Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
OdiousJimmy
Amaterasu
Level 163
God Stats
3W - 0L
1,790 SR
Queue Stats
314W - 10L
2,235 Elo+
Party 1
Ix Chel
Ix Chel
PokAniSter
Ix Chel
Level 149
God Stats
1W - 0L
1,822 SR
Queue Stats
129W - 1L
2,316 Elo+
Party 1
Persephone
Persephone
The-Legend8901
Persephone
Level 180
God Stats
9W - 0L
2,047 SR
Queue Stats
307W - 10L
2,230 Elo+
Party 1
Danzaburou
Danzaburou
TrickedOutHoro
Danzaburou
Level 159
God Stats
6W - 0L
2,142 SR
Queue Stats
301W - 10L
2,222 Elo+
Party 1
Team Averages
Level 160
1,860 SR
2,101 Elo+

VS

Team Averages
Level 154
1,493 SR
1,570 Elo+
Jing Wei
Jing Wei
InzLove z
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,560 Elo+
Solo
Chiron
Chiron
ThePrecise-
Chiron
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,497 Elo+
Solo
Horus
Horus
Toci_hn
Horus
Level 192
God Stats
1W - 2L
1,804 SR
Queue Stats
83W - 78L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Whyrler
Cthulhu
Level 155
God Stats
2W - 4L
1,355 SR
Queue Stats
172W - 180L
1,535 Elo+
Solo
Raijin
Raijin
deathcannibal
Raijin
Level 154
God Stats
0W - 1L
1,309 SR
Queue Stats
23W - 11L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 2 / 14
11,015
688
18,906
15,792
12,646
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OdiousJimmy
Amaterasu
17
2 / 3 / 17
11,411
713
10,719
33,029
39,284
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
PokAniSter
Ix Chel
19
7 / 1 / 14
11,511
719
24,109
24,261
15,584
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
The-Legend8901
Persephone
20
5 / 1 / 13
12,083
755
30,001
11,053
6,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
TrickedOutHoro
Danzaburou
19
2 / 1 / 12
11,793
737
21,694
20,871
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
InzLove z
Jing Wei
16
0 / 5 / 5
9,657
604
11,538
19,466
9,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
18
4 / 4 / 1
10,741
671
20,351
19,642
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Toci_hn
Horus
15
0 / 4 / 3
9,652
603
9,885
26,017
29,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
Whyrler
Cthulhu
19
2 / 3 / 1
10,760
673
24,312
24,440
29,762
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 1
8,823
551
14,621
19,226
10,830
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
21
Kills
6
8
Deaths
21
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
14
6
L
Jing Wei
InzLove z
Jing Wei
0
5
5
0.5
W
Amaterasu
OdiousJimmy
Amaterasu
2
3
17
3.5
W
Ix Chel
PokAniSter
Ix Chel
7
1
14
14
W
Persephone
The-Legend8901
Persephone
5
1
13
11.5
L
Chiron
4
4
1
1.13
L
Horus
Toci_hn
Horus
0
4
3
0.38
W
Danzaburou
TrickedOutHoro
Danzaburou
2
1
12
8
L
Cthulhu
Whyrler
Cthulhu
2
3
1
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,429
Damage
80,707
105,006
Taken
108,791
87,057
Mitigated
89,591
68,545
Healing
47,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,906
1,298
0
1,596
15,792
12,646
1,438
6,143
9,480
0
19,734
L
Jing Wei
InzLove z
Jing Wei
11,538
8,754
749
3,355
19,466
9,468
0
10,890
8,339
0
26,698
W
Amaterasu
OdiousJimmy
Amaterasu
10,719
3,660
2,986
9,806
33,029
39,284
972
8,209
24,183
0
16,685
W
Ix Chel
PokAniSter
Ix Chel
24,109
4,483
30,739
16,235
24,261
15,584
1,030
11,473
12,316
33,241
0
W
Persephone
The-Legend8901
Persephone
30,001
928
701
1,175
11,053
6,535
1,421
4,321
6,545
55,132
0
L
Chiron
20,351
6,181
1,395
2,726
19,642
10,245
178
7,156
12,322
0
36,913
L
Horus
Toci_hn
Horus
9,885
2,097
9,488
10,605
26,017
29,286
0
11,594
14,121
5,316
8,864
W
Danzaburou
TrickedOutHoro
Danzaburou
21,694
3,164
910
4,397
20,871
13,008
3,598
10,025
10,488
0
60,126
L
Cthulhu
Whyrler
Cthulhu
24,312
699
5,576
7,220
24,440
29,762
0
13,736
10,366
46,621
836
L
14,621
676
2,040
4,265
19,226
10,830
0
9,624
9,488
28,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,813
Gold Earned
49,633
186
Minions Killed
191
0
Camps Cleared
0
1,591,451
Distance Traveled
1,459,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,015
688
4
0
0
330,349
0
L
Jing Wei
9,657
604
45
3
0
293,096
0
W
Amaterasu
11,411
713
15
1
0
312,134
0
W
Ix Chel
11,511
719
26
2
0
322,184
0
W
Persephone
12,083
755
48
3
0
344,346
0
L
Chiron
10,741
671
50
3
0
301,123
0
L
Horus
9,652
603
11
1
0
300,127
0
W
Danzaburou
11,793
737
93
6
0
282,438
0
L
Cthulhu
10,760
673
66
4
0
301,712
0
L
Raijin
8,823
551
19
1
0
263,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role