L
4
3
1
1.5
W
Agni
Rod298
Agni
2
2
5
2.25
W
Nike
3
2
7
3.25
L
0
5
1
0.1
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
28,562
53,656
Taken
59,343
30,987
Mitigated
41,604
10,429
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,592
1,720
0
6,430
11,532
4,060
740
6,065
4,969
58,897
5,179
L
Ymir
10,908
2,722
0
4,665
13,685
13,124
0
0
13,685
58,870
833
W
Chronos
Daerrec
Chronos
12,256
4,233
0
740
7,960
3,835
332
4,013
3,947
72,946
4,027
W
King Arthur
Daniel8450
King Arthur
9,277
986
0
5,713
15,925
10,470
0
9,665
5,487
0
68,452
L
3,761
987
0
3,347
10,937
3,943
0
1,824
9,027
0
45,202
L
6,219
1,668
0
3,231
14,904
17,171
193
5,619
9,059
20,162
0
W
Agni
Rod298
Agni
4,584
204
0
968
5,931
2,231
0
2,278
3,653
68,686
0
W
Nike
5,189
504
0
1,258
11,182
8,365
15
3,716
7,466
0
28,637
L
3,082
1,855
0
680
8,285
3,306
0
2,186
6,099
46,104
781
W
9,330
1,963
0
1,750
12,658
6,086
0
4,291
8,277
0
73,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
35,427
513
Minions Killed
412
0
Camps Cleared
0
1,435,420
Distance Traveled
1,275,171
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,375
527
115
8
0
250,513
0
L
Ymir
7,725
552
117
8
0
219,904
0
W
Chronos
8,364
597
124
9
0
286,301
2
W
King Arthur
7,844
560
122
9
0
274,395
1
L
Loki
6,665
476
65
5
0
284,210
0
L
Kuzenbo
7,220
516
24
2
0
266,631
2
W
Agni
8,117
580
135
10
0
271,888
2
W
Nike
7,769
555
32
2
0
293,708
0
L
Vulcan
6,442
460
91
7
0
253,913
1
W
Thor
8,598
614
100
7
0
309,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role